Choooooang
2023-07-29 04:03
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캠프파이어 패치노트 PPT 영문 텍스트본[작성 완료]※ 오타가 있을 수 있으니 양해바랍니다. ※ 전체 패치노트는 현지 시간으로 다음 주 수요일 공개, 패치는 8월 9일 적용입니다. ※ 이 외에 더 많은 패치 내용은 있었지만 이거 하느냐고 잘못들어서 생략합니다. 순서는 PPT 슬라이드 순으로 하며 먼저 소서리스부터 업로드합니다. 크롬에서 우클릭하고 "한국어로 번역" 기능해서 보시면 대략적인 맥락 파악은 되실겁니다. [SORCERER] 1. Skills - Flickering Fire Bolt Change to: Fire Bolt Generates 2 Mana when hitting an enemy. - Fireball Enhanced Fireball Change to: Casting Fireball increases its radius by 50%. Destructive Fireball Change to: Fireball's Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies. - Chain Lightning Greater Chain Lightning Change to: Each time Chain Lightning Bounces, its next hit deals 5% increased damage. Destructive Chain Lightning Chance to form: Cracking Energy increased from 25% to 30%. 2. Passives - Vyr's Mastery Damage bonus increased from 10% to 15%. - Esu's Ferocity Additional functionality Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike. - Combustion Change to: Your Burning effects deal x20% increased damage. plus an additional x2% increased damage per unique source of Burning you have applied to te enemy. 3. Paragon - Searing Heat Legendary Node Change to: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%. - Ceaseless Conduit Legendary Node Increae Crackling Energy's damage from 2% to 3% per 20 Intelligence the player has. - Reinforce Rare Glyph Damage reduction increased from 10% to 15%. - Territorial Rare Glyph Damage reduction increased from 10% to 15%. - Warding Rare Glyph Damage reduction increased from 13% to 25%. - Keeper of Flames Rare Node Damage reduction increased from 4% to 5%. Bonus damage reduction increased from 4% to 5%. - Smoldering Embers Rare Node Damage reduction from burning enemies increased from 4% to 5%. Bonus damage reduction from burning enemies increased from 4% to 5%. - Guarded Rare Node Damage reduction from Vulnerable enemies increased from 4% to 5%. Bonus damage reduction from Vulnerable enemies increased from 4% to 5%. - Oppressive Rare Node Damage reduction from Vulnerable enemies increased from 4% to 5%. - Lightning Resilience Rare Node Maximum Life bonus increased from 4% to 6%. - Restorative Rare Node Maximum Life bonus increased from 4% to 6%. 4. Legendaries - Serpentine Aspect Change to: You may have I additional Hydra active, and Hydra's duration is increased by 14-24%. This now also affects Hydra's Enchantment Effect. - Aspect of Conflagration Bonus Burning damage increased from 20-30% to 20-40%. - Aspect of Engulfing Flames Bonus Burning damage increased from 30-40% to 60-80%. - Aspect of Three Curses Change to: Increase the Critical Strike Damage of Meteor and Fireball by 20-40%. Double this bonus against Healthy enemies. - Gravitational Aspect Change to: Ball Lightning orbits around you and deals 15-25% increased damage. - Recharging Aspect Change to: Each time Chain Lightning bounces, you gain 2-3 Mana. - Aspect of Unbroken Tether Bonus Chain Lightning bounces increased from 2 to 4. - Charged Aspect Bonus Movement Speed duration increased from 4 to 8 seconds. - Aspect of the Bounding Conduit Bonus Movement Speed increased from 20-25% to 25-30%. - Mage-Lord's Aspect(New Legendary) The Vyr's Mastery Key Passive's Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%. - Aspect of Frozen Orbit Damage increased from 20-30% to 30-40%. - Storm Swell Aspect Bonus damage increased from 11-20% to 21-30%. - Snowveiled Aspect Unstoppable duration increased from 2-3 seconds to 3-5 seconds. Additional functionality: Also grants 10% bonus Armor for 3-5 seconds. - Incendiary Aspect Change to: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana. - Snowguard's Aspect Change to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage. - Aspect of Concentration Mana Regeneration increased from 20-30% to 40-50%. Duration requirement to gain its venefit reduced from 3 to 2 seconds. 5. Uniques - Gloves of the Illuminator Damage penalty reduced from 65-55% to 45-35%. Damage to Stunned affix replaced with Luck Hit: Change to Restore Resource. Reduced the distance offset per bounce range from 3 to 2.5. This should make it easier to hit close enemies with Fireball. [BARBARIAN] 1. Skills - Bash Fury gained increased from 11 to 13. - Flay Fury gained increased from 10 to 13. - Frenzy Enhanced Frenzy Fury gained increased from 2 to 3. - Lunging Strike Fury gained increased from 10 to 12. - Double Swing Damage increased from 40% to 50%. - Rupture Enhanced Rupture Damage increased from 45% to 70%. - Charge Enhanced Charge Damage increased from 30% to 60%. Mighty Charge Vulnerable duration increased from 2 to 4 seconds. - Upheaval Violent Upheaval Change to: If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies. 2. Passives - Aggressive Resistance Damage reduction increased from 3% to 4%. - Gushing Wounds Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%. Bleed damage when Overpowering increased from 11% to 70%. - Unconstrained Berserking damage bonus increased from 25% to 35%. Updated the tooltip to more clearly reflect this Key Passive's value. - Walking Arsenal Bonus damage duration increased from 6 to 8 seconds. 3. Legandaries - Aspect of Ancestral Force Damage increased from 32-50% to 40-58%. - Death Wish Aspect Thorns increased from .5-.75 to .65-.85. - Aspect of Unrelenting Fury Core Skill cost to refund increased from 10-20% to 20-30%. Additional functionality: Cost refund also granted when hitting Bosses. - Aspect of Ancestral Charge Damage increased from 50-100% to 75-125%. - Aspect of Burning Rage Damage increased from .22-.28 to .3-.38 - Aspect of Bul-Kathos Damage reduction while in Earthquakes increased from 5-15% to 15-25%. - Earthquake Aspect Damage bonus in Earthquakes increased from 5-15% to 15-25%. 4. Uniques - Fields of Crimson Damage increased from 18-.34 to .22-.38. Damage that enemies take standing in pools increased from 15% to 20%. Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage. - Hellhammer Damage increased from .6-.8 to .85-1.1. Burning duration increased from 3 to 4 seconds. Damage to Crowd Controlled Enemies affix replaced with Bonus Critical Strike Damage. - Ramaladni's Magnum Opus Physical Damage affix replaced with Vulnerable Damage. - 100,000 Steps Attacks reduce Evade's cooldown affix replace with bonus Evade charges. Damage against Stunned affix replace with bonus Movement Speed. - Battle Trance Basic Skill Damage affix replaced with Cooldown Reduction. Bonus Attack Speed to other skills increased from 10-20% to 35-45%. [Rogue] 1. Skills - Invigorationg Strike Fundamental Invigorating Strike Energy threshold increased from 50% to 75%. - Forceful Arrow Primary Forceful Arrow Change to: Every 3rd cast pierces enemies. - Caltrops Enhanced Caltrop Damage bonus increased from 3% to 5%. - Poison Trap Damage per tick increased from .0956 to .12 - Rain of Arrows Supreme Rain of Arrows Change to: Rain of Arrow's first wave Knocks Down enemies for 3 seconds. 2. Passives - Victimize Lucky Hit chance increased from 35% to 45%. - Rugged Damage Reduction against Damage over Time effects increased from 6/12/18% to 9/18/27% - Siphoning Strikes Lucky Hit chance increased from 75% to 85% 3. Legandaries - Aspect of Elusive Menace No longer requires hits to be from Close enemies. - Aspect of Quickening Fog Changed to: You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's cooldown by .4-.6 seconds per target hit, up to 2-3 seconds. 4. Uniques - Windforce All Stats affix replaced with Vulnerable Damage. - Word of Hakan Ultimate Damage affix replaced with Cooldown Reduction. [DRUID] 1. Skills - Earth Spike Spirit gain increased from 11 to 13. - Claw Spirit gain increased from 11 to 12. - Storm Strike Spirit gain increased from 14 to 15. - Wind Shear Spirit gain increased from 13 to 14. - Maul Spirit gain increased from 15 to 17. - Wolves Passive damage increased from 7.8% to 11%. Active damage increased from 110% to 135%. Enhanced Wolf Pack Damage bonus increased from 20% to 25%. Brutal Wolf Pack Attack Speed bonus increased from 20% to 25%. Ferocious Wolf Pack Fortify amount increased from 5% to 8%. - Ravens Passive damage increased from 13% to 20%. Brutal Ravens Additional functionality: Increase the passive damage of Ravens by 40% - Rabies Damage over time increased from 76% to 110%. 2. Legandaries - Aspect of Metamorphic Stone Spirit cost reduced from 60 to 50. Damage dealt increased from 80-100% to 100-120%. - Aspect of the Alpha Damage increased from 75-100% to 90-115%. - Mangled Aspect Resource gain increased from 1 to 3. 3. Class Mechanic - Overload Lucky Hit Chance increased from 20% to 40%. [NECROMANCER] 1. Skills - Bone Spirit Enhanced Bone Spirit cooldown reduction increased from 6 to 7 seconds. 2. Paragon - Wither Legendary Board Willpower requirement for bonuses reduced from 50 to 40. Bonus damage per 40 Willpower increased from 2.5% to 4%. 3. Legendaries - Aspect of Empowering Reaper Change to: Damaging enemies with Sever has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds. - Aspect of Exposed Flesh Change to: Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy. - Aspect of Decay Damage increased from 20-40% to 25-45%. - Aspect of Torment Change to: Essence Regeneration increased from 20-30% to 90-170%. - Hulking Aspect Legendary category changed from Resource to Utility. Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%. Chance to Golem to spawn a corpse increased from 0.5-2% to 1-2.5%. 4. Uniques - Greaves of the Empty Tomb Intelligence affix replaced with Bonus Movement Speed. [MONSTER] 1. Minions - The following attacks now deal reduced damage to Druid Companions and Necromancer Minions: Balrog - Fire Breath Elite Affixes - Fire Enchanted - Electrified Obelisks - Shock Lance [MALIGNANT HEARTS] 1. Caged Heart of Spellbreaking Change to: Upon taking Elemental Damage, gain 10-20% Damage Reduction for 5 seconds. [GENERAL UNIQUE ITEMS] 1. Temerity All Stats affix replaced with Max Life. Barrier is now based on Maximum Life. Now properly accounted by conditions checking for the player having a Barrier.
EXP
25,336
(56%)
/ 26,201
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