Precision 정밀
Press the Attack  집공
  • burst damage:  40-180 linear --> 40-160 linear

  • damage amp:  +8% to all damage (including allies) to the target for 6s  -->  +8% to your damage to all targets for 5s, refreshing in combat

  • cooldown:  6s after triggering --> 5s out of combat

대충 기본 데미지 40 - 160으로 변경.
뎀지 8% "나만" 증가. 지속시간 5초인데 전투중이면 계속 갱신됨. 
쿨타임이 전투가 끝난 뒤 5초로 변경. 
Fleet Footwork 기발
  • healing:  10-130 linear --> 8-110 linear

    • minions still reduce effectiveness to x0.2 for melee and x0.1 ranged

  • speed duration:  1.0s --> 1.25s

힐량 8 - 110으로 감소
미니언에게 발동 시 근접은 회복량의 20%만 원거리는 회복량의 10%만 회복.
이속 증가 지속시간 1.25초로 증가.
Overheal 과다치유
  • removed

Absorb Life 신규룬
  • new rune

  • 1번째 줄

  • killing a target heals you for 2-17 linear.

과치 자리를 대신함. 
죽일 때 2-17만큼 회복. 쿨은 없는거같음.
Legend Tenacity 전설 강인함
  • removed

Legend Haste 전설 가속
  • new rune

  • 2번째 줄

  • gain 1.5 AH for every Legend stack (max 15 AH at 10 stacks)

스택마다 스가 1.5를 얻음. 최대10스택, 최대 스가 15
Cut Down 체극
  • damage amp:  5%-15% at >10%-100% target health advantage  -->  8% at >60% target health

최대 체력의 60% 이상을 지닌 챔피언에게 8%의 추가 피해.

Domination

Predator 포식자
  • removed

Hail of Blades 칼날비
  • attack speed:  110% always  -->  110% melee, 80% ranged

원거리는 80%로 너프.
Sudden Impact 돌발일격
  • cooldown:  4s --> 10s

  • no longer grants hybrid pen for 4s after any damage within 5s following mobility/stealth

  • now deals 20-80 linear true damage after the next attack or ability damage within 5s following mobility/stealth

마관 물관 더 안줌.
대신 20-80 트루뎀줌. 쿨 10초로 증가. 루샨이나 쓸만할 듯.
Ingenious Hunter 영사
  • removed

Relentless Hunter 끈사
  • starting out of combat speed:  5 --> 0

기본 증가 이속 5삭제.

 

Resolve

Font of Life 생샘
  • impairing movement no longer applies an onhit heal over time for allies

  • impairing movement now heals you and the lowest health nearby ally for 10-50 linear, x0.7 for ranged "users" (presumably this means if the Font of Life owner is melee/ranged then the ally gets x1.0/x0.7 regardless of the ally's range type?)

 CC걸면 대충 너와 니 근처 체력제일 낮은 친구가 10-50 회복 선형적증가. 생샘 보유자인지 대상자인지 모르겠고

원거리는 70%만 회복

Inspiration

First Strike 선공
  • damage amp:  7% --> 8%

  • base gold:  5 --> 15

  • melee gold from bonus damage:  100% --> 50%

  • ranged gold from bonus damage:  70% --> 35%

추뎀 8%로 증가
기본 골드 15로 증가.
근접은 추가 데미지의 50%, 원거리는 35%만 골드로 획득
Future's Market
  • removed

Cash Back
  • new rune

  • row:  1

  • get 6% gold back when you purchase legendary items

외상 대체룬 전설템 사면 6% 환급해줌.
Triple Tonic
  • row:  1 --> 2

Time Warp Tonic:
  • row:  3 --> 2

  • no longer works on biscuits

  • no longer works on mana (reminder that Corrupting Potion is removed)

  • no longer grants 2% tMS while the potion is active

  • immediate potion health restore:  30% --> 40%

Minion Dematerializer
  • removed

Jack of All Trades
  • new rune

  • row:  3

  • for each different stat gained from items, gain one Jack stack. Each stack grants you 1 AH. Gain bonus adaptive force at 5 and 10 stacks.

  • there's some other unknown data values for "10" and "25" that might be the adaptive force values.

 

 

Systems

minion xp splits:
  • solo:  95% base xp

  • group split evenly:  116% base xp --> 124% base xp

  • this system has had a bug for a while where an index out of bounds check goes wrong, resulting in 5 recipients triggering a fallback behavior and actually splitting by 20% each instead of the intended 23.2% each

  • interestingly, the data now defines a new split for 6 recipients, which would normally not matter, but might be sufficient to correct the mistaken belief that 5 recipients is out of bounds (of course, correctly the bounds check itself would still be preferable)

먼말인진 모르겠는데 대충 그룹경험치면 듀오경치증가임?