2017-12-12 직업 밸런스 패치 내용(번역)

안녕하세요.
12/12 직업 밸런스 패치 내용입니다.

주 내용으로 컨디션 대미지를 스택 수를 줄이고 지속시간을 늘려 총 대미지는 비슷하지만
시간을 다 채우지 못하고 도중에 제거되면 대미지가 줄어들게 되는 방식으로 변경되었습니다.
(예 : 화상 2스택 5초 -> 화상 1스택 10초 = 대미지 동일 / 컨디션이 5초 뒤에 제거되면 대미지 1/2로 줄어듬)

PvE 고렙 프랙탈이나 레이드에서는 이전과 크게 다르지 않지만 
PvP, WvW에서는 기존 컨디션 빌드를 이용하는 캐릭들에게 큰 영향을 미칠 것 같습니다.


※영어가 부족해 오역이 있을 수 있습니다.



컨디션을 아래처럼 번역하였음
Burning -> 화상 / Bleeding -> 출혈 / Poison -> 독 / Vulneerability -> 방어손상



Elementalist
     Bleeding stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Signet of Earth.png
     Signet of EarthBleeding 출혈 5스택 7 -> 4스택 9

    Bleeding inflicted has been adjusted from 5 stacks for 7 seconds to 4 stacks for 9 seconds.


  • Stone Sheath.png
     Stone SheathBleeding 출혈 3스택 6 -> 2스택 9

     Bleeding has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds.


  • Dragon's Tooth.png
     Dragon's ToothBurning 화상 3스택 3 -> 1스택 10

    Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 10 seconds.


  • Searing Slash (weaver).png
     Searing SlashBurning 화상 2스택 3 -> 1스택 6

    Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.


  • Cauterizing Strike.png
     Cauterizing Strike: 화상 2스택 4 -> 1스택 8

    Burning has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.


  • Cleansing Fire.png
     Cleansing Fire: 화상 4스택 3 -> 2스택 6

    Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds.


  • Twin Strike.png
     Twin Strike: 화상 2스택 4 -> 1스택 8

    Burning stacks have been reduced from 2 stacks for 4 seconds to 1 stack for 8 seconds.

  • Plasma Burst.png
     Plasma Burst: 화상 2스택 3 -> 1스택 6

    Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

  • Molten Burst.png
     Molten Burst: 화상 3스택 3 -> 1스택 8

    Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds.


  • Arcane Fury.png
     Arcane Fury: 이 특성은 아케인 파워로 대체속성 변환 시 마이트 1스택 8

    This trait has been replaced by Arcane Prowess , which grants might for 8 seconds when you swap attunements.

  • Electric Discharge.png
     Electric Discharge: 이 특성은 전투 중 대미지와 방어손상 효과를 올바르게 표시

    This trait now properly displays its damage in the combat log and inflicts vulnerability in addition to its previous strike effects.

  • Weak Spot.png
     Weak Spot: 이 특성은 라이징 스톰으로 대체크리티컬 공격 시 퓨리 2

    This trait has been replaced by Raging Storm, which grants fury for 2 seconds when you inflict critical strikes.


  • Lucid Singularity.png
     Lucid Singularity: 오버로드 스킬을 사용 시 컨디션이 제거되지 않는 버그 수정

     Fixed a bug in which this trait failed to remove all instances of the listed conditions.

     

     

Engineer
  • Excessive Energy.png
     Excessive Energy: 특성 기능이 vigor 버프 적용 시 대미지 10% 증가로 변경

    This trait's functionality has been changed to now cause vigor on you to grant a 10% damage increase.

  • Blunderbuss.png
     Blunderbuss: 거리에 따라 적용되던 출혈 스택이 2-5에서 1-4로 줄어듬지속시간 5 -> 7초로 증가

    Reduced the bleeding stacks inflicted at each tier by 1. Increased the duration of bleeding from 5 seconds to 7 seconds at all tiers.

  • Retreating Grapple.png
     Retreating Grapple: 출혈 3스택 6 -> 2스택 10

    Bleeding inflicted has been adjusted from 3 stacks for 6 seconds to 2 stacks for 10 seconds.

  • Throw Junk.png
     Throw Junk: 출혈 2스택 3 -> 1스택 6

    Bleeding has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

  • Incendiary Ammo.png
     Incendiary Ammo: 화상 2스택 3 -> 1스택 6

    Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

  • Incendiary Powder.png
     Incendiary Powder: 화상 2스택 4 -> 1스택 8

    Burning duration has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.


  • Rocket Kick.png
     Rocket Kick: 화상 3스택 5 -> 2스택 8
    Burning duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Chemical Field.png
     Chemical Field: 독 2스택 4 -> 1스택 8

    Poison stacks have been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.

  • Crystal Configuration- Zephyr.png
     Crystal Configuration: Zepyhr
    [sic]
    : 홀로 리프 어택 시 컨디션이 제거되지 않는 버그 수정

    Fixed a bug in which this trait failed to remove all instances of the listed conditions.

  • Heavy Armor Exploit.png
     Heavy Armor Exploit: 이 특성은 Sanguine Array로 이름 변경출혈을 일으킬 때마다 마이트 획득

    This trait has been renamed Sanguine Array and now grants might when you inflict bleeding.


  • High Caliber.png
     High Caliber: 범위 240 -> 300으로 증가범위 내 공격 시 크리티컬 확률 10% -> 15% 증가로 변경

    Increased the range threshold of this trait from 240 to 300, and increased the chance to inflict critical strikes from 10% to 15% against foes within the range threshold.

  • No Scope.png
     No Scope: 범위 240 -> 300으로 변경범위 내 공격 시 퓨리 획득(쿨타임 10 -> 8). 퓨리 버프 유지 시 페로서티 150 증가

    Increased the range threshold of this trait from 240 to 300. Reduced the internal cooldown of this trait from 10 seconds to 8 seconds. Fury now grants 150 ferocity.

     


Guardian
  • Chapter 4- Shining River.png
     Chapter 4: Shining River: 힐량이 50% -> 60%. 이제부타 이 스킬은 동작이 완료된 후 힐을 함(?)

    Increased base healing by 50% and heal scaling by 65%; this skill now heals over time in the affected area rather than all at once.


  • Core Cleave.png
     Core Cleave: 이전보다 스킬 시전 동작이 빨리 완료됨

    This skill has had its animation reviewed and now completes slightly faster than before.


  • Bleeding Edge.png
     Bleeding Edge: 이전보다 스킬 시전 동작이 빨리 완료됨

    This skill has had its animation reviewed and now completes slightly faster than before.

  • Searing Slash (firebrand).png
     Searing Slash: 이전보다 스킬 시전 동작이 빨리 완료됨

    This skill has had its animation reviewed and now completes slightly slower than before.

  • Symbol of Vengeance.png
     Symbol of Vengeance: 심볼릭 파워 장판 위에서 대미지 증가가 표시되지 않는 버그 수정

    Fixed a bug that prevented this skill from displaying the increased damage dealt when equipped with Symbolic Power.

  • Symbol of Energy.png
     Symbol of Energy: 심볼릭 파워 장판 위에서 대미지 증가가 표시되지 않는 버그 수정화상 2스택4 -> 1스택 12

    Fixed a bug that prevented this skill from displaying the increased damage dealt when equipped with Symbolic Power. Burning stacks inflicted have been adjusted from 2 stacks for 5 seconds to 1 stack for 12 seconds.

  • Judge's Intervention.png
     Judge's Intervention: 화상 3스택 3 -> 1스택 8

    Burning stacks inflicted have been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds.

  • Merciful Intervention.png
     Merciful Intervention: 타겟 부활 시 보호막 형성과 힐량이 20% 상승(?)

    This skill now revives allies in the target area for 20% of their downed health upon impact in addition to its healing component.

  • Purging Flames.png
     Purging Flames: 화상 3스택 5 -> 2스택 8

    Burning has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Signet of Judgment.png
     Signet of Judgment: 화상 2스택 3 -> 1스택 6

    Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

  • Chapter 2- Igniting Burst.png
     Chapter 2: Igniting Burst: 화상 4스택 3 -> 2스택 6

     Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds.

  • Quickfire.png
     Quickfire: 이 특성의 쿨타임(8중에도 'Ashes of the Just'가 적용되는 버그 수정

    Fixed a bug that allowed for multiple applications of Ashes of the Just while this trait should have been on cooldown.

     

Mesmer
  • Inspiring Distortion.png
     Inspiring Distortion: T1 초 디스토션(1초 동안 무적) -> 이지스(막기 1) 5초로 변경

    This trait now grants 5 seconds of aegis instead of 1 second of distortion.

     

  • Chaos Vortex.png
     Chaos Vortex: 이제부터 플레이어 옆이나 뒤에 있는 적에게 스킬 시전 시 적을 바라보게 됨(시점 변환)

    This skill now attempts to face the selected target before firing when it's targeted on foes beside or behind the caster.

  • Ether Clone.png
     Ether Clone: 토멘트 2스택 5 -> 1스택 9

    Torment duration has been adjusted from 2 stacks for 5 seconds to 1 stack for 9 seconds.

  • Portal Exeunt.png
     Portal Exeunt: 포탈 시전 후 포탈을 열 수 있는 거리를 표시해줌

    This skill now performs a range check before activating to prevent unusable portals from being created.

  • Arcane Thievery.png
     Arcane Thievery: 기존 효과에 추가타겟 공격 성공 시 타겟에게 슬로우 4플레이어는 퀴크니스 4초 버프

    In addition to its previous effects, successfully hitting a target now inflicts slow on the target for 4 seconds while granting quickness to the mesmer for the same duration.

  • Mantra of Recovery.png
     Mantra of Recovery: 만트라 풀 차지 시 힐량 25% 증가

    Healing has been increased by 25% when fully charged.

  • Mantra of Pain.png
     Mantra of Pain: 마이트 8스택 -> 12스택

     Increased might stacks from 8 to 12.

  • Mantra of Concentration.png
     Mantra of Concentration: 기존 효과에 추가만트라 풀차지 시 퀴크니스 5

    This skill now grants quickness for 5 seconds when fully charged, in addition to its previous effects.

  • Mantra of Resolve.png
     Mantra of Resolve: 만트라 풀 차지 시 레지스턴스 획득 -> 모든 컨디션 제거로 변경

    This skill no longer grants resistance when fully charged. Instead, it now removes all conditions.

  • Tides of Time.png
     Tides of Time: 시전된 웰이 돌아올 때 주변의 지형이나 벽에 영향을 받지 않도록 개선

    Improved the consistency of the returning wave in situations where the outgoing wave impacts walls or terrain.

  • Imaginary Axes.png
     Imaginary Axes: 컨퓨전 2스택 -> 3스택플레이어와 클론이 시전한 컨퓨전 지속시간 4 -> 5초로 증가

    Increased the confusion stacks applied by the player from 2 to 3. Increased the duration of confusion stacks applied by both the player and clones from 4 seconds to 5 seconds.

  • Phantasmal Seeking Axe.png
     Phantasmal Seeking Axe: 토멘트 지속시간 3 -> 4.5초로 증가

    Increased torment duration from 3 seconds to 4.5 seconds.

     


Necromancer
  • Feast of Corruption.png
     Feast of Corruption: 토멘트 2스택 4 -> 1스택 8

    Torment has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.

  • Chilblains.png
     Chilblains: 독 3스택 5 -> 2스택 8

    Poison has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Deathly Chill.png
     Deathly Chill: 출혈 3스택 5 -> 2스택 8(PvE 전)

    Bleeding has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds in PvE.

  • Dark Water.png
     Dark Water: 독 2스택 6 -> 1스택 12

    Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.

  • Harrowing Wave.png
     Harrowing Wave: 화상 3스택 3 -> 1스택 8 / 토멘트 3스택 3 -> 2스택 6

    Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds. Torment has been adjusted from 3 stacks for 3 seconds to 2 stacks for 6 seconds.

  • Oppressive Collapse.png
     Oppressive Collapse: 토멘트 3스택 6 -> 2스택 9

    Torment has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds.

  • Serpent Siphon.png
     Serpent Siphon: 포이즌 2스택 5 -> 1스택 10

    Poison has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.

  • Plaguelands.png
     Plaguelands: 화상 2스택 5 -> 1스택 10

    Burning has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.

  • Necrotic Traversal.png
     Necrotic Traversal: 독 3스택 6  -> 2스택 9 /

    Poison has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds.

     

  • Punishment Skills: 토멘트 2스택 5 -> 1스택 10

    Adjusted torment from 2 stacks for 5 seconds to 1 stack for 10 seconds.


  • Desert Shroud.png
     Desert Shroud:  (PvE) 토멘트 2스택 4 -> 1스택 10 / (WvW, PvP) 토멘트 2스택 2 -> 1스택 5

    Torment stacks per hit have been adjusted from 2 stacks for 4 seconds to 1 stack for 10 seconds in PvE. The PvP and WvW version has been adjusted from 2 stacks for 2 seconds to 1 stack for 5 seconds.

  • Speed of Shadows.png
     Speed of Shadows: 슈라우드 사용 시 컨디션이 제거되지 않는 버그 수정

    Fixed a bug in which this trait failed to remove all instances of the listed conditions.

     

  • Rending Claws.png
     Rending Claws: 대미지 13% 증가

    Increased damage by 13%.


  • Ghastly Claws.png
     Ghastly Claws: 대미지 11% 증가

    Increased damage by 11%.

  • Unholy Feast.png
     Unholy Feast: 대미지 10% 증가

    Increased damage by 10%.

  • Dhuumfire.png
     Dhuumfire: 슈라우드 상태에서 스컬지 스킬을 사용해도 화상을 일으키지 않는 버그 수정

    Fixed a bug that prevented this trait from inflicting burning when multiple scourge profession skills were activated at the same time.

  • Death's Embrace.png
     Death's Embrace: 방어손상 1스택 5 -> 5스택 8적용되는 적 체력이 33% -> 50%로 변경방어손상은 동일한 적에게 10초에 1번만 적용

    Increased vulnerability stacks from 1 to 5 and increased duration from 5 seconds to 8 seconds. Increased enemy health threshold from 33% to 50%. Vulnerability can now only be applied to the same foe once every 10 seconds.

  • Unholy Fervor.png
     Unholy Fervor: 특성 효과과 이름이 Dread로 변경피어 사용 시 방어손상 10스택 5적이 방어손상 상태일 경우 대미지 20% 증가

    This trait has been reworked and renamed Dread. It now causes fear you apply to also inflict 10 stacks of vulnerability for 5 seconds. It also causes attacks against foes inflicted with fear to deal 20% more damage.

  • Spiteful Talisman.png
     Spiteful Talisman: 포커스 스킬 쿨타임 감소에서 도끼 스킬 쿨타임 감소가 추가됨

     This trait now reduces the recharge time of axe skills in addition to focus skills.

     


Ranger

  • Slash (ranger greatsword skill).png
     Slash: 대미지 16% 증가

    Increased damage by 16%.

  • Slice (ranger skill).png
     Slice: 대미지 45% 증가

    Increased damage by 45%.

  • Power Stab.png
     Power Stab: 대미지 80% 증가

    Increased damage by 80%.

  • Maul (ranger greatsword skill).png
     Maul: Attack of Opportunity 지속시간이 20 -> 10초로 감소

    Reduced the duration of the Attack of Opportunity granted from 20 seconds to 10 seconds.

  • Hilt Bash.png
     Hilt Bash: 대미지 42% 증가

    Increased damage by 42%.

  • Precision Swipe.png
     Precision Swipe: 대미지 20% 증가

    Increased damage by 20%.

  • Whirling Defense.png
     Whirling Defense:대미지 15% 증가

    Increased damage by 15%.

  • Steady Focus.png
     Steady Focus: 특성이 Farsighted로 이름과 효과가 변경됨이제 레인저 투사체 공격이 관통할 경우 무기 킬 대미지 5% 증가이 효과는 적과의 거리가 600이상일 경우만 적용

    This trait has been renamed Farsighted, and its functionality has been changed. It now causes projectiles fired by ranger weapon skills to deal 5% bonus damage. This bonus is increased to 10% on foes beyond a range of 600.

  • Winter's Bite.png
     Winter's Bite: 출혈 3스택 5 -> 2스택 8

    Bleeding stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Throw Torch.png
     Throw Torch: 화상 2스택 5 -> 1스택 10

     Burning stacks have been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.

  • Glyph of Alignment.png
     Glyph of Alignment: 독 3스택 5 -> 2스택 8

    Poison stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Grace of the Land.png
     Grace of the Land: 이 특성으로 얻는 마이트 4스택 -> 3스택으로 하향

    Reduced the might granted by this trait from 4 stacks to 3 stacks.

  • Pack Alpha.png
     Pack Alpha: PoF 지역 펫 스킬 사용 시 적용되지 않던 버그 수정

    Fixed a bug that prevented this trait from affecting new Path of Fire pet family skills.

     


Revenant
  • Energy Drain Skills: 에너지 소비하는 모든 스킬이 공중에서도 사용할 수 있게 수정됨(?)

    All skills that cancel energy-drain skills have been modified to be usable in midair.

  • Deathstrike.png
     Deathstrike: 에너지 소비량 20 -> 10. 쿨타임 20 -> 15

    Energy cost has been reduced from 20 to 10. The cooldown has been reduced from 20 seconds to 15 seconds.

  • Impossible Odds.png
     Impossible Odds: 공중에서 사용할 수 있게 됨

    This skill and its associated Relinquish Power skill are now usable in midair.

  • Project Tranquility.png
     Project Tranquility: 전투정보 기록(대미지 표시)대로 힐이 되지 않던 버그 수정

     Fixed a bug that prevented healing from the tablet from being reported in the combat log.

  • Scorchrazor.png
     Scorchrazor: 화상 2스택 2 -> 1스택 4

    Burning has been adjusted from 2 stacks for 2 seconds to 1 stack for 4 seconds.

  • Manifest Toxin.png
     Manifest Toxin: 독 2스택 6 -> 1스택 12

    Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.

  • Temporal Rift.png
     Temporal Rift: 토멘트 3스택 8 -> 2스택 12

    Torment has been adjusted from 3 stacks for 8 seconds to 2 stacks for 12 seconds.

  • Forceful Displacement.png
     Forceful Displacement: 토멘트 4스택 6 -> 3스택 8

    Torment has been adjusted from 4 stacks for 6 seconds to 3 stacks for 8 seconds.

  • Venom Enhancement.png
     Venom Enhancement: 포이즌 2스택 5 -> 1스택 10

    Poison has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.

  • Abyssal Chill.png
     Abyssal Chill: 토멘트 2스택 3 -> 1스택 6

    Torment duration has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

  • Maniacal Persistence.png
     Maniacal Persistence: 토멘트 4스택 5 -> 2스택 10

    Torment duration has been adjusted from 4 stacks for 5 seconds to 2 stacks for 10 seconds.

  • Mutilate Defenses.png
     Mutilate Defenses: 이 특성은 Expose Defenses로 이름과 효과 변경전투 진입 후 첫 공격 시 방어손상 5스택 5엘리트 스킬 사용 시 초기화됨

    This trait has been reworked and renamed Expose Defenses. This trait now causes your first attack when entering combat to inflict 5 stacks of vulnerability for 5 seconds. This skill refreshes whenever you use an elite skill.

     


Thief
  • Weakening Charge.png
     Weakening Charge: 스킬 사용 시 타겟 앞으로 이동하지만 통과하지는 못함

    This skill now moves the thief toward a selected target, but will not allow them to travel through the target.

  • Cursed Bullet.png
     Cursed Bullet: 대미지 43% 증가

    Increased base damage by 43%.

  • Spotter's Shot.png
     Spotter's Shot: 대미지 18% 증가(PvE 전용)

    Increased damage by 18% in PvE only.

  • Three Round Burst.png
     Three Round Burst: 대미지 18% 증가(PvE 전용)

    Increased damage by 18% in PvE Only.

  • Death's Retreat.png
     Death's Retreat: 스킬 사용 소모량이 5 -> 4로 감소(PvE 전용) /  2스택 4 -> 1스택 8

    Reduced initiative cost of this skill from 5 to 4 in PvE only. Poison has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.

  • Death's Judgment.png
     Death's Judgment: 스킬 사용 소모량이 6 -> 5로 감소(PvE 전용)

    Reduced initiative cost of this skill from 6 to 5 in PvE only.

  • Caltrops.png
     Caltrops: 출혈 2스택 5 -> 1스택 10

    Bleeding has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.

  • The Ripper.png
     The Ripper: 출혈 3스택 7 -> 4스택 10

     Bleeding has been adjusted from 3 stacks for 7 seconds to 4 stacks for 10 seconds.

  • Shadow Strike.png
     Shadow Strike: 토멘트 2스택 5 -> 2스택 6

    Increased applied torment from 2 stacks for 5 seconds to 2 stacks for 6 seconds.

  • Pressure Striking.png
     Pressure Striking: 토멘트 3스택 5 -> 2스택 8

    Torment duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.

  • Sundering Strikes.png
     Sundering Strikes: 이 특성은 Sundering Shade로 이름 변경은신 공격 시 방어손상 5스택 5(쿨타임 1)

    This trait has been renamed Sundering Shade. This trait now causes stealth attacks to inflict 5 stacks of vulnerability for 5 seconds with a 1-second cooldown.

  • Don't Stop.png
     Don't Stop: 이속속도 증가 버프 상태에서 컨디션이 제거되지 않는 버그 개선

    Fixed a bug in which this trait failed to remove all instances of the listed conditions.

     


Warrior
  • Reckless Dodge.png
     Reckless Dodge: 특성 이름이 Reckless Impact로 변경별도의 스킬 툴팁으로 표시됨이 스킬은 적을 공격할 때마다 마이트 1스택 5초를 얻음

    The attack from this trait has been renamed Reckless Impact and is now shown as a separate skill in its tooltip. Reckless Impact now grants 1 stack of might for 5 seconds for each foe struck.

  • Stick and Move.png
     Stick and Move: 이 특성은 Pinnacle of Strenght로 이름과 효과 변경. 80레벨 기준으로 마이트 스택 등 파워 10을 증가

    This trait has been renamed Pinnacle of Strength, and its functionality has been changed. Might now grants you an additional 10 power per stack at level 80.

  • Magebane Tether.png
     Magebane Tether: revealed(은신불가대신 방어손상으로 표시되는 텍스트 오류 개선

    Fixed a text error with the effect associated with this trait that stated it applied vulnerability instead of revealed.

  • Break Enchantments.png
     Break Enchantments: 이 스킬의 실제 대미지보다 낮게 표시되는 버그 개선

    Fixed a bug in which the damage listed in the skill fact was lower than the actual damage of this skill.

  • Loss Aversion.png
     Loss Aversion: 이 특성으로 인해 발생한 공격이 크리티컬을 발동하지 않는다는 내용을 스킬 내용에 추가대미지 300% 증가(PvE 전용)

    Added a missing skill fact; this trait now indicates that it cannot make critical strikes. Damage increased by 300% in PvE only.

  • Body Blow.png
     Body Blow: 출혈 2스택 6 -> 1스택 12

    Bleeding has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.

  • Blaze Breaker.png
     Blaze Breaker: 화상 2스택 3 -> 1스택 6

    Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

  • Flames of War (warrior skill).png
     Flames of War: 화상 4스택 3 -> 2스택 6

    Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds.

  • Burning Shackles.png
     Burning Shackles: 화상 3스택 3 -> 1스택 10

    Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 10 seconds.

  • Rending Strikes.png
     Rending Strikes: 이 특성은 Sundering Burst로 이름과 효과 변경버스트 스킬 적중 시 타겟에 방어손상 5스택 8크리티컬일 경우 방어손상 5스택 8초 추가버스트 스킬을 연달아 사용할 경우 쿨타임 5초 적용됨

    This trait has been renamed Sundering Burst, and its functionality has been changed. It now causes burst skills to inflict 5 stacks of vulnerability for 8 seconds upon hitting the target, and 5 additional stacks for 8 seconds if the attack is a critical hit. Burst skills that strike multiple times, such as Combustive Shot or Flurry, have a 5-second cooldown between vulnerability applications.

  • Distracting Strikes.png
     Might Makes Right: 마이트 스택 당 얻는 Endurance 양이 5 -> 2으로 감소

    Reduced endurance gain per might stack from 5 to 2.

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