[원문] 게임 팅김오류로그

저만 심각하게 팅기고 그래서 해결해줄사람을찾습니다!

========== LOG HEAD ==========
BackupNameAttachment=" Build(35870) Date(10 January 2013) Time(15 20 22)" -- used by backup system

Log Started at #c
Running 32 bit version
Executable: C:Program FilesArcheAgeBin32ArcheAge.exe
FileVersion: 0.5.1.35870
ProductVersion: 0.5.1.35870
Using Microsoft (tm) C++ Standard Library implementation

Revision: 132455

< 15:20:27> --- CPU detection ---
<15:20:28> CPU: Intel Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
< 15:20:28> Family: 6, Model: 10, Stepping: 9
< 15:20:28> FPU: On-Chip
< 15:20:28> CPU Speed (estimated): 3392.337820 MHz
< 15:20:28> MMX: not present
< 15:20:28> SSE: present
< 15:20:28> 3DNow!: not present
< 15:20:28> Serial number not present or disabled
< 15:20:28> Number of logical processors: 4
< 15:20:28> Number of available logical processors: 4
< 15:20:28> Invariant Time Stamp Counter : yes
< 15:20:28> ---------------------

<15:20:28> Windows XP 32 bit SP 3 (build 5.1.2600)
< 15:20:28> System language: Korean
< 15:20:28> Windows Directory: "C:Windows"
< 15:20:28> Prerequisites...
< 15:20:28> * Installation of KB940105 hotfix required: no! (either not needed or already installed)
< 15:20:28> Local time is 15:20:28 01/10/13, system running for 110 minutes
< 15:20:28> 3557MB physical memory installed, 2462MB available, 2047MB virtual memory installed, 30 percent of memory in use
< 15:20:28> PageFile usage:
< 15:20:28> Current display mode is 1280x1024x32
< 15:20:28> Unknown keyboard and 3+ button mouse installed
< 15:20:28> ----- GPU Detection -----------------
<15:20:28> NVIDIA GeForce GTX 660 (vendor = 0x10de, device = 0x11c0)
< 15:20:28> -- Video memory: 1994 MB
< 15:20:28> -- Minimum SM 2.0 support: yes
< 15:20:28> -- DX11 supported: yes
< 15:20:28> --------------------------------------------------------------------------------
<15:20:28> [Error] ConsoleVariableGroup[option_sound] key[s_SoundMoodsDSP] has no default
< 15:20:28> [Error] ConsoleVariableGroup[option_view_dist_ratio_vegetation] key[e_proc_vegetation_min_density] is duplicate
< 15:20:28> Stream Engine Initialization
< 15:20:28> Enable Resolutions : 6
< 15:20:28> Screen Resolution - 1280x1024
< 15:20:28> Screen Resolution - 1 (1280x1024)
< 15:20:28> Screen Resolution - Test OK (1280x1024)
< 15:20:28> Network initialization
< 15:20:29> Socket I/O by iocp
< 15:20:29> Physics initialization
< 15:20:29> MovieSystem initialization
< 15:20:29> Renderer initialization - Start
< 15:20:29> Renderer initialization - Open
< 15:20:29> Renderer initialization - DLL Load(CryRenderD3D10.dll)
< 15:20:29> Renderer initialization - DLL Done
< 15:20:29> Renderer initialization - DLL Init
< 15:20:29> Renderer initialization - Instance
< 15:20:29> Shader manager initialization
< 15:20:30> [Warning] WARNING: Bin FXShader 'Shaders/Cache/D3D11/x2ui.cfxb' source crc mismatch
< 15:20:36> CResFile allocations incurred by user cache preload: (0.00k)
< 15:20:36> Renderer initialization - Done
< 15:20:36> Console initialization
< 15:20:36> Time initialization
< 15:20:36> Input initialization
< 15:20:36> Initializing Keyboard
< 15:20:36> Sound initialization
< 15:20:37> Sound - Initializing AudioDevice now!
< 15:20:37> Initialize FMOD with dynamic memory callbacks
< 15:20:37> Starting to initialize Windows Audio Session API output!
< 15:20:37> Drivers found: 1
< 15:20:37> Available drivers:
1. ??(Realtek High Definition Audio)
< 15:20:37> Using speaker mode: FMOD_SPEAKERMODE_STEREO
< 15:20:37> Initializing FMOD-EX now!
< 15:20:37> Record config is set to autodetect using record driver 0
< 15:20:37> Using FMOD version: 00043307 and internal 00043307!
< 15:20:37> Initialized FMOD-EX
< 15:20:37> Sound - Initializing SoundSystem now!
< 15:20:37> Font initialization
< 15:20:37> [Warning] Cannot load texture textures/defaults/replacemecm.tif, file missing [File=textures/defaults/replacemecm.dds]
< 15:20:37> AI initialization
< 15:20:37> Initializing Animation System
< 15:20:37> Initializing 3D Engine
< 15:20:38> [Warning] chr physical geom is not precached. (game/objects/characters/nuian/female/nude/nu_f_base.chr)
< 15:20:38> [Warning] calparser is not streamed : game/objects/characters/nuian/female/nude/nu_f_base.cal
< 15:20:38> [Warning] non cached dbh : animations/nuian/female/nu_f.dbh
< 15:20:38> [Warning] non-cached animation event xml. (animations/nuian/female/event_database.animevents)
< 15:20:38> [Warning] non-cached LMG xml. (animations/nuian/female/lmg_files/fist_mo_normal_walk.lmg)
< 15:20:38> [Error] locomotion-group not found: animations/nuian/female/lmg_files/fist_mo_combat_walktoidle.lmg
< 15:20:38> [Warning] XML-File for LMG not found animations/nuian/female/lmg_files/fist_mo_combat_walktoidle.lmg
< 15:20:38> [Warning] locomotion group 'animations/nuian/female/lmg_files/onehand_mo_normal_run.lmg' is invalid! The animation 'onehand_mo_normal_run_f' is not in the CAL-file.
< 15:20:38> blocking loading bone lod xml(game/objects/characters/nuian/female/nude/nu_f_base.bonelodxml)
< 15:20:38> blocking loading bone lod xml(game/objects/characters/nuian/male/nude/nu_m_base.bonelodxml)
< 15:20:38> blocking loading bone lod xml(game/objects/characters/elf/female/nude/el_f_base.bonelodxml)
< 15:20:38> blocking loading bone lod xml(game/objects/characters/elf/male/nude/el_m_base.bonelodxml)
< 15:20:38> [Warning] missing chr material : game/objects/characters/ferre/female/nude/Standard_22.mtl (chr: game/objects/characters/ferre/female/nude/fe_f_base.chr)
< 15:20:38> blocking loading bone lod xml(game/objects/characters/ferre/female/nude/fe_f_base.bonelodxml)
< 15:20:39> blocking loading bone lod xml(game/objects/characters/ferre/male/nude/fe_m_base.bonelodxml)
< 15:20:39> blocking loading bone lod xml(game/objects/characters/hariharan/female/nude/ha_f_base.bonelodxml)
< 15:20:39> blocking loading bone lod xml(game/objects/characters/hariharan/male/nude/ha_m_base.bonelodxml)
< 15:20:39> [Warning] CAF-File Not Found: animations/dwarf/female/fist/fist_mo_relaxed_walktoidle_f_step_l.caf [File=animations/dwarf/female/fist/fist_mo_relaxed_walktoidle_f_step_l.caf]
< 15:20:39> [Warning] locomotion group 'animations/dwarf/female/lmg_files/fist_mo_relaxed_walktoidle.lmg' is invalid! The the asset for animation 'fist_mo_relaxed_walktoidle_f_step_l' does not exist.
< 15:20:39> [Warning] chr material is not precached : game/objects/characters/animals/horse/horse.mtl (chr: game/objects/characters/animals/horse/horse.chr)
< 15:20:39> blocking loading bone lod xml(game/objects/characters/animals/horse/horse.bonelodxml)
< 15:20:39> blocking loading bone lod xml(game/objects/characters/monster/yata/yata.bonelodxml)
< 15:20:39> blocking loading bone lod xml(game/objects/characters/monster/snowlion/snowlion_yellomane/snowlion_yellomane.bonelodxml)
< 15:20:39> CHR PreCaching 12 Done
< 15:20:40> AddSharedMorphTargets - Failed to load objects/characters/ferre/male/face/face00/fe_m_face00.chr
< 15:20:40> MorphTargetPreCaching - objects/characters/ferre/male/face/face00/fe_m_face00.chr Add Failed
< 15:20:40> MorphTarget PreCaching 11 Done
< 15:20:40> [Warning] test ik bone is not right(Bip01 R UpperArm)
< 15:20:40> X2FaceMaker - game/objects/characters/ferre/male/face/fe_m_face01.chr : nose_AlarNasi target not exist
< 15:20:40> Script System Initialization
< 15:20:40> [Warning] [Lua Error] game/scripts/common.lua:276: attempt to index global 'Script' (a nil value)
< 15:20:40> [Warning] :0: [Lua Error] Failed to execute file @game/scripts/common.lua
< 15:20:40> Entity system initialization
< 15:20:41> Initializing AI System
< 15:20:41> Initializing Budgeting System
< 15:20:41> Initializing Seamless System
< 15:20:43> [Warning] too many ranges: quest_chat_bubbles descs 10664 threshold 100 ranges 11
< 15:20:44> loaded DDCMS (464475 descs, 216788 links (9 page 8.37MB size) string) from gamedbcompact.sqlite3 in 3116 ms
< 15:20:44> ---------------------------------------------
< 15:20:44> Running machine spec auto detect (32 bit)...
< 15:20:44> - Windows XP 32 bit SP 3 (build 5.1.2600)
< 15:20:44> Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
< 15:20:44> - Number of available cores: 4 (out of 4)
< 15:20:45> - Benchmark
< 15:20:45> - Best time after 3 runs: 280.25 ms
< 15:20:45> - Time multiplier: 0.90
< 15:20:45> - Final time: 252.22 ms
< 15:20:45> - Rating: CPU class 4
< 15:20:45> System memory : 3.47 GB, Virtual memory : 2.00 GB
< 15:20:45> - Rating: System memory class 4
< 15:20:45> [Warning] config/gpu/nvidia.txt line 407 contains a multiple defined GPU rating!
< 15:20:45> [Warning] config/gpu/intel.txt line 69 contains incomplete GPU rating!
< 15:20:45> NVIDIA GeForce GTX 660 (vendor = 0x10de, device = 0x11c0)
< 15:20:45> - Video memory: 1.95 GB
< 15:20:45> - DX10 supported: yes
< 15:20:45> - Rating: Video memory class 4, (this model is not in gpu rating db)
< 15:20:45> ---------------------------------------------
< 15:20:45> Final rating: Machine class 4
< 15:20:45> ---------------------------------------------
< 15:20:45> c:/users/windows7/documents/archeage/user/Data/*.g
< 15:20:45> account is null
< 15:20:45> [Warning] [Lua Error] no localized ui text for 33 option_item_show_loot_window_tooltip
< 15:20:45> [Warning] [Lua Error] no localized ui text for 88 trial
< 15:20:45> Main Hub Not Found (musiclogic.xml)
< 15:20:45> [Warning] [MFX] Effect 'collisions:grenade' already present. Overriding.
< 15:20:46> [Warning] MFX WARNING: Material not found: mat_ice_breakable
< 15:20:46>
< 15:20:46> sys_spec = Custom (assuming 4)
< 15:20:46> r_ssdo = 0 expected:2
< 15:20:46> [Error] ConsoleVariableGroup[option_view_dist_ratio] key[cd_cattle_update_distance] is not registered
< 15:20:46>
< 15:20:46> StartScreenLogin
< 15:20:46> [Warning] [Lua Error] Failed to load script file scripts/x2ui/baselib/common_effect.lua
< 15:20:46> [Warning] Cannot load texture ui/common/ninepart_image.dds, file missing [File=ui/common/ninepart_image.dds]
< 15:20:46> [Warning] can't find login_camera
< 15:20:46> CLevelSystem::ingStart()
< 15:20:46> loading zone(loginbg4) with start up pos(0.00, 0.00, 0.00)
< 15:20:46> precaching world entities ..
< 15:20:46> [Warning] failed to load zone entity file(game/worlds/login2/level_design/zone/177/client/housing_area.xml)
< 15:20:46> precaching world entities .. done! total (0) objects
< 15:20:46> Vegetation Manager : Loading World(login2)
< 15:20:46> Vegetation Manager : Loading World - Done (total 36 vegetations)
< 15:20:47> total 20 terrain world surfaces loaded
< 15:20:47> Loading Particle Library: collisions.xml
< 15:20:47> Loading Particle Library: water.xml
< 15:20:47> Loading Particle Library: misc.xml
< 15:20:47> Loading Particle Library: ability_skill_table.xml
< 15:20:47> Loading Particle Library: ability_skill_table_k.xml
< 15:20:47> Loading Particle Library: machinima.xml
< 15:20:47> Loading Particle Library: x2_effects.xml
< 15:20:47> Loading Particle Library: x2_effects_k.xml
< 15:20:47> Precached total 2 materials
< 15:20:47> [Error] C3DEngine::LoadMissionDataFromXMLNode: Mission file not found: mission_Mission0.xml
< 15:20:47> [Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
'textures/terrain/bump_detail/detail_bump_concr_003_ddn.dds' in path ''
[File=textures/terrain/bump_detail/detail_bump_concr_003_ddn.dds]
< 15:20:48> [Warning] non cached CDF(game/objects/characters/elf/male/nude/el_m_base.cdf)
< 15:20:48> [Warning] increasing physical entity pools 0 => 4096
< 15:20:48> [net 06:20:29.032] network hostname: windows7-PC
< 15:20:48> [net 06:20:29.034] ip:118.37.2.163
< 15:20:48> [net 06:20:29.034] ip:25.93.18.17
< 15:20:48> Loading Particle Library: abillity_skill_table_m
< 15:20:48> [Warning] animation-name 'Default' not in CAL-file
< 15:20:48> [Warning] illegal animation index used in function GetDuration_sec'-1'
< 15:20:48> [Warning] Particle effect not found: 'abillity_skill_table_m.login_stage_effect.elf_fog_01', from ParticleEffect ParticleEffect_24
< 15:20:48> [Warning] non cached dbh : animations/animals/butterfly/butterfly.dbh
< 15:20:48> Load Zone Finished
< 15:20:48> CLevelSystem::ingComplete()
< 15:20:50> -----------------------------------------------------
< 15:20:50> * LOADING: 'loginbg4' loading time: 4.20 seconds
< 15:20:50> -----------------------------------------------------
< 15:20:50> c:/users/windows7/documents/archeage/user/Data/*.g
< 15:20:50> CleanupStartupWindow
< 15:20:50> Screen Resolution - 1 (1280x1024)
< 15:20:50> Screen Resolution - Test OK (1280x1024)
< 15:20:50> Change resolution: 1280x1024x32 (Fullscreen)
< 15:20:50> Final resolution: 1280x1024x32 (Fullscreen)
< 15:20:50> [Warning] WARNING: couldn't find technique 'DebugPass' in the sequence for technique 'General' (ignored)
< 15:20:50> [Warning] Couldn't find console variable 'r_WaterRefractions'
< 15:20:50> [Warning] WARNING: couldn't find technique 'DebugPass' in the sequence for technique 'General' (ignored)
< 15:20:50> [Warning] Couldn't find console variable 'r_WaterRefractions'
< 15:20:50> [Warning] CAreaGrid::BeginAreas() called before being initialized.
< 15:20:50> [Warning] I3DEngine::RegisterEntity: entity reports invalid position: Name: LightEntityName (), Class: LightEntityClass, Pos=(-5349.3,373.9,4459.5), aabb center=(0.0,0.0,-40.0)
< 15:20:50> Serialize : 09_ci
< 15:21:05> end cinema : 09_ci
< 15:21:07> Change resolution: 1280x1024x32 (Windowed)
< 15:21:07> Final resolution: 1274x996x32 (Windowed)
< 15:21:10> Serialize : 10_opening
< 15:21:12> Change resolution: 1280x1024x32 (Fullscreen)
< 15:21:12> Final resolution: 1280x1024x32 (Fullscreen)
< 15:21:15> end cinema : 10_opening
< 15:21:15> Serialize : 00_login_s
< 15:21:15> create Node : 1, -1105518499, donotreset_fade black_login avi
< 15:21:19> Auth: client connected to server
< 15:21:19> mac address : bc-5f-f4-71-b4-7a
< 15:21:19> c:/users/windows7/documents/archeage/user/Data/account/*.g
< 15:21:20> end cinema : 00_login_s
< 15:21:20> StopScreenLogin
< 15:21:20> c:/users/windows7/documents/archeage/user/Data/*.g
< 15:21:20> not connected world
< 15:21:20> [Warning] [Lua Error] no localized ui text for 33 option_item_show_loot_window_tooltip
< 15:21:20> [Warning] [Lua Error] no localized ui text for 88 trial
< 15:21:20> StartScreenWorldSelect
< 15:21:20> [Warning] [Lua Error] Failed to load script file scripts/x2ui/baselib/common_effect.lua
< 15:21:22> [net 06:21:22.520] connection requested to: 117.52.148.16:1239
< 15:21:22> [net 06:21:22.520] resolved as: 117.52.148.16:1239
< 15:21:22> Auth: client disconnected (reason=0)
< 15:21:22> [ClientNub] successfully connected
< 15:21:22> [NetConnection] connect completed (succeeded:true)
< 15:21:22> loading transfer paths ...
< 15:21:22> loading transfer paths ... world(login2)
< 15:21:22> loading transfer paths ... done! (total 0 paths)
< 15:21:23> total 4565 prefabs are pre-cached, 0 shared memory created
< 15:21:23> [Warning] non cached CDF(game/objects/characters/nuian/male/nude/nu_m.cdf)
< 15:21:23> [Error] CryAnimation: character-definition creation failed: game/
< 15:21:23> [Warning] XML Error: not well-formed (invalid token) at line 1 in file game/objects/characters/animals/sheep/sheep_03.chr
< 15:21:29> Total 519 CDF precached
< 15:21:29> [Warning] [net 06:21:29.315] [time] remote time estimation restarted; estimate accumulator age was 6693.606445
< 15:21:29> Game rules class: never_use
< 15:21:29> stream: connected to world server
< 15:21:29> stream: authorized by world server
< 15:21:29> c:/users/windows7/documents/archeage/user/Data/account/베나레사스/추적자/option.g
< 15:21:29> no UI Data : character_option
< 15:21:29> no UI Data : key_binding
< 15:21:29> no UI Data : character_option
< 15:21:29> no UI Data : key_binding
< 15:21:29> no UI Data : character_option
< 15:21:29> no UI Data : key_binding
< 15:21:29> no UI Data : character_option
< 15:21:29> no UI Data : key_binding
< 15:21:29> [Warning] Pathfinding in animation graph failed (MusicGraph, player_full_body_ferre_male.xml) - no path from 'Lion Start' to 'Lion_DriverIdle'
< 15:21:29> [Warning] missing chr material : game/objects/characters/ferre/male/parts/ar/obj/fe_m_ar_leather155.mtl (chr: game/objects/characters/ferre/male/parts/ar/obj/fe_m_1ar605_1arm003_4pv002_4sh027.chr)
< 15:21:29> [Warning] calparser is not streamed : game/objects/characters/ferre/male/face/fe_m_face01.cal
< 15:21:29> [Warning] chr material is not precached : game/objects/characters/ferre/male/hair/fe_m_hair07/fe_m_hair07.mtl (chr: game/objects/characters/ferre/male/hair/fe_m_hair07/fe_m_hair07.chr)
< 15:21:30> [Warning] Cannot load texture objec
========== LOG TAIL ==========
j/nu_f_gv_cloth214.mtl (chr: game/objects/characters/nuian/female/parts/gv/obj/nu_f_1gf001_1gv201.chr)
< 16:10:42> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:10:43> [Warning] X2::GameClient::LoadDoodadModel : invalid model type (0) : a://invalid
< 16:10:44> client : removing unit(25304)
< 16:10:44> client : removing unit(25403)
< 16:10:44> client : removing unit(58633)
< 16:10:45> client : removing unit(25126)
< 16:10:45> client : removing unit(25132)
< 16:10:45> client : removing unit(25404)
< 16:10:45> client : removing unit(25305)
< 16:10:45> client : removing unit(58680)
< 16:10:47> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:10:47> client : removing unit(17961)
< 16:10:47> client : removing unit(64344)
< 16:10:52> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:10:52> client : removing unit(25110)
< 16:10:57> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:03> leap skill controller : stopping by collision. slope(0.730/0.707)
< 16:11:04> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:05> client OnUnitState() : unitId(25110)
< 16:11:06> client OnUnitState() : unitId(58633)
< 16:11:06> [Warning] Cannot load texture game/objects/characters/ferre/female/test/fe_f_nude_fur_df.dds, file missing [File=game/objects/characters/ferre/female/test/fe_f_nude_fur_df.dds]
< 16:11:06> [Warning] missing chr material : game/objects/characters/ferre/female/parts/ar/obj/fe_f_ar_metal217.mtl (chr: game/objects/characters/ferre/female/parts/ar/obj/fe_f_1ar106_1arm004_4ar101_4sh020.chr)
< 16:11:07> [Warning] Can't load image 'game/objects/characters/ferre/female/test/fe_f_nude_fur_df.dds'.
< 16:11:07> client OnUnitState() : unitId(58680)
< 16:11:07> [Warning] Warning: Skinned geometry number of bones mismatch (Mesh: 16, Character instance: 0)
< 16:11:07> [Warning] Warning: Animation system returned NULL Quaternions ptr
< 16:11:09> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:16> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:21> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:24> client OnUnitState() : unitId(25122)
< 16:11:25> client OnUnitState() : unitId(25365)
< 16:11:25> [Warning] missing chr material : game/objects/characters/nuian/female/parts/ar/obj/nu_f_ar_cloth495.mtl (chr: game/objects/characters/nuian/female/parts/ar/obj/nu_f_1ar906_1arm012_1sh010_n.chr)
< 16:11:26> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:26> [Warning] UnitExpeditionChanged Packet received. UnitId 42572, factionFrom: 0, FactionTo: 1076
< 16:11:27> client : removing unit(58680)
< 16:11:31> client : removing unit(58633)
< 16:11:31> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:36> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:42> client : removing unit(746)
< 16:11:43> client : removing unit(25110)
< 16:11:45> [Warning] decreasing physical entity pools 12288 => 4096
< 16:11:52> [Error] Error streaming texture: Error 'Cannot open the file', Texture: game/textures/aa_terrain/basetextures/beach_white_sand.dds
< 16:11:53> [Warning] terrain texture load stream failed. failed to load common header. cell(7, 4)
< 16:11:56> [Warning] UnitExpeditionChanged Packet received. UnitId 73893, factionFrom: 0, FactionTo: 1001
< 16:11:57> client : removing unit(25122)
< 16:11:57> client : removing unit(25365)
< 16:11:57> [Warning] animation-name 'spin' not in CAL-file
< 16:12:14> [Warning] X2::GameClient::WeaponVisual::GetWeaponEquipPos : wrong any hand equip-pos (maybe musical instrument); item=22984
< 16:12:27> client : removing unit(872)
< 16:12:27> client : removing unit(1917)
< 16:12:27> client : removing unit(2037)
< 16:12:27> client : removing unit(2297)
< 16:12:27> [Warning] cell get sector zone : invalid sector pos (12, -2)
< 16:12:27>
< 16:12:27>
< 16:12:27> -----------------------------------------------------------------------------
<16:12:27> SeamlessSystem::ChangeOrigin() : Here we go. Old(16,14) -> New(18,9)
< 16:12:27> -----------------------------------------------------------------------------
<16:12:27>
< 16:12:27>
< 16:12:27> unload cell object count : 0
< 16:12:27> unload cell object count : 55
< 16:12:27> unload cell object count : 29
< 16:12:27> unload cell object count : 0
< 16:12:27> unload cell object count : 1838
< 16:12:27> unload cell object count : 676
< 16:12:27> unload cell object count : 0
< 16:12:27> unload cell object count : 35
< 16:12:27> unload cell object count : 58
< 16:12:27> [Seamless] camera has been warped
< 16:12:27> Starting In World Loading
< 16:12:27> loading tip : 117 / 147
< 16:12:27> 굹??紐ъ뒪?곕뒗 ?앷컖?섎뒗 寃껊쭔???쏀빀?덈떎. ?섏?留?媛뺣젰 紐ъ뒪?곕뒗 ?앷컖?섎뒗 寃껊쭔??媛뺥빀?덈떎.
<16:12:29> [Warning] Cannot load texture textures/terrain/detail/plains_grass_green_ddn.dds, file missing [File=textures/terrain/detail/plains_grass_green_ddn.dds]
< 16:12:29> [Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
'textures/terrain/bump_detail/detail_bump_concr_003_ddn.dds' in path ''
[File=textures/terrain/bump_detail/detail_bump_concr_003_ddn.dds]
< 16:12:30> [Warning] [CGF Error] game/objects/env/01_nuia/01_sol/sol_wreck07.cgf [:] LOD1 of geometry sol_wreck07 contains too many polygons comparing to the LOD0 [1299 against 1914] :
< 16:12:30> [Warning] Warning: CShaderMan::mfForName: NULL name
< 16:12:30> [Warning] [CGF Error] game/objects/env/04_thirdforce/07_daru/daru_tent.cgf [:] non-uniform scale(0.49, 0.49, 0.41) at node(Cylinder24)
< 16:12:45>
< 16:12:45>
< 16:12:45> -----------------------------------------------------------------------------
<16:12:45> SeamlessSystem::ChangeOrigin() : Here we go. Old(18,9) -> New(18,8)
< 16:12:45> -----------------------------------------------------------------------------
<16:12:45>
< 16:12:45>
< 16:12:45> [Warning] X2::GameClient::LoadDoodadModel : invalid model type (0) : a://invalid
< 16:12:46> [Warning] Articulated model (BIP) has wrong orientation. Please use the CryEngine2 rules when building a model [File=game/objects/env/01_nuia/001_ncom/ncom_potal_a.chr]
< 16:12:46> orientation -180.0000 180.0000 -180.0000
< 16:12:46> [Warning] non cached dbh : Animations/env/ncom_potal_a/ncom_potal_a.dbh
< 16:12:46> [Warning] rigid-body own-entity; prefab=prefabs/ncom_potal.xml/potal.potal_nonactive node=AnimObject_5
< 16:12:48> [Warning] [CGF Error] game/objects/env/01_nuia/01_sol/castle_nuia_inside_1floor.cgf [:] Big CGF must have seperated LOD files. mesh size(2.01MB)
< 16:12:51> [Warning] [CGF Error] game/objects/env/05_nature/03_temp/temp_tree_beechtree07.cgf [:] too many touch-bending bones(106). limit is (64)
< 16:12:51> [Warning] failed to load material(objects/Env/01_nuia/001_ndeco/ndeco_quest_broken_egg) for decal. pos(0.0, 0.0, 0.0)
< 16:12:52> [Warning] WARNING: Trying to play a sound at (0,0,0) position in the entity SoundEventSpot_fire_pot_01_filllight_big_1 (SoundEventSpot). Entity may not be initialized correctly!
< 16:12:52> [Warning] [EntityLoader] invalid entity pos(-3070.597, -2046.974, 1.330) name(ParticleEffect_2321)
< 16:12:52> Loading Particle Library: pino_effect
< 16:12:52> [Warning] Independent immortal particle effect spawned: pino_effect.mon.mon_regeneration_dot
< 16:12:52> Loading Particle Library: siegefield


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