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1. TargetNearestUseNew

Use new 7.2 'nearest target' functionality (Set to 0 for 6.x style tab targeting)

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2. TargetPriorityCombatLock

1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player.

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3. TargetPriorityCombatLockHighlight

1 =Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player. (while doing hold-to-target)
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4. TargetPriorityCombatLockContextualRelaxation

1=Enables relaxation of combat lock based on context (eg. no in-combat target infront)

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2,3번은 옵션이 내용이 같은데 
이 옵션들이 게임 내에서 어떻게 작동하는 지 알고 싶습니다.