The War Chest 6 has been added in preparation for its global launch on June 11, PDT.
Play StarCraft II to unlock XP for the War Chest and gain access to over 100 new items including army-wide skins, sprays, emoticons, exclusive portraits, and a Co-op XP boost.
Purchasing the War Chest Complete Bundle grants you a special random race Broken World banner in StarCraft II, plus a Tal’darim Probe Pet in Diablo III, a Hearthstone Classic Card Pack, and a Heroes of the Storm rare Loot Chest. In addition, purchasing any War Chest Skin Bundle will grant you an immediate access to Ranked play.
Also, throughout the duration of the War Chest 6, players will be able to unlock free rewards, including classic StarCraft: Remastered skins for Command Center, Hatchery, and Nexus, with no additional purchase necessary.
2020 Ladder Season 2 has started with Patch 4.12.0. Learn more about the Season 2 Ladder maps in our blog.
VERSUS BALANCE UPDATE
Drilling Claws upgrade no longer grants burrowed Widow Mines invisibility while reloading. Instead, the existence of an Armory will grant burrowed Widow Mines invisibility while reloading.
The red laser attachment for Widow Mines will now communicate the existence of an Armory instead of the completion of the Drilling Claws upgrade.
Anti-air weapon range decreased from 8 to 7.
Weapon damage changed from 20 (+15 vs light) to 18 (+17 vs light).
Microbial Shroud no longer requires an upgrade.
“Armored” attribute removed.
“Light” attribute added.
New ability: “Battery Overcharge”
Effect: Overcharges a target Shield Battery near a Nexus, increasing its shield restoration rate by 100% and allowing it to restore shields without consuming energy for 14 seconds.
Cost: 50 Energy
Cooldown: 60 seconds (shared by all Nexuses)
Range: Unlimited (the target Battery must be within range 8 of any friendly Nexus)
Revelation energy cost decreased from 50 to 25.
Revelation cooldown increased from 2 seconds to 10 seconds.
Revelation duration decreased from 30 seconds to 15 seconds.
Feedback range increased from 9 to 10.
Fixed an issue where Brutal+ and - players are able to queue for Weekly Mutations on Brutal+1 difficulty.
The Emperor's Shadow's EMP Blast now properly drain all energy on Battlecruisers and Hybrid Dominators.
Fixed an issue where a Rich Vespene Geyser would show up as two Vespene Geysers in the production tab while observing a match.
Fixed an issue where a Spore Crawler's footprint incorrectly appeared in the editor.
Fixed an issue where the Shield Battery's shadow was visible while the structure was cloaked.
Fixed an issue where hallucinations were dealing damage to targets affected by the Raven's Anti-Armor missile.
Fixed an issue where you can see the enemy Adept's Shade complete in the fog of war.
The Widow Mine's Concealment button was updated with new art.
Fixed an issue where a Battery Overcharged Shield Battery would not auto-cast if it had too low energy.
The Shield Battery's pre-placement image will now change colors when it's within range of a Nexus for the Battery Overcharge ability.
Fixed an issue where the morphing creep tumor’s attribute was armored instead of light.
Fixed an issue where players could no longer earn the Infested Terror achievement.
Setup team placement locations for 1v1 and 2v2 matches.
Ice and Chrome LE
Fixed an issue where the map info screenshot was displaying doodad selection arrows.
Pillars of Gold LE
Removed shrub vision from certain areas on the map.
Purity and Industry LE
Removed "disallow creep" in areas that were unintended.
Fixed an issue where the pathing did not match the terrain in a certain area.
Fixed an issue where a Reaper could jump into an unintended area.
Updated doodads on the map to improve visibility for burrowed Widow Mines in certain areas.