![]() 2023-06-04 16:11
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1.0.2d 패치노트 ( 영어 )The Diablo IV team has been diligently monitoring your feedback. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation, or all platforms.
June 3, 2023 - Diablo IV Patch Notes 1.0.2d Build #42131 (All Platforms) Hello wanderer! We’ve made some balance adjustments to Classes and want to provide our reasoning behind them. Overall, we're quite happy with the performance of our Classes, but we know there is always room for improvement. Our goal behind these changes is to create a better balanced and enjoyable experience across the board. Our updates fall into 3 categories: While we want players to both feel and be truly powerful, some Class builds and synergies are outside of our bounds for what is reasonable for the health of the game, so we are reducing their effectiveness. As an example, we generally want to avoid creating situations where players can survive unreasonably high amounts of damage for long periods of time because it too greatly warps our vision for how combat should be in Diablo IV. Some skills and builds are not as effective as we would like, so we're pushing out some buffs to increase their strength. Paragon Glyphs are currently providing too much player power, so we're reducing their overall effectiveness. An ideal we have carried throughout development and will uphold is that Class balance is a journey, not a destination. We want more Class builds to be fun, powerful, and competitive within reason. Thank you all for supporting us, and we'll see you in Sanctuary! ㅁ Barbarian - Skill Changes Challenging Shout - 도전의 외침 Damage Reduction gained from Skill Ranks reduced from 4% to 2% - 레벨당 데미지감소 4% -> 2% - Legendary Aspect Changes Bold Chieftain's Aspect - 담대한 족장의 위상 Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds. - 마리당 쿨감 2.7-5.4 -> 1.0-1.9 Maximum Cooldown reduction from 12 to 6 seconds. - 최대 쿨다운 감소 12초 -> 6초 Aspect of the Dire Whirlwind - 맹렬한 소용돌이의 위상 Increased Critical Strike Chance per second reduced from 5-10% to 3-8%. - 초당 치명타 확률 증가 5-10% -> 3-8% Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%. - 치명타 확률 증가치 최대 20-40% -> 9-24% ㅁ Druid - Skill Changes Pulverize Lucky Hit Chance reduced from 33% to 25%. Lightning Storm Damage increased from 32% to 40%. Grizzly Rage Damage bonus increased from 5/10/15% to 6/12/18%. - Class Specialization Obsidian Slam Kills required for bonus increased from 10 to 20. Calm Before the Storm Lucky Hit Chance reduced from 15% to 10%. - Passive Changes Electric Shock Damage bonus increased from 5/10/15% to 6/12/18%. - Legendary Aspect Changes Shockwave Aspect Damage reduced from 90-130% to 60-100%. Crashstone Aspect Critical Strike Damage reduced from 40-50% to 30-40%. Lightning Dancer's Aspect Flat damage increased from .5-.6 to .7-.8. ㅁ Necromancer - Skill Changes Blood Lance Damage increased from 67.5% to 80%. Army of the Dead Damage increased from 30% to 45%. Cooldown reduced from 90 to 70 seconds. Blood Wave Damage increased from 90% to 120%. - Passive Changes Shadowblight Damage increased from 20% to 22%. Grim Harvest Essence gained reduced from 3/6/9 to 2/4/6. Serration Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%. Death's Defense Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. - Class Specialization Raise Skeleton Skeleton Warrior attack damage increased by 10%. Golem Golem attack damage increased by 10%. Blood Golem Blood Golem Life drain damage increased from 40% to 90%. Blood Golem Life drain healing from enemies hit increased from 4% to 5%. Iron Golem Iron Golem slam damage increased from 25% to 175%. Iron Golem shockwave damage increased from 30% to 40%. - Necromancer Paragon Board Changes Hulking Monstrosity Golem Life and damage bonus increased from 30% to 40% Life. Cult Leader Damage bonus increased from 10% to 15%. ㅁ Rogue - Skill Changes Twisting Blades Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds. Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds. Rapid Fire Damage increased from 24% to 30%. Dark Shroud Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%. Dash Enhanced Dash Critical Strike Damage bonus from 20% to 15%. Caltrops Damage increased from 30% to 40%. - Passive Changes Concussive Critical Strike Chance reduced from 5/10/15% to 4/8/12%. - Legendary Affix Changes Repeating Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. ㅁ Sorcerer - Skill Changes Arc Lash Lucky Hit Chance reduced from 30% to 14%. Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds. Teleport Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds. - Legendary Affix Changes Aspect of Control Bonus damage reduced from 30-40% to 25-35%. ㅁ General - Miscellaneous Class Changes Druid Companions and Necromancer Minions Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life. ㅁ Paragon Board Changes - Rare Nodes Player Attack Speed nodes reduced by 50%. - Glyphs All Glyph Bonus scaling has been reduced by ~34%, except for the following: Critical Strike Damage Glyphs’ Bonus reduced by ~66%. Vulnerable Glyphs’ Bonus reduced by ~66%. Glyphs' Bonus to Rare nodes reduced by ~50%. Glyphs' Bonus to Magic nodes reduced by ~40%. Glyphs' Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%. Monster Changes Significantly reduced the spawn rate of Treasure Goblins within the game. ㅁ Bug Fixes Fixed the name for the Light Bearer Mount. The Go to Shop button from the Wardrobe will now properly open the shop. Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned. Miscellaneous stability and crash fixes.
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