Below you'll find the preliminary PTR patch notes for patch 2.1.2. Please note that this isn't the final version of the patch notes and that some changes may not be documented or described in full detail.
PTR PATCH 2.1.2 - v2.1.22.28341
To provide feedback on patch 2.1.2, please visit the PTR Feedback forum. To report any issues you experience while playing, please visit the the PTR Bug Report forum. For additional information about the PTR, click here.
A message will now display in chat when a Treasure Goblin has been killed or escaped
Players can no longer go Brawling while a Greater Rift they paid to enter is open
Healing
The "Healing" stat on the character sheet has been replaced with "Recovery"
Recovery is an estimate of how much Toughness you are expected to be able to recover in combat and is calculated using a combination of your Healing, Life, and Toughness
The Healing number will still be viewable in the character sheet if you mouse over the Recovery stat
Life per Vitality has been increased from level 67 to 70
Base Life at level 70 has been increased
Healing from Health Globes has been reduced
Social
The total number of players in a Community and in Community chat will now be displayed on the roster page
The presence information displayed in Clan and Community rosters, and the Friends List is now more detailed
The Clan Roster will now display the duration that a member has been offline
The Clan Roster can now be sorted by offline duration
Improvements have been made to the prioritization of abilities that utilize damage shields (e.g. cheat deaths, absorb shields, and % Damage Reduction)
Pets
Several monster attacks that are intended to be avoided by players that weren't already dealing reduced damage to pets now deal significantly less damage to pets
Philosophy note: The following changes are not intended to be a nerf to Demon Hunters or the Embodiment of the Marauder set and additional tuning may be necessary
Has been redesigned
(2) Set Bonus
Now increases the damage of your Hatred generators by 40% for every Sentry you have active
(6) Set Bonus
Sentries now cast your Hatred spenders every time you do and deal 100% increased damage
Philosophy note: With only some minor adjustments to supporting gear, build, and playstyle, Monks with four pieces of the updated Monkey King’s Garb should be able to match or even exceed their previous best Greater Rift time and level. With a complete optimization of the new Set bonuses, Monks should easily (or at least reliably) exceed their previous best Greater Rift time and level.
Has been redesigned
(2) Set Bonus
Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 1000% weapon damage
Decoy explosion now deals the damage type of your highest +% Elemental Damage
(4) Set Bonus
Enemies hit by the decoy explosion take 500% more damage from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, and Wave of Light abilities for 3 seconds
The amount of Gold and Experience awarded upon completion of a Greater Rift has been increased
Known Issue: Greater Rifts from level 26 on are currently more rewarding than intended and will be adjusted
Many maps have received changes to the way their layouts can be generated for Nephalem and Greater Rifts
Monsters
Monster density has been increased in several Greater and Nephalem Rifts
Monster damage in Greater Rifts level 26 and higher has been reduced
The following Rift Guardians have received several changes; they should less be frustrating, but still dangerous
Bloodmaw
Bloodmaw presented an unchallenging and unfair fight due to a combination of one-shot damaging abilities, stuns, and AoE damage. His Leap attack has been modified to address these concerns, but will trigger more often to make the fight feel more dynamic.
Erethon
Erethon has received minor changes to his dash attack. The AoE element has been replaced with a ranged attack to give more challenge to ranged characters.
Rime
Rime was an unfair opponent for melee players. The fight has been restructured so that his AoE can no longer overlap and the duration of each has been reduced. In addition, his ranged attack should be more threatening to ranged characters.
Pylons
Shield Pylon
Now reflects damage back to attackers
Speed Pylon
Duration has been increased from 30 seconds to 1 minute
Now knocks enemies into the air and deals damage to them
Now breaks Waller for the full duration
Realm of Trials
The time between waves has been shortened
Minor changes have been made to the types of monsters that can spawn
Rewards now scale based upon the rank of the Keystone you receive
Keystone of Trials no longer plays the Legendary item sound, or displays the Legendary item minimap icon when dropped