다들 인벤에 계시는 분들이 이정도의 영문은 해석 가능하실걸로 믿습니다.

https://us.battle.net/forums/en/overwatch/topic/20758477377#1

If you are uncomfortable with reading, read the summary below.


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level up is not that easy. I spend all day level up but i didn't get any legendary skins.
And Blizzard said The percentage uppered and noduplicate. But can you guarantee It's not randomized?

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12 min ago

Uniqueness That 's good, but if the event period is over, you have to wait next year. In fact, the event of this year also recycled one last year. Except for the new skin, it does not need to be high-value. It will not be too bad to release the skin-ban after six months or so.

The important thing is difficult to collect, but if the opportunity goes away, even if you have worked hard, it seems to be the biggest problem that the opportunity itself is lost.

And as i said , there always unlucky guy.

If I could play all day, I might get it someday. Some people find it difficult to get a box as a game unless the game is a job.

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(Edited)

Even if you substitute a bit of 'only-credit' for box reward. It prevents unnecessary content consumption and allows anyone to purchase only what they want. (Paying users is the same, but the number of choices increases.) I think that "choice and focus" will give you maxmize satisfaction for the items you need.

ㅑuck google translator.

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I played over 12 hour three days. Only one legendary skin i got. The old running tracer.

I thought' I was done enough all day', but when I noticed no-luck, I had get sick.

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The opinion i saying is
1. only credit from box
2. choice and focus to maxmize satisfaction. If you change this way, those who are hard at work will have a lot of choice, if you do not work hard so you can at least choose what you want. I think everyone will be more satisfied.
3. less reward is okBut customer has rights to "choose the product".(I think this provision is in the democratic national constitution of the whole world.) Would you feel good if the US government forced you to use only apple products? Or do you feel good if you force it to write after randomly distributing the product?



한국어 요약
1. 상자에서는 오직 크레딧만
2. 선택과 집중으로 만족도 를 극대화한다. 이렇게 바뀐다면 열심히 한사람들은 선택할수있는 가짓수가 늘어날것이고 라이트 유저라고 해도 최소한 자신이 원하는거 조금은 건져갈수있으니 모두가 만족할수 있을것이다.
3. 보상 수치가 줄어드는것은 괜찮지만 .아이템을 마음대로 선택할 권리는 소비자에게 있다. (아마 거의 모든 국가에서 당연히 보장 되는걸로 알고있습니다.) 만약 정부가 특정 제품만을 사용하게끔 강제한다면 꼭지가 안돌겠는가?

--아 제가 쓴겁니다. ㄱㅡ