Here are the class changes in the files. Remember that this is datamining and you should take all these with a spoon of salt.
DiabloFans Quote:
Barbarian
Inspiring Presence The duration of your shouts is doubled. After using a shout you and all allies within 50100 yards regenerate 1% of maximum Life per second for 60 seconds. / Your shouts are: / *Battle Rage / *Threatening Shout / *War Cry
Sidearm : Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 130% weapon damage as Cold to all enemies in its path. / Frenzy's damage turns into Cold.
Seismic Slam Cost: 30 Fury / Slam the ground and cause a wave of destruction that deals 550620% weapon damage to enemies in aup to 45yard cone and knocks them up into the airyards in front of you.
Shattered Ground : Increase damage to 710735% weapon damage as Fire and changes the knockknocks all enemies hit up to a 5 yard Knockbackinto the air.
Stagger : Each hit has a 80% chance of Stunning enemies for 1 secondReduce the cost to 22 Fury. / Seismic Slam's damage turns into Lightning.
Permafrost : Create a sheet of frost that deals 710755% weapon damage as Cold and Slows enemies by 60% for 2 seconds1 second.
Best Served Cold : Increase your Critical Hit Chance by 8% for 6 seconds after using Revenge. / Revenge's damage turns into Cold.
War Cry Generate: 20 Fury / Cooldown: 20 seconds / Unleash a rallying cry to increase Armor for you and all allies within 50100 yards by 20% for 60 seconds.
Demonhunter
AwarenessGain 6% Dodge Chance every second. This bonusYour Armor is reset 1 second after you successfully dodge an attackincreased by 30% of your Dexterity.
Bounding Light : Every third hit also releases chain lightningarcs of holy power, dealing 195% weapon damage as LightningHoly to up to 3 additional enemies.
Lightning FlashWind Blast : Increase your chance to Dodge by 17]%Every third hit Freezes enemies for 3 seconds after each hit1 second. / Fists of Thunder's damage turns into Cold.
Hands of Lightning : Increase the number of hits in the second strike from 7 to 10 and increasing damage to 429% weapon damage asPhysicalLightning.
Blazing Fists : Critical Hits increase your attack speed and movement speed by 5% for 5 seconds. This effect can stack up to 3 times. / Way of the Hundred Fists's damage turns into Fire.
Spirited Salvo : Every activation of the skill has a 40% chance to generate 6 additional Spirit. / Way of the Hundred Fists's damage turns into Holy.
Inner Storm : As long as your vortex is at the maximum stack count, you gain 4 Spirit per second. / Sweeping Wind's damage turns into Holy.
Wave of Light Cost: 75 Spirit / Focus a wave of light that crushes enemies for 473605% weapon damage as Holy, followed by an additional 79% weapon damage as Holy to all enemies in a line.
Wall of Light : Increase damage of the initial strike to 709870% weapon damage as Holy and adds a knockback.
Explosive Light : Release bursts of energy that deal 731830% weapon damage as HolyFire to nearby enemies.
Pillar of the Ancients : Summon an ancient pillar that deals 498635% weapon damage as PhysicalLightning, followed by an additional 498785% weapon damage as Physical after 2Lightning over 3 seconds to enemies who remain in the area.
Zombie Handler You can have 1 additional Zombie Dog summoned at one time. The healths of youryou, your Zombie Dogs and Gargantuan are increased by 20%.
Fetish Sycophants When you cast a physical realm spellhit enemies with your spells, you have up to a 510% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds. / Physical realm spells are: / *Acid Cloud / *Corpse Spiders / *Firebats / *Firebomb / *Locust Swarm / *Piranhas / *Plague of Toads / *Poison Dart / *Wall of Zombies / *Zombie Charger
Fierce LoyaltyYour pets gain 100% of the benefit ofYou can have 1 additional Zombie Dog summoned at one time. While you have a Zombie Dog, Gargantuan, or Fetish following you and not in combat, your Thorns and Life regeneration itemsmovement speed is increased by 30%.
Summon Zombie Dogs Cooldown: 45 seconds / Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 1230% of your weapon damage as Physical per hit.
Leaping Spiders : Throw a jar with jumping spiders that leap up to 25 yards to reach their enemy and attack for a total of 382% weapon damage as PhysicalPoison.
Toad of Hugeness : Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 20580% of your weapon damage per second as PhysicalPoison.
Unstable Form : Hexed enemies explode when killed, dealing 135% weapon damage as PoisonFire to all enemies within 8 yards.
Horrify Cooldown: 1612 seconds / Don a spectral mask that horrifies all enemies within 1218 yards, causing them to runtremor in Fear and be Immobilized for 43 seconds.
stat : Don a spectral mask that horrifies all enemies within 1218 yards, causing them to run in fear for 43 seconds. / Cooldown: 1612seconds
Phobia : Increase the duration horrified enemiesEnemies are no longer Immobilized and will instead run in Fear to 6for 5 seconds.
Humongoid : The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 130% of your weapon damage asPhysicalCold.
Wrathful Protector : Summon a more powerful Gargantuan to fight for you for 15 seconds. The Gargantuan's fists burn with fire, dealing 575% of your weapon damage as Fire and knocking enemies backinto the air.
Bruiser : The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as PhysicalFire and stunning them for 3 seconds.
Firebats Cost: 225150 Mana initially, and an additional 75 Mana while channeling / Call forth a swarm of fiery bats to burn enemies in front of you for 425% weapon damage as Fire.
Dire Bats : Summon fewer but larger bats that travel a long distance and deal 300495]% weapon damage as Fire.
Hungry Bats : Rapidly summon bats that seek out nearby enemies for 350635]% weapon damage as Fire.
Vampire Bats : Firebats initial cost increased to 225 mana but no longer has a channeling cost.
Molten Impact : IncreasesGreatly increases the size and increases the damage of the Meteor impact to 1648% weapon damage as Fire and the molten fire to 549% weapon damage as Fire over 3 seconds. / Adds a 15 second cooldown.
Slow Time : Archon form can cast a Slow Time that follows you. / Archon abilities deal Cold damage instead of Arcane.
마인 : 감속지대의 모든 공격기술이 냉기피해로 바뀝니다
Pure Power : Decrease the cooldown of Archon to 100 seconds. / Archon abilities deal Lightning damage instead of Arcane.
마인 : 순수한힘의 모든 공격기술이 번개피해로 바뀝니다.
Arcane DestructionCombustion : An explosion erupts around you when you transform, dealing 3680% weapon damage as ArcaneFire to all enemies within 15 yards. / Archon abilities deal Fire damage instead of Arcane.
마인 : 비전파괴의 모든 공격기술이 화염데미지로 바뀝니다
Teleport Cooldown: 1611 seconds / Teleport through the ether to the selected location up to 50 yards away.
순간이동의 쿨이 11초로 감소
stat : Teleport to the selected location up to 50 yards away. / Cost: 0 Arcane Power / Cooldown: 1611 seconds
Calamity : Cast a short range Wave of Force upon arrival, dealing 252175% weapon damage as Arcane to all nearby enemies and stunning them for 1.5 seconds second.
재앙 데미지가 약간 감소하고 스턴시간도 감소
Fracture : Summon 2 decoys for 86 seconds after teleporting.
분신 지속시간이 약간 감소
Safe Passage : For 5 seconds after you Teleport, you will take 2725% less damage.
안전통행 뎀감이 약간 감소
Reversal : Casting Teleport again within 85 seconds will instantly return you to your original location and set the remaining cooldown to 1 second.
다시 시전하면 제자리로 돌아오는룬(이름 기억이;;) 이 8초에서 5초안에 시전해야 돌아오게 변경
Wormhole : After casting Teleport, there is a 1 second delay before the cooldown begins, allowing youyou have 3 seconds to Teleportagain1 additional time.
시공의 룬이 1번더 이동가능하게 변경
X1_Crusader
Heavenly Strength You can wield a two-handed weapon in your main hand while bearing a shield in your off hand. / Your maximum movement speed is reduced by 15%.
천부의 힘 최대이속 감소 삭제 / 지옥뼈는..??
IndestructibleGain 1% ArmorWhen you receive fatal damage, you instead become immune to damage, gain 35% increased damage and gain 16515 Life per Kill for 5 seconds. / This effect may occur once every 3% of maximum Life missing60 seconds.
불사 패시브 변경인데 정확히 무슨말인지 모르겠네요
Vigilant Increase Life regeneration by 413. / Reduce all non-Physical damage taken by 520%.
경각심이 물리피해가 아닌 모든 피해를 5 -> 20%감소로 변경
InsurmountableWhen surrounded by 4 or more enemies within 12 yards, your Block Amount is increased by 30%. / Block Amount is granted by shieldsBlocking an attack generates 6 Wrath.
Finery Gain 01.5% Strength for every gem socketed into your gear.
호화찬란이 보석1개당 힘 1.5%증가로 변경
Holy Cause The amount of Holy damage dealt by your weapon is increased by 10%. / Whenever you deal Holy damage, you heal 1% of your total Life.
신성한대의가 신성속성 아닌 무기에도 적용
Towering ShieldGain 2.5% Block Chance every second. This bonus is reset 1 second after you successfully block an attack.Increase the damage of Punish, Shield Bash and Blessed Shield by 20%. / Reduce the cooldown of Shield Glare by 30%.
우뚝 솟은 방패 패시브 변경 징벌, 방패가격, 축방 데미지 20%증가/ 눈부신방패의 쿨타임 30% 감소
FervorWhen an enemy dies within 15 yardsWhile wielding a one-handed weapon, you gain 10% Attack Speed for 3 secondsyour attack speed is increased by 15% and all cooldowns are reduced by 15%.
stat : Increase the durationattack speed of Nephalem GloryPunish, Slash, Smite and Justice by 30 seconds15%.
네팔렘의 장엄함이 공격속도와 기본스킬들의 데미지를 15%상승으로 변경
Blessed Shield Cost: 20 Wrath / Hurl your shield, dealing 340430% weapon damage as Holy plus 250% of shield Block Chance as Holy damage. The shield will ricochet to 3 nearby enemies.
축방데미지가 더 증가
Combust : The shield erupts in flames and has a 33% chance to explode on impact, dealing 270310% weapon damage as Fire to all enemies within 810 yards.
연소 범위와 데미지증가
Shattering Throw : When the shield hits an enemy, it splits into 3 small fragments that bounce between nearby enemies, dealing 50170% weapon damage as Holy to all enemies hit.
산산조각 데미지증가
Sweep Attack Cost: 20 Wrath / Sweep a mystical flail through enemies up to 18 yards before you, dealing 440480% weapon damage.
휩쓸기일격 데미지증가
Gathering Sweep : Enemies caught in the sweep are pulled toward you. / Sweep Attack's damage turns into Holy.
몰아치는 도리깨 룬이 성속성으로 변경
Blazing Sweep : Enemies hit by the attack will catch on fire for 170120% weapon damage over 2 seconds.
불꽃 휩쓸기의 데미지가 감소
Heaven's Fury Cooldown: 20 seconds / Call down a furious ray of Holy power that deals 12601710% weapon damage as Holy over 6 seconds to all enemies caught within it.
하분 데미지 증가
Ascendancy : The ray of Holy power grows to encompass 12 yards, dealing 16802766% weapon damage as Holy over 6 seconds to enemies caught within it.
Blessed Ground : The ground touched by the ray becomes blessed, scorching it and dealing 9751550% weapon damage over 5 seconds to enemies who walks through.
Split Fury : The ray splits into 3 smaller beams, each dealing 14401980% weapon damage as Holy over 6 seconds.
Thou Shalt Not Pass : Ground touched by the ray pulses with Holy power for 6 seconds, stopping enemies who try to pass over it.
Fires of Heaven : Call down a furious ray of Holy power that is focused through you in a beam across the battlefield, dealing 735960% weapon damage as Holy to all enemies it hits. / The cooldown is removed. Now costs 40 Wrath.
그냥 다 데미지증가, 천상의화염 예전데미지로 돌아왔네요
Phalanx Cost: 0 Wrath / Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take380490% weapon damage.
Bowmen : The summoned avatars no longer march forward, but will wield bows and attack enemies, dealing 160185% weapon damage. These bowmen follow you as you move for 5 seconds. / The Bowmen can only be summoned once every 15 seconds.
Stampede : Summon warhorses that deal 380490% weapon damage and have a 30% chance to Stun enemies for 2 seconds.
Bodyguard : Instead of sending the avatars out away from you, you summon 2 Avatars of the Order to protect you and fight by your side for 10 seconds. Each Avatar will attack for 285560% of your weapon damage as Physical. / The Avatars can only be summoned once every 30 seconds.
Mine Field : Each impact scatters 2 mines onto the battlefield that explode when enemies walk near them, dealing 160% weapon damage as Fire to all enemies within 10 yards.
포격 지뢰밭 데미지가 화염으로 변경
Fist of the Heavens Cost: 30 Wrath / Call forth a pillar of lightning from the heavens that explodes, dealing 340545% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward and deal 340255% weapon damage as Lightning.
천주 직접타격데미지증가, 나오는 작은 조각들 데미지감소
Heaven's Tempest : Summon a lightningfiery storm that covers a 8-yard radius for 5 seconds, dealing 150100% weapon damage peras Fire every second to enemies who pass underneath it.
천상의 뇌우가 화염으로 변경
Fissure : Creates a fissure of lightning energy that deals 400410% weapon damage over 5 seconds to nearby enemies. If there is another fissure nearby, lightning will arc between them dealing an additional 185135% weapon damage with each arc.
균열 전광데미지가 감소
Divine Well : The holy bolts crackle with holy lightning and zap enemies within 18 yards as they travel, dealing 8040% weapon damage as Holy.
신샘 데미지 반토막(직접타격은 아님)
Retribution : Hurl a fist of fire and lightningHoly power that pierces through your enemies, dealing 350270% weapon damage asLightningHoly, and exploding at your target, dealing 150435% weapon damage as LightningHoly to enemies within 8 yards. / The explosion creates 6 piercing charged bolts that crawl outward, dealing 350185% weapon damage as Holy to enemies through whom they pass.
응보가 신성으로 변경(데미지는 써있는대로 ;;)
Blessed Hammer Cost: 10 Wrath / Summon a blessed hammer that spins around you, dealing 200320% weapon damage as Holy to all enemies hit.
Burning Wrath : The hammer is engulfed in fire and has a 25% chance to scorch the ground over which it passes. Enemies who pass through the scorched ground take 150330% weapon damage as Fire per second.
Thunderstruck : The hammer is charged with lightning that occasionally arcs between you and the hammer as it spirals through the air, dealing 4060% weapon damage as Lightning to enemies caught in the arcs.
Icebound Hammer : The hammer is made of ice, chilling enemies it passes through and has a 10% chance to explode on impact, dealing75380% weapon damage as Cold and Freezing enemies within 6 yards for 2 seconds.
축망데미지가 엄청나게증가 거의 1.5배가량 , 냉기속성망치는 폭발데미지가 5배증가
Shield Bash Cost: 30 Wrath / Charge at your enemy, bashing him and all nearby foes. Deals 7401200% weapon damage plus 500% of your shield's Block Chance as Holy damage.
Crumble : Foes who are killed explode, dealing 660% weapon damage as Fire to enemies behind them and knocking those enemies back.
Shattered Shield : The shield shatters into other smaller fragments, hitting more enemies for 380740% weapon damage plus 335% of your shield's Block Chance as damage.
Shield Cross : Additional shields erupt from you in a cross formation. Enemies hit by any of the additional shields take 135155% weapon damage plus 100% of your shield's Block Chance as damage.
Pound : Shield Bash will now deal 7401200% weapon damage plus 500% shield Block Chance as Holydamage. The range is reduced to 8 yards.
One on One : The targeted monster is Immobilizedstunned for 31.5 seconds. All other monsters hit are knocked back.
방패가격 데미지가 1.5배가량증가 한번에 하나 룬은 스턴시간이 반토막
Steed Charge Cooldown: 16 seconds / Mount a celestial war horse that allows you to ride through enemies unhindered for 1.52 seconds.
Explosive Skin : When Iron Skin expires the metal explodes off, dealing 10501400% weapon damage to enemies within 12 yards
철갑피부 - 폭발성피부 데미지가 350%증가
Akarat's Champion Cooldown: 90 seconds / Explode with the power of your order, gaining 25% increased Attack Speed and 100% increasedincreasing your damage by 35% and increasing your Wrath regeneration by 10 for 20 seconds. / The first time you take fatal damage while Akarat's Champion is active, you will be returned to full health.
아카라트 기본효과가 공속25%증가, 진노생성 2배에서-> 공격력 35%증가, 진노초당 10생성으로 변경, 1회 죽음 막아주던 효과 삭제
Fire Starter : When you spend 20 Wrath, you explode and deal 100Dealing damage burns enemies with the power of Akarat, dealing 460% weapon damage as Fire to nearby enemiesover 3 seconds.
화염의 심판 룬이 공격시 460%의 데미지를 3초간 입히는걸로 변경
Embodiment of Power : Enemies within 7 yards of you have a 20% chance to become frozen in Fear for 3 secondsIncreases the bonus Wrath regeneration from Akarat's Champion to 10.
힘의 헌신 룬이 초당 진노를 10씩 더 생성함(기본효과 포함 20)
Rally : Each time you deal damage, there is up to a 50% chance to reduce the cooldown of your skills by 1 second. / Does not affectUsingAkarat's Champion reduces the remaining cooldown of your other abilities by 12 seconds.
활기 룬이 모든 스킬의 쿨타임을 12초 감소 ?..
Prophet : Gain 150% additional Armor while Akarat's Champion is active. / The first time you take fatal damage while Akarat's Champion is active, you will be returned to full health.
Hasteful : Gain 3015% increased movementattack speed while Akarat's Champion is active.
급속이 이속 30%증가대신 공속 15%증가로 변경
Falling Sword Cost: 25 Wrath / Cooldown: 30 seconds / Launch yourself into the heavens and come crashing down on your enemies, dealing11001700% weapon damage to everything within 14 yards of where you land.
천벌의 검 데미지증가
Superheated : The ground you fall on becomes superheated for 6 seconds, dealing 200310% weapon damage as Fire per second to all enemies who pass over it.
과열 데미지 증가
Part the Clouds : You build a storm of lightning as you fall which covers the area you land on for 5 seconds. Lightning strikes random enemies under the cloud, dealing 165605% weapon damage as Lightning and Stunning them for 2 seconds.
천둥구름 지속데미지 4배쯤증가
Flurry : A flurry of swords is summoned at the impact location, dealing 60230% weapon damage as Holy, hurling enemies around and incapacitating them for 5 seconds.
칼폭풍 데미지가 신성으로 변경, 지속데미지 증가
Punish Generate: 5 Wrath per attack / Strike your enemy for 270335% weapon damage and gain Hardened Senses, increasing your Block Chance by 15% for 5 seconds.
징벌 데미지증가
Retaliate : When you block with Hardened Senses active, you deal 94140% weapon damage as Holy to the attacker.
설욕 룬 데미지가 신성피해로 변경 데미지증가
Roar : When you block with Hardened Senses active, you explode with fury dealing 4575% weapon damage as Fire to enemies within 15 yards.
포효 데미지 증가
Slash Generate: 5 Wrath per attack / Ignite the air in front of you, dealing 190230% weapon damage as Fire.
베기 데미지 증가
Zeal : Gain 1% increased Attack Speed for every enemy hit for 3 seconds. This effect stacks up to 510 times.
열의 중첩이 10중첩으로 증가
Justice Generate: 5 Wrath per attack / Hurl a hammer of justice at your enemies, dealing 240245% weapon damage.
정의 데미지 미세하게 증가
Sword of Justice : Hurl a sword of justice at your enemies. When the sword hits an enemy, gain 35% increased movement speed for 3 seconds. This effect stacks up to 53 times.
정의의 칼날이 3% 5중첩에서 5% 3중첩으로 변경
Crack : When the hammer hits an enemy, there is an 80100% chance it will crack into 2 smaller hammers that fly out and deal 175245% weapon damage as Holy.
일석이조 확률이 100퍼로 증가, 갈라진 망치 데미지증가
Hammer of Pursuit : The hammer seeks out nearby targets and deal 300335% weapon damage.
추적의 망치 데미지증가
Burst : The hammer is charged with lightning and explodes on impact, dealing 3060% weapon damage as Lightning to all enemies within 10 yards. Enemies caught in the explosion have a 20% chance to be stunned for 1 second.
전격파열 범위공격 데미지증가
Laws of Valor Cooldown: 4530 seconds / Active: Empower the Law, granting you and your allies 15% increased Attack Speed for 5 seconds. / Passive: Recite the Law, granting you and your allies 8% increased Attack Speed. / Only one Law may be active at a time.
용기 율법 쿨 30초로감소
Answered Prayer : Active: EmpoweringWhile the Law also grants a 0% chanceis empowered, each enemy killed increases the duration by 1 second, up to drop Nephalem Glory Orbs on hita maximum of 0 seconds of increased time.
Laws of Hope Cooldown: 4530 seconds / Active: Empower the Law, surrounding you and your allies in a shield for 3 seconds that absorbs up to 19108 damage. / Passive: Recite the Law, healing you and your allies for 743 Life per second. / Only one Law may be active at a time.
희망 율법 쿨 30초로 감소
Laws of Justice Cooldown: 4530 seconds / Active: Empower the Law, granting you and your allies 420 increased resistance to all elements for 5 seconds. / Passive: Recite the Law, granting you and your allies 120 increased resistance to all elements. / Only one Law may be active at a time.
정의 율법 쿨 30초로 감소
Decaying Strength : Active: While the Law is empowered, any enemy who attacks you or your allies will have their damage reduced by 15% for 4530 seconds, stacking up to a maximum of 60%.
Shattered Ground : Enemies standing on consecrated ground take 95155% weapon damage as Fire per second.
신성화 - 부서진 대지 데미지증가
Smite Generate: 5 Wrath per attack / Smite enemies up to 1530 yards away with holy chains that deal 165175% weapon damage as Holy. The chains break off and strike up to 35 additional enemies within 20 yards for 125150% weapon damage as Holy.
강타 범위가 15미터에서 30으로 증가, 데미지증가, 추가타격이 3마리에서 5마리로 증가, 추가타격 데미지도 증가
Shatter : The holy chains explode dealing 2060% weapon damage as Holy to enemies within 3 yards.
산산조각 룬의 데미지증가
Surge : Increase the rangenumber of the initial chainadditional enemies hit to 30 yards5.
쇄도 효과 변경, 추가타격이 5마리로 증가?.. 이거 위에꺼랑 숫자가 겹치는데 데이터마이닝 정보니 제대로 공지뜨는걸 기다려보는게 좋을듯합니다
출처 : diablofans.com
- 법사, 성전 번역완료 -
수도 변경점(속성 뒤에는 피해는 생략하였습니다) - 엘딘님 번역입니다
천둥주먹 -약동하는 빛 : 번개 -> 신성 -전광석화->휘몰아치는 바람(의역) : 3번째 타격이 적들을 1초 빙결시킴. 냉기.
천지권법 - 백열권 : 물리 -> 번개 - 삼매경 : 물리 -> 화염 - 공력 수련 : 물리 -> 신성
휘몰이 - 내면의 폭풍 : 물리 피해 -> 신성 피해
빛의 파동 : 첫 타격 473% -> 605% - 빛의 벽 : 709% -> 870%, - 일파만파 : 731% ->830%, 신성 피해 -> 화염 피해 - 고대인의 석주 : 첫 타격 498% ->635%, 3초 후 498% -> 785%, 물리 -> 번개 - 눈부신 빛 : 적을 기절시키는게 아니라 빙결시킴