Changed Set Bonuses
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- Shenlong's Spirit 2 piece Bonus: Increases Spirit Regeneration by 4 per Second (up from 1).
- Immortal King's Call 3 piece Bonus: Gain 500 (up from 289) Life per Fury Spent.
- Inna's Mantra 2 piece Bonus: Gain 200 Life per Spirit Spent (up from 124).
- Monkey King's Garb 4 piece Bonus: Spending 75 Spirit causes a decoy to spawn that taunts nearby enemies and then explodes for3500% (up from 1600%) weapon damage as Holy.
Legendary Gem Changes
Also reported by users, second passive now unlocks at level 25.
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ItemPassivePowerDescriptions.txt
Skill Changes
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Barbarian
- Weapons Master : Mighty Weapons Fury gained per hit increased to 2 (up from 1).
- Inspiring Presence : Life regenerated per second increased to 2% of your Maximum Life (up from 1%).
- Bloodthirst : Healing from each point of Fury spent reduced to 966 Life (down from 3095). Heal amount is increased by 1% of your Health Globe Healing Bonus (down from 4%)
- Ignore Pain
- Wrath of the Berserker
- Earthquake
- Revenge : Damage increased to 300% weapon damage (up from 220%). Healing increased to 4% of your maximum Life per enemy hit (up from 2%).
- Retribution : Damage increased to 700% weapon damage (up from 480%).
- Blood Law : Healing increased to 6%^of maximum Life per enemy hit (up from 4%).
- War Cry
- Invigorate : Life regenerated increased to 8315 per second (up from 8253).
Demonhunter
- Brooding : Life regenerated increased to 3% of your maximum Life (up from 1.5%).
- Fan of Knives
- Bladed Armor : Armor gain increased to 40% (up from 25%). Duration decreased to 6 seconds (down from 10).
- Marked for Death
- Grim Reaper : Damage divided evenly among all enemies increased to 20% (up from 15%).
- Valley of Death : Area marked increased to 15 yards (up from 12 yards). Bonus damage taken by enemies increased to 15% (up from 12%).
- Death Toll : Life gained by attackers of marked target increased to 3% of their maximum Life (up from 1%).
- Shadow Power : Life per Hit gained increased to 16093 (up from 12379).
- Blood Moon : Life per Hit gained increased to 32185 (up from 24758).
- Companion
- Boar Companion : Life regeneration given by the boar increased to 5364 per second (up from 4126).
- Vengeance
- Side Cannons : Maximum Life regenerated while firing increased to 3% (up from 1.5%)
Monk
- Transcendence : Life per Spirit gained reduced to 429 (down from 1568). Bonus gained from Health Globe Healing Bonus reduced to 0.4% (down from 2%).
- The Guardian's Path : Spirit generation while using a two-handed weapon decreased to 15% (down from 35%).
- Harmony : 40% (up from 30%) of your single elemental resistances from items instead increases your resistance to all elements.
- Breath of Heaven : Healing increased to 69735 - 91192 (up from 53642 - 70147).
- Circle of Life : Healing increasedt o 139469 - 182383 (up from 107284 - 140295).
- Cyclone Strike
- Serenity
- Peaceful Repose : Healing increased to 93874 - 120695 Life (up from 56943 - 62101).
- Tranquility : Damage redirected increased to 120158 (up from 92430).
- Mantra of Healing : Shield strenght increased to 62064 (up from 47742). Life regeneration bonus increased to 10728 (up from 4126).
- Sustenance : Life regeneration increased to 21457 (up from 8253).
- Boon of Inspiration : Life on Hit bonus from Mantra of Healing increased to 3576 (up from 2751).
- Dashing Strike : Damage increased to 370% weapon damage (up from 305%).
- Barrage : Damage increased to 975% weapon damage over 2 seconds (up from 750%).
- Way of the Falling Star : Movement speed gain duration increased to 4 seconds (up from 3).
- Blinding Speed : Chance to Dodge increased to 40% (up from 29%). Duration increased to 4 seconds (up from 3).
- Radiance : Attack speed bonus duration increased to 4 seconds (up from 3).
- Inner Sanctuary
- Intervene : Shield strenght increased to 107284 (up from 68332).
- Safe Haven : Healing inside Inner Sanctuary increased to 35779 Life per second (up from 11389).
- Sweeping Wind : Damage increased to 105% weapon damage (up from 60%). Damage at 3 stacks increased to 315% weapon damage (up from 180%).
- Blade Storm : Damage per stack increased to 145% weapon damage (up from 85%). Damage at 3 stacks increased to 435% weapon damage (up from 255%).
- Cyclone : Lightning tornado damage increased to 95% weapon damage (up from 35%).
- Wave of Light
- Shattering Light : Bonus weapon damage as Cold in a line increased to 820% (up from 165%).
- Mystic Ally
- Enduring Ally : Life per Second increased to 10728 (up from 4126).
- Blinding Flash
- Soothing Light : Life regeneration increased to 26821 (up from 11966).
- Epiphany
- Soothing Mist : Healing from using abilities increased to 40232 Life (up from 20632).
Templar
- Heal : Healing increased to 193112 Life (up from 148548).
- Loyalty : Life per second increased to 6437 (up from 4952).
- Guardian : Healing increased to 182383 Life (up from 140295).
WitchDoctor
Wizard
Crusader
- Indestructible : Life per Kill increased to 107284 (up from 82526).
- Vigilant : Life regeneration increased to 2682 (up from 2063).
- Wrathful : Life per point of Wrath decreased to 1341 (down from 3301). Heal amount from Health Globe Healing Bonus decreased to 1% (downfrom 4)/
- Renewal : Life from blocking increased to 16093 (up from 12379).
- Sweep Attack
- Holy Shock : Life per enemy hit increased to 5364 (up from 2063).
- Steed Charge
- Rejuvenation : Maximum Life regenerated increased to 15% (up from 10%).
- Judgment
- Penitence : Life per second increased to 2682 (up from 1032).
- Punish
- Rebirth : Life regeneration when blocking increased to 12874 (up from 4952).
- Justice
- Holy Bolt : Healing increased to 2146 - 3219 Life (up from 1651 - 2476).
- Provoke
- Cleanse : Life on Hit gain increased to 1073 (up from 825).
- Laws of Valor
- Invincible : Life on Hit gain increased to 21457 (up from 16505).
- Laws of Hope : Shield strenght increased to 124128 (up from 95483). Passive Life per second increased to 10728 (up from 3714).
- Faith's Reward : Life per point of Wrath spent increased to 1073 (up from 825).
- Laws of Justice
- Faith's Armor : Shield strenght increased to 26821 (up from 20632). Duration increased to 5 seconds (up from 3).
- Consecration : Life per second increased to 32185 (up from 8253).
- Smite
- Reaping : Life regeneration bonus icnreased to 6437 (up from 1238).
Tiered Rift Strings
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TieredRiftCompleteNephalem - Nephalem Rift Complete
TieredRiftHighChance - The energy of this Greater Rift provides a high chance of upgrading this gem.
TieredRiftLowChance - The energy of this Greater Rift may not be enough to upgrade this gem - let us hope for the best.
TieredRiftNoChance - The energy of this Greater Rift is not sufficient to even attempt to upgrade this gem.
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