안녕하세요. 아즈에서 서식중인 아주 평범한 도적입니다.

현재 제가 사용중인 텔미웬 공유 하오니 참조 바랍니다 .

잠행, 전투, 암살 있는데 암살은 제가 안해서 좀 보완해야 합니다. 

편집 능력이 떨어져 사진에 기술된 내용 그냥 참조로 봐 주시고 써보시면서

사용자에 맞게 편집 하시면서 쓰시면 되겠습니다.

질문 사항 있으시면 언제든지 물어봐 주세용.


1. 잠행

2. 전투


3. 문자열
^1^T^SNumGroups^N13 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F7626539127537862 ^f-49^Sx ^F-4743388638955833^f-52 ^t^SScale^F4683825045045252 ^f-51^SRows ^N3^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S마음가짐 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S마음가짐 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1LsFkkgLngAB ^N2^STMW:icon:1LsFkkgQ4h7G ^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S속임수~`거래 ^SUnAlpha^N0.1 ^SEnabled^B ^SShowWhen^N3 ^SRangeCheck^B ^t^N16^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1M0zemGo1LL8 ^N2^STMW:icon:1M0zjyKdwLDo ^t^SEnabled^B ^t^N17^T ^SType^Scooldown ^SName^S연막탄 ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N24^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1LsFkkgF6ebJ ^N2^STMW:icon:1LsFkkgIZlKw ^t^SEnabled^B ^t^t^SColumns^N8 ^STree2^b ^SGUID^STMW:group:1Lq0pXKBQA_U ^STree1^b ^t^N2^T ^SPoint^T ^Sy^F6253627841242260 ^f-46^Sx ^F4604070723583987^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F8176261595660267 ^f-52^SRows ^N4^SIcons ^T^N1^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S아드레날린~`촉진 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S90507 ^SGUID^STMW:icon:1LsFkkfdptN= ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S아드레날린~`촉진 ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S아드레날린~`촉진 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1LsFkkfh5bCD ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sreactive ^SShowTimerText^B ^SName^S속결 ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N30 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N35 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1Lq1n7iRy0=E ^SRangeCheck^B ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Sbuff ^SName^S사각~`지대 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SGUID^STMW:icon:1Lq1n7iWUc7v ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S그림자~`분신 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S51764 ^SGUID^STMW:icon:1LsFkkgF6ebJ ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^S그림자~`분신 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S그림자~`분신 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1LsFkkgIZlKw ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S어둠의~`춤 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S181841 ^SGUID^STMW:icon:1LsFkkgLngAB ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S어둠의~`춤 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S어둠의~`춤 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1LsFkkgQ4h7G ^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S죽음의~`그림자 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S188700 ^SGUID^STMW:icon:1M0zemGo1LL8 ^SFakeHidden^B ^SEnabled^B ^t^N10^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1L=hEXjZ0nJy ^N2^STMW:icon:1L=hEXjTL=qb ^t^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SShowTimer^B ^SConditionAlpha^N0.25 ^SType^Sitem ^SName^S말루스~`-~`피를~`마시는~`자 ^SShowTimerText^B ^SEnabled^B ^SUnAlpha^N0.2 ^SShowWhen^N3 ^SGUID^STMW:icon:1L=hEXjTL=qb ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SITEMCD ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S187620 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1L=hEXjZ0nJy ^SFakeHidden^B ^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S소멸 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S소멸 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1M0zjyKdwLDo ^SFakeHidden^B ^SEnabled^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1Lq0s_2DycaH ^t^N3^T ^SPoint^T ^Sy^F6929636063707136 ^f-46^Sx ^F5256931748085910^f-50 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F4904198206390272 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S그림자~`밟기; ~`질주 ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sreactive ^SShowTimerText^B ^SName^S사악한~`일격 ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N50 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^t^N3^T ^SShowTimer^B ^SType^Sreactive ^SUnAlpha^N0.1 ^SName^S약점~`공격 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S< ^SUnit^Starget ^SLevel^N5 ^SName^S약점~`공격 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^SUseActvtnOverlay^B ^t^N4^T ^SType^Scooldown ^SName^S그림자~`망토 ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sreactive ^SName^S절개 ^SShowTimerText^B ^SUnAlpha^N0.39 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N5 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1Lq0zqGbUqr2 ^STree1^b ^STree3^b ^t^N4^T ^SPoint^T ^Sy^F-7603201526349411 ^f-47^Sx ^F-6014271739988329^f-46 ^t^SScale^F8583585556594699 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^S난도질 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^S얄팍한~`통찰; ~`중급~`통찰; ~`깊은~`통찰 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^t^SColumns^N2 ^SGUID^STMW:group:1Lq1pfTImK90 ^STree1^b ^STree3^b ^t^N5^T ^SPoint^T ^Sy^F-5566015859736164 ^f-47^Sx ^F6108614902871705^f-46 ^t^SScale^F8583585556594699 ^f-51^SRows ^N2^SIcons ^T^N2^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S영혼~`전환 ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SName^S폭풍의~`칼날 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1L=hEXjZ0nJy ^N2^STMW:icon:1L=hEXjTL=qb ^t^SEnabled^B ^t^t^SColumns^N2 ^SGUID^STMW:group:1Lq1xolMRvsg ^STree1^b ^STree3^b ^t^N6^T ^SPoint^T ^Sy^F8769335329493552 ^f-50^Sx ^F8414567667510506^f-46 ^t^SScale^F4660088908283904 ^f-51^SRows ^N3^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S원한 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S원한 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^S그림자~`분신 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S그림자~`분신 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^t^t^STree2^b ^SColumns^N1 ^SGUID^STMW:group:1Lq2APlubh2x ^STree3^b ^t^N7^T ^SPoint^T ^Sy^F-7701402732346975 ^f-47^Sx ^F-5671030838593900^f-46 ^t^SScale^F8583585556594699 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^S독살 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SName^S파열 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SUnit^Starget ^SEnabled^B ^t^t^STree2^b ^SColumns^N2 ^SGUID^STMW:group:1Lq2Dai8yP44 ^STree3^b ^t^N8^T ^SPoint^T ^Sy^N-104.91912020426 ^Sx^F7842775296902290 ^f-53^t ^SScale^F4904198206390272 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S그림자~`밟기 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SShowWhen^N3 ^SRangeCheck^B ^t^N2^T ^SShowTimer^B ^SConditionAlpha^N0.07 ^SType^Sreactive ^SName^S절단 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N55 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^t^N3^T ^SConditionAlpha^N0.5 ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Lq1n7iWUc7v ^N2^STMW:icon:1Lq1n7iRy0=E ^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^S그림자~`망토 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sreactive ^SShowTimerText^B ^SName^S독살 ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^t^t^STree2^b ^SColumns^N5 ^SGUID^STMW:group:1Lq2EkiBIfxY ^STree3^b ^t^N9^T ^SPoint^T ^Sy^F-7596392929443435 ^f-47^Sx ^F-6021097516763496^f-46 ^t^SScale^F8583585556594699 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S난도질 ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S파열 ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SUnit^Starget ^SEnabled^B ^t^t^STree2^b ^SColumns^N2 ^SGUID^STMW:group:1Lq2woUEAwce ^STree1^b ^t^N10^T ^SPoint^T ^Sy^N100.36750793457 ^Sx^F7712773425924934 ^f-65^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^t ^SScale^F4904198206390272 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S그림자~`밟기; ~`질주 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sreactive ^SShowTimerText^B ^SName^S기습 ^SUnAlpha^N0.2 ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SManaCheck^B ^SRangeCheck^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sreactive ^SShowTimerText^B ^SName^S과다출혈 ^SUnAlpha^N0.2 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N30 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S그림자~`망토 ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SConditionAlpha^N0.2 ^SType^Sreactive ^SShowTimerText^B ^SName^S절개 ^SUnAlpha^N0.2 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N5 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SRangeCheck^B ^t^t^STree2^b ^SColumns^N5 ^SGUID^STMW:group:1Lq2xf09VRgl ^STree1^b ^t^N11^T ^SPoint^T ^Sy^F-6336143224356458 ^f-47^Sx ^F6091119353591447^f-46 ^t^SScale^F8583585556594699 ^f-51^SRows ^N2^SIcons ^T^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^S영혼~`전환 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SName^S약점~`포착 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SUnit^Starget ^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1L=hEXjZ0nJy ^N2^STMW:icon:1L=hEXjTL=qb ^t^SEnabled^B ^t^t^STree2^b ^SColumns^N2 ^SGUID^STMW:group:1Lrx_7MMnHmG ^STree1^b ^t^N12^T ^SGUID^STMW:group:1LsG2U2zss0A ^SPoint^T ^Sy^F-7021248949167712 ^f-46^Sx ^F-5349438414599695^f-51 ^t^SScale^F8987109545213953 ^f-52^SIcons ^T^N1^T ^SType^Svalue ^SPowerType^N3 ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[Value]/[ValueMax] ^N2^S ^t^t^t^SCustomTex^S5938 ^SEnabled^B ^t^t^SView^Sbar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F8708655541125122 ^f-46^t ^t^SColumns^N1 ^t^N13^T ^SPoint^T ^Sy^F8277845840774894 ^f-49^Sx ^F-5856636490971642^f-51 ^t^SScale^N2.0513768196106 ^SRows^N4 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S죽음의~`표적 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S죽음의~`표적 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S마음가짐 ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S마음가짐 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S광기의~`학살자 ^SUnAlpha^N0.1 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S광기의~`학살자 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SName^S속임수~`거래 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEnabled^B ^SShowWhen^N3 ^SRangeCheck^B ^t^N24^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1LsFkkfdptN= ^N2^STMW:icon:1LsFkkfh5bCD ^t^SEnabled^B ^t^N25^T ^SType^Scooldown ^SName^S연막탄 ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^N32^T ^SType^Scooldown ^SName^S소멸 ^SUnAlpha^N0.1 ^SShowWhen^N3 ^SEnabled^B ^t^t^SColumns^N8 ^SGUID^STMW:group:1M6wEZYt9Yhy ^STree1^b ^STree3^b ^t^t^SVersion^N74003 ^t^N74003^S~`~| ^Sprofile^S서늘랑~`-~`아즈샤라 ^^