해킹만아니면
2024-04-10 10:27
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개인 필터(냉기룬마)<?xml version="1.0" encoding="utf-8"?> <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <name>WorldOverlayCanvas</name> <filterIcon>0</filterIcon> <filterIconColor>0</filterIconColor> <description /> <lastModifiedInVersion>1.0.6</lastModifiedInVersion> <lootFilterVersion>2</lootFilterVersion> <rules> <Rule> <type>HIDE</type> <conditions> <Condition i:type="RarityCondition"> <rarity>NORMAL MAGIC RARE EXALTED</rarity> </Condition> </conditions> <color>0</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>false</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="AffixCondition"> <affixes> <int>381</int> <int>400</int> <int>546</int> <int>552</int> <int>553</int> <int>584</int> <int>637</int> <int>680</int> <int>681</int> <int>682</int> <int>683</int> <int>684</int> <int>709</int> </affixes> <comparsion>ANY</comparsion> <comparsionValue>0</comparsionValue> <minOnTheSameItem>1</minOnTheSameItem> <combinedComparsion>ANY</combinedComparsion> <combinedComparsionValue>1</combinedComparsionValue> <advanced>false</advanced> </Condition> </conditions> <color>1</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>true</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="AffixCondition"> <affixes> <int>676</int> <int>677</int> <int>678</int> <int>679</int> <int>673</int> <int>674</int> <int>675</int> <int>710</int> <int>711</int> <int>712</int> <int>713</int> <int>714</int> <int>701</int> <int>700</int> <int>702</int> <int>703</int> <int>704</int> <int>705</int> <int>706</int> <int>698</int> <int>699</int> <int>707</int> <int>708</int> <int>758</int> <int>166</int> <int>183</int> <int>191</int> <int>255</int> <int>185</int> <int>238</int> <int>381</int> <int>393</int> <int>385</int> <int>134</int> <int>28</int> <int>27</int> <int>34</int> <int>330</int> <int>331</int> <int>506</int> <int>14</int> </affixes> <comparsion>MORE_OR_EQUAL</comparsion> <comparsionValue>1</comparsionValue> <minOnTheSameItem>2</minOnTheSameItem> <combinedComparsion>MORE_OR_EQUAL</combinedComparsion> <combinedComparsionValue>4</combinedComparsionValue> <advanced>true</advanced> </Condition> </conditions> <color>2</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>false</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="AffixCondition"> <affixes> <int>50</int> <int>502</int> <int>718</int> <int>49</int> <int>4</int> <int>84</int> <int>38</int> <int>16</int> <int>9</int> <int>35</int> <int>39</int> <int>6</int> <int>5</int> <int>25</int> <int>52</int> </affixes> <comparsion>MORE_OR_EQUAL</comparsion> <comparsionValue>1</comparsionValue> <minOnTheSameItem>1</minOnTheSameItem> <combinedComparsion>MORE_OR_EQUAL</combinedComparsion> <combinedComparsionValue>3</combinedComparsionValue> <advanced>true</advanced> </Condition> <Condition i:type="SubTypeCondition"> <type> <EquipmentType>CATALYST</EquipmentType> <EquipmentType>IDOL_1x1_LAGON</EquipmentType> <EquipmentType>IDOL_1x1_ETERRA</EquipmentType> <EquipmentType>RELIC</EquipmentType> <EquipmentType>RING</EquipmentType> <EquipmentType>AMULET</EquipmentType> <EquipmentType>IDOL_2x1</EquipmentType> <EquipmentType>IDOL_1x2</EquipmentType> <EquipmentType>IDOL_3x1</EquipmentType> <EquipmentType>IDOL_1x3</EquipmentType> <EquipmentType>IDOL_4x1</EquipmentType> <EquipmentType>IDOL_1x4</EquipmentType> <EquipmentType>IDOL_2x2</EquipmentType> </type> <subTypes /> </Condition> </conditions> <color>12</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>true</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="AffixCondition"> <affixes> <int>50</int> <int>502</int> <int>718</int> <int>49</int> <int>4</int> <int>84</int> <int>38</int> <int>16</int> <int>9</int> <int>35</int> <int>39</int> <int>6</int> <int>5</int> <int>25</int> <int>52</int> </affixes> <comparsion>MORE_OR_EQUAL</comparsion> <comparsionValue>3</comparsionValue> <minOnTheSameItem>1</minOnTheSameItem> <combinedComparsion>MORE_OR_EQUAL</combinedComparsion> <combinedComparsionValue>4</combinedComparsionValue> <advanced>true</advanced> </Condition> <Condition i:type="LevelCondition"> <treshold>60</treshold> <type>ABOVE_LEVEL</type> </Condition> <Condition i:type="SubTypeCondition"> <type> <EquipmentType>WAND</EquipmentType> <EquipmentType>TWO_HANDED_STAFF</EquipmentType> <EquipmentType>CATALYST</EquipmentType> <EquipmentType>HELMET</EquipmentType> <EquipmentType>BODY_ARMOR</EquipmentType> <EquipmentType>BELT</EquipmentType> <EquipmentType>BOOTS</EquipmentType> <EquipmentType>GLOVES</EquipmentType> <EquipmentType>AMULET</EquipmentType> <EquipmentType>RING</EquipmentType> <EquipmentType>RELIC</EquipmentType> <EquipmentType>IDOL_1x1_ETERRA</EquipmentType> <EquipmentType>IDOL_1x1_LAGON</EquipmentType> <EquipmentType>IDOL_2x1</EquipmentType> <EquipmentType>IDOL_1x2</EquipmentType> <EquipmentType>IDOL_3x1</EquipmentType> <EquipmentType>IDOL_1x3</EquipmentType> <EquipmentType>IDOL_4x1</EquipmentType> <EquipmentType>IDOL_1x4</EquipmentType> <EquipmentType>IDOL_2x2</EquipmentType> </type> <subTypes /> </Condition> </conditions> <color>7</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>true</emphasized> <nameOverride /> </Rule> <Rule> <type>SHOW</type> <conditions> <Condition i:type="RarityCondition"> <rarity>EXALTED</rarity> </Condition> <Condition i:type="SubTypeCondition"> <type> <EquipmentType>WAND</EquipmentType> <EquipmentType>TWO_HANDED_STAFF</EquipmentType> <EquipmentType>CATALYST</EquipmentType> <EquipmentType>RING</EquipmentType> <EquipmentType>AMULET</EquipmentType> <EquipmentType>RELIC</EquipmentType> <EquipmentType>IDOL_1x1_ETERRA</EquipmentType> <EquipmentType>IDOL_1x1_LAGON</EquipmentType> <EquipmentType>IDOL_2x1</EquipmentType> <EquipmentType>IDOL_1x2</EquipmentType> <EquipmentType>IDOL_3x1</EquipmentType> <EquipmentType>IDOL_1x3</EquipmentType> <EquipmentType>IDOL_4x1</EquipmentType> <EquipmentType>IDOL_1x4</EquipmentType> <EquipmentType>IDOL_2x2</EquipmentType> <EquipmentType>HELMET</EquipmentType> <EquipmentType>BODY_ARMOR</EquipmentType> <EquipmentType>BELT</EquipmentType> <EquipmentType>BOOTS</EquipmentType> <EquipmentType>GLOVES</EquipmentType> </type> <subTypes /> </Condition> </conditions> <color>0</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>false</emphasized> <nameOverride /> </Rule> </rules> </ItemFilter>
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