http://boards.na.leagueoflegends.com/en/c/gameplay-balance/xwOObpq2-live-gameplay-qa-issue-1-feat-feralpony-smashgizmo?sort_type=recent


There was one time when I was pretty new at Rito where I submitted a Vladimir nerf (removing the bonus speed from his pool) but forgot to actually submit the files into the patch. As a result, the patch notes went out and sentiment was that we had killed the champion. Vladimir’s play rate plummeted and his win rate decreased a bit, even though the changes never actually went out.

내가 라이엇에 신입이였을때 블라디 하향하는 너프내용 (블라디W이속증가 삭제)을 패치노트에 추가했는데 파일은 깜빡하고 추가하지 못한적이 있음. 패치노트가 나온후에 유저들이 블라디를 죽였다고 하면서 블라디의 승률과 픽률이 크게 감소한적이 있었음, 실제론 블라디가 변경되지도 않았는데 말야.

We had a similar instance when Riven was released where she was viewed as very weak. We hotfixed in some buffs and shortly after posting it to the forums, her play rate spiked and feedback was very positive. Players happily reported how great the buffs felt, even though the hotfix hadn’t actually gone live yet

리븐도 똑같은 일이 있었음. 리븐이 나오고 난 후엔 리븐이 지약챔이란 말이 있었음. 우린 그래서 핫픽스를 준비했고 상향내용을 포럼에 공개함. 그러자 리븐의 픽률은 크게 증가하고 유저들의 반응도 아주 긍정적이였음. 핫픽스가 적용되지도 않았는데 말야.