p2_TotallyNotACowLevel_Portal: Leads to a place that does not exist. The Burning Hells are not responsible for events that transpire there. If you claim to have been to this place, you will be called a liar. Void where prohibited.
p2_TotallyNotACowLevel: Not the Cow Level
px_TotallyNowACowLevel_Boss: Bovine Potentate
TreasureGoblin_Anniversary_Event: Hoofin' It
TreasureGoblin_Anniversary_Event: Herald to the Queen
px_TotallyNowACowLevel_Boss: The Cow Queen
New and Updated Set Bonuses
Bul Kathos's Oath 2 pieces:No longer gives STR and +10 Max Fury, and no longer randomly casts Whirlwind. Now during Whirlwind you gain 30% increased attack speed and movement speed, and passively increases Fury Generation by 10.
Natalya's Vengeance 2 pieces:No longer gives DEX and +10 Max Discipline. Now reduces the cooldown of Rain of Vengeance by 1 second each time you cast a primary skill and by 2 seconds each time you cast a Hatred spender.
Natalya's Vengeance 4 pieces:No longer reduces the cooldown of Rain of Vengeance. Now Rain of Vengeance deals 100% increased damage.
Natalya's Vengeance 6 pieces:No longer increases Rain of Vengeance damage by 800%. Now after casting Rain of Vengeance, deal 400% increased damage and take 30% reduced damage for 5 seconds.
Immortal King's Call 4 pieces:No longer makes Ancients deal 600% weapon damage in an area. Now reduces the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury spent.
Immortal King's Call 6 pieces: No longer increases Wrath of the Berserker duration when Ancients deal damage. Now increases damage by 500% while both Wrath of the Berserker and Call of the Ancients are active.
Tal Rasha's Elements 6 pieces: Attacks increase your damage by 175% (up from 75%) for 6 (up from 3) seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.
Zunimassa's Haunt 2 pieces:No longer gives +INT and +30 Mana per kill. Now makes your Fetish Army last until they die.
Zunimassa's Haunt 3 pieces:Seems to have been removed.
Zunimassa's Haunt 4 pieces:No longer makes Fetish Army last until they die (this is now a 2p bonus). Now you and your pets take 2% less damage for every Fetish you have alive.
Zunimassa's Haunt 6 pieces:Now enemies hit by your Mana spenders take 150% (up from 100%) more damage from your pets for 4 seconds.
Raiment of the Jade Harvester 2 pieces:No longer gives +INT. Now: When Haunt lands on an enemy already affected by Haunt, it instantly deals 5 seconds worth of Haunt damage.
Raiment of the Jade Harvester 4 pieces:No longer increases Mana Regeneration. Now gives Soul Harvest the effect of every rune.
Firebird's Finery 4 pieces: Now works with all Fire spells (instead of only Signature Fire Spells) and makes the explosion deal 400% (up from 250%) weapon damage.
Bastions of Will 2 pieces:No longer increases damage based on how much resource you have. Now after casting a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
Raiment of a Thousand Storms 4 pieces:No longer increases the damage of Dashing Strike. Now Dashing Strike spends 50 Spirit, but refunds a Charge when it does.
Raiment of a Thousand Storms 6 pieces:No longer refunds the charge cost of Dashing Strike for 50 spirit. Now Spirit Generators increase the weapon damage of Dashing Strike to 8750% (up from 5000%)for 3 seconds.
Wrath of the Wastes 2 pieces:No longer increases Rend damage by 400%. Now increases the damage of Rend by 500% and its duration to 15 seconds.
Wrath of the Wastes 4 pieces:No longer increases Rend duration. Now during Whirlwind you gain 40% damage reduction.
Wrath of the Wastes 6 pieces:No longer increases Whirlwind damage. Now Whirlwind gains the effect of the Dust Devils rune and Dust Devils damage is increased to 2500% weapon damage.
Delsere's Magnum Opus 2 pieces: Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of Slow Time by 2 (up from 1) seconds.
Delsere's Magnum Opus 4 pieces: Enemies affected by your Slow Time take 2000% (up from 1250%) weapon damage every second.
Delsere's Magnum Opus 6 pieces: Enemies affected by your Slow Time take 750% (up from 500%) more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.
Unhallowed Essence 4 pieces: Gain 20% (down from 40%) damage reduction and deal 20% increased damage (added) for 4 seconds if no enemy is within 10 yards of you.
Unhallowed Essence 6 pieces: Your generators and Multishot deal 15% (up from 10%) increased damage for every point of Discipline you have.
Chilled to the Bone (from Final Gift) : Enemies who hit or are hit by your Zombie Dogs are Chilled for 2 seconds and take 10% increased damage from all sources (reworked from dropping health globes).
Languish : Increase your Armor by 30% (added) and reduce the movement speed of harvested enemies by 80% for 5 seconds. (no longerreduces enemy attack speed)
Spirit Walk Cooldown: 12 (down from 15) seconds. Now this ability does not start its cooldown until after its effects expire.
Point of No Return : Enemies that enter or leave the Slow Time area are stunned for 3 seconds (up from 1).
X1_Crusader
Laws of Hope Cooldown: 30 seconds / Active: Empower the Law, surrounding you and your allies in a shield for 5 (up from 3) seconds that absorbs up to 124128 damage.
Promise of Faith (from Stop Time): Active: Empowering the Law also reduces all non-Physical damage taken by 25% (reworked from pausing health loss).
Legendary Affix Changes
ItemPassivePowerDescriptions.txt
X1_Legendary_Potion_09: Increases healing from all sources by [VALUE] for 5 seconds. (new)
P2_ItemPassive_Unique_Ring_052: Your Signature Spells increase the damage of Arcane Orb by [VALUE] for 3 seconds, stacking up to 3 times. (new)
P2_ItemPassive_Unique_Ring_055: When Haunt lands on an enemy already affected by Haunt, it instantly deals [VALUE] seconds worth of Haunt damage. (new)
ItemPassive_Unique_Ring_709_x1 Rain of Vengeance also summons a crashing beast that deals [VALUE]% weapon damage. (reworked from reduces damage while Rain of Vengeance is active)
ItemPassive_Unique_Ring_913_x1 Reduce the cooldown of Rain of Vengeance by 1 (down from 2) second each time you cast a primary skill and by 2 (down from 3) seconds each time you cast a Hatred spender.
ItemPassive_Unique_Gem_021_x1 Your cold skills now apply chill effects and your chill effects now slow enemy movement by an additional [VALUE]%. (formula changed)
P2_ItemPassive_Unique_Ring_042 When your Shield Bash hits 3 or less enemies, its damage is increased by [VALUE]% and 25% (down from 50%) of its Wrath Cost is refunded.
P2_ItemPassive_Unique_Ring_038 Gain [VALUE]% increased damage to a single element for 4 (down from 5) seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
ItemPassive_Unique_Axe_1H_005_p2 [VALUE]% chance to Smite enemies for 600-750% (down from 1500-1800%) weapon damage as Lightning when you hit them.
ItemPassive_Unique_Ring_664_p2 The first time an elite pack damages you, gain an absorb shield equal to [VALUE]% of your maximum Life for 10 seconds. (reworked from giving shield when 3 or more enemies were nearby)
ItemPassive_Unique_Mace_2H_009_p2 Casting a Lightning skill charges you with Lightning, causing you to deal [VALUE] weapon damage as Lightning every second for 5 seconds to nearby enemies. (reworked from activating when you are hit)
P2_ItemPassive_Unique_Ring_050 Your Fire (no longer only Signature) Spells cause up to 3 enemies to explode, dealing [VALUE]% weapon damage as Fire to enemies within 10 yards.
ItemPassive_Unique_Mojo_003_p2: A Zombie Dog is automatically summoned to your side every [VALUE] seconds. (Homunculus - may be a buff to the time required to summon)