So, two points:
  • Environment objects like chests, barrels, and loose tiles (we call them "gizmos) will all benefit from the iLevel/mLevel change. In patch 1.0.5, items you get from gizmos will now have their affix level determined by the gizmo's level and not the item's level.
  • In terms of Monster Power, gizmos will behave like monsters. At MP1+ in Inferno, gizmos in each act will be bumped up to level 63. (At MP0, nothing changes. They'll just keep their normal level, like monsters do.)

MP1부터는 63테이블에 준한다고 돼있네요.

매찬관련에 대해서는 언급이 일단 없고.. 기즈모레벨과 아이템 레벨의 차이는 뭘까요..