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2014-07-18 06:41
조회: 11,162
추천: 3
'근접' 양손 무기 상향We’ve been discussing 2-Hander buffs for a while now. Right now on live, 2-Handers are almost always less powerful than dual-wielding 1-Handers for a few different reasons, and we wanted to rebalance them for Patch 2.1. We had two options to address the issue:
After trying both options out internally, we decided to go with option 2. This solution has two desirable benefits: 1) it’s immediately noticeable to all players when they pick up a 2-Hander and see the DPS number both significantly higher than a 1-Hander and higher than pre-Patch 2.1 2-Handers and 2) changing 1 passive is less of a jarring overall change for players than changing/adding 4 passives. In the upcoming PTR patch, you should see the DPS of 2-Handed Melee Weapons increased by 23-26% across the board. The goal is to get the raw DPS of a 2H build to be close enough to the raw DPS of a Dual-Wield build that the weapon choice is mostly determined by the legendary powers on the item and by the build you are using. Some of the tradeoffs of 2-Handers vs. Dual-Wielding are that 2-Handers are intended to make more efficient use of resources and hit harder for skills with cooldowns while Dual-Wielding is intended to generate more procs, Life on Hit, and give more of certain stats. Currently, the raw DPS gap is large enough that Dual-Wielding feels like it is always the right answer. To summarize the changes:
We are still considering additional changes if needed but this should be a solid step towards making 2-Handers viable again for all classes. 요약: 양손 무기에 대해 두가지 옵션을 내부적으로 시험했다. 1. 천부의 힘 처럼 새 지속기술을 만든다. 2. 양손 무기를 상향하고 천부의 힘을 하향한다. 이 중, 2 안이 채택됐고 PTR에 적용시킬 것이다. 변경점
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