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2014-05-01 23:49
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[북미] 밸런스 패치 예고원문 링크 http://us.battle.net/sc2/en/forum/topic/12673547828
유저 뉴스에 올릴라고 하다가 번역을 못해서 그냥 자게에 올려요
위에건 다 어중간해서 잘 모르겠고 아무튼
옵션1 테란 보병 업그레이드 가격 인하
옵션2 화염기갑병 변신 업그레이드를 삭제하고, 무기고가 있으면 변신가능. 없으면 불가능.(아직 건설 못했거나, 전투중 박살났거나)
============== We’d like to share our current thoughts and gather more detailed feedback from you on the current state of HotS balance.
PvT
ZvT We believe ZvP is in a good place with a lot of diversity.
While we don’t currently believe that we need to take action hastily, we’d like to continue discussions with you and prepare well-tested changes, if they’re needed. There’s not a clear problem, and we may not issue a balance patch at this time, but we’re constantly on the lookout for signs that we need to get a balance test map going.
With that said, we have a couple of proposed changes that we could test. Please keep in mind, as always, this is an open discussion and nothing is even close to final. We do not yet have a balance test map.
Option 1:
The main thought behind this option is to allow Terran to pressure both Protoss and Zerg a bit more, so that they can keep up in army strength throughout the game. As you can see, saving 25/25 per upgrade at level 2 isn’t huge, but because it affects the core Terran army, we believe it will be fairly big in-game.
Option 2:
This option addresses the concern that PvT is trending better than we expected, and ZvT worse than expected. At this point, we’re fairly certain that Protoss isn’t struggling against Terran (which runs contrary to pro feedback we’ve been receiving), but we’re also receiving pro feedback on ZvT that indicates we might want to have a bigger change lined up.
We saw the strength of not having this upgrade for the transform in the early HotS beta. However, since then, Hellbats have had their damage reduced and require the blue flame upgrade to be at their max strength. The main cool factor of reverting this upgrade is: being able to save the initial Hellions that players use to harass vs. not being able to do so will have a huge impact on the rest of the game. This means that players who are capable of microing well will be rewarded heavily.
Again, we want to hear what you think as we explore the possibilities. Thank you very much for your feedback.
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javelin