Upcoming Jungle Changes for 8.10

Heyas Everyone,

We're going to have some decently impactful jungle changes show up on PBE over the next few days in preparation for the 8.10 patch. Wanted to touch base here so none of the changes felt like they came out of left field and so players have a centralized place to give feedback over the next week or so.


Goals:

  • Reduce early lane pressure from junglers
  • Increase the number of jungle v. jungle interactions in the early game
  • Encourage variation in optimal pathing
  • Reduce mana restraints as a hard blocker for champions that want to jungle

High level tactics:

  • There is now only one Rift Scuttler on the map at any given time. The spawn location will be determined randomly, with a lot of notice given ahead of time to where it's going to spawn. Its rewards are also substantially higher than on Live
  • Jungle experience is down early game: most notably this means that routes to level (3) are not as simple as going Buff -> Camp -> Buff. Instead, you hit 3 with the following routes:
    • 2 standard camps and a Rift Scuttler
    • 3 camps if you include a Krug clear
    • 4 standard camps
  • Talisman will return substantially more mana regen based on your missing mana as you clear the jungle
  • Runic Echoes will get a face lift to make it more mage friendly

Rift Scuttler Specific Changes:

  • Base Health :: 800 >>> 1200
  • Health Scaling :: 800 +200 (after first spawn) +60 per level >>> 1200 + 25 per level
  • Experience Granted :: 10 >>> 170
  • Respawn Time :: 180 >>> 150
  • [NEW] Now only one exists on the map at a time
  • Initial Spawn Time :: 2:15 >>> 1:40
  • Gold Reward :: 70 >>> 100
  • Mana Reward On Death :: 10-40 (based off missing Mana percent) >>> 50-200 (based off missing Mana percent)

Will be jumping into this thread throughout the day when I have some spare time to talk about the high level direction. There's a lot of supporting changes for our goals, so the plan is not to get into the weeds until you have the full changelist available on PBE. As always, the changes that first hit PBE are tentative and subject to change. If you feel like a major element is not being considered or neglected, please let me know! We know this is going to impact a wide range of champions in the jungle (that's the intent in large part), and we'll address major outliers and be on the lookout for others negatively impacted. I'm excited for you guys to test it out next week on PBE. :)


https://boards.na.leagueoflegends.com/en/c/developer-corner/MQob4lFt-upcoming-jungle-changes-for-810




요약

현 메타 정글러의 초반 라인 개입의 영향을 줄이고, 초반 정글러 vs 정글러 간의 상호 플레이를 늘리고, 정글챔프 픽, 정글 동선 다양화 등등의 이유를 위해 다음과 같이 정글을 바꾸려고 함.


1. 정글 캠프당 주는 경험치 보상이 줄어듬.  

더 이상 3캠프로 3랩을 달성하지 못함.  


앞으로의 3랩 루트 

아무 4캠프

2캠프 + 작골 

2캠프 + 바위게 



2. 바위게 떡상

바위게가 이제 양쪽 바론/드래곤에서 각각 소환되던게 랜덤으로 한곳에 소환됨. 첫 스폰 시간, 리스폰 시간은 줄어드나 지금보다 잡기 더 어려워짐. 초반 보상으로 주는 경험치와 골드가 대폭 상향 


P.S 2랩부터 강력한 애들은 ㄱㅇㄷ. 우디르라던가, 그브라던가, 신짜오라던가. + 이제 정글러들 강제로 2랩부터 스마 싸움할듯 



3. 부적이 주는 마나재생 효과 떡상


4. 룬메아리가 ap기반 챔프들을 위해 새롭게 단장 될 것.