CORE

  • Intelligence (50/50) 지능 
    • 1 point = 5 Int
    • Maxed = 250 Int


     

  • Strength (50/50) 힘
    • 1 point = 5 Str
    • Maxed = 250 Str


     

  • Dexterity (50/50) 민첩 
    • 1 point = 5 Dex
    • Maxed = 250 Dex


     

  • Vitality (50/50) 활력 
    • 1 point = 5 Vit
    • Maxed = 250 Vit



    ATTACK

  • Critical Chance (50/50)  극확 
    • 1 point = 0.2% CC
    • Maxed = 10% CC


     

  • Critical Damage (50/50) 극대화피해 
    • 1 point = 1% CD
    • Maxed = 50% CD


     

  • Attack Speed (50/50) 공격속도 
    • 1 point = 0.2% IAS
    • Maxed = 10% IAS


     

  • Cooldown Reduction (50/50) 쿨다운감소 
    • 1 point = 0.2% CR
    • Maxed = 10% CR



    DEFENSE

  • Armor (50/50) 방어력 
    • 1 point = 30 Armor
    • Maxed = 1500 Armor


     

  • All-Resist (50/50)  모든저항 
    • 1 point = 3 AR
    • Maxed = 150 AR


     

  • +Health % (50/50) 생명력% 
    • 1 point = 0.2%
    • Maxed = 10%


     

  • Block Chance (50/50) 블록확율 
    • 1 point = 0.2% Block
    • Maxed = 10% Block


     

  • Dodge Chance (50/50) 회피확율 
    • 1 point = 0.2% Dodge
    • Maxed = 10% Dodge



    UTILITY

  • Movement Speed (50/50) 이동속도 
    • 1 point = 0.2% MS
    • Maxed = 10% MS


     

  • Gold Pick-up Radius (50/50) 골드 획반 
    • 1 point = 0.2 yards
    • Maxed = 10 yards