대검바이러스
2023-01-18 17:09
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BugSack 에드온으로 에러를 확인해보니 264x [string "return function() local weavingFrame = _G["..."]:81: attempt to perform arithmetic on local 'castTime' (a nil value) [string "return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");"]:81: in function `updateStatus' [string "return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");"]:105: in function `mainEventsHandler' [string "return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");"]:111: in function `?' [string "return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");"]:154: in function <[string "return function() local weavingFrame = _G["..."]:153> Locals: self = <table> { PLAYER_ENTER_COMBAT = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:116 attackSpeed = <table> { } attackExpirationTime = <table> { } UNIT_SPELLCAST_START = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:131 unitGUID = "Player-205-09655B16" speed = 2.406000 lbCastTime = 0 cl_ids = <table> { } lb_ids = <table> { } isCasting = false UNIT_SPELLCAST_SUCCEEDED = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:140 UNIT_SPELLCAST_INTERRUPTED = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:134 mainEventsHandler = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:102 clCastTime = 0 UNIT_ATTACK_SPEED = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:113 spellsEventsHandler = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:123 PLAYER_LEAVE_COMBAT = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:119 updateStatus = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:71 swingWillBeClipped = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:61 UNIT_AURA = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:110 UNIT_SPELLCAST_FAILED = <function> defined return function() local weavingFrame = _G["WeavingFrame"] or CreateFrame("Frame", "WeavingFrame");:137 } spell = 49238 now = 47943.572000 mainSpeed = 2.406000 offSpeed = 2.406000 castTime = nil spell = 49238 name = nil rank = nil icon = nil castTime = nil minRange = nil maxRange = nil spellId = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to perform arithmetic on local 'castTime' (a nil value)" 라고 계속해서 에러가 떠서 질문드립니다
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