동영상 초반엔 tellmewhen  설정 적용법, 후반은 야냥 딜사이클 표시예입니다


위 동영상에 보이듯이 아래 내용을 복사해서 저 빈칸에 붙여넣고 

들여오기 - 문자열에서 - 해당 그룹 복사 : 새 그룹 생성 누르시면

각 그룹이 생성됩니다. 

야냥 딜사이클

^1^T^SPoint^T ^Sy^F-7881290340879896 ^f-47^Sx ^F-7552894268358896^f-46 ^t^SScale^N1.5 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N8 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^S코브라~`사격 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S신비한~`사격 ^SManaCheck^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N56 ^SPrtsBefore^N1 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N44 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SCASTING ^SPrtsAfter^N2 ^SName^S코브라~`사격 ^SLevel^N1 ^t^N4^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S>= ^SUnit^Starget ^SName^S독사~`쐐기 ^SLevel^N4.5 ^t^Sn^N4 ^t^SEnabled^B ^t^N3^T ^SType^Scooldown ^SName^S독사~`쐐기 ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SName^S독사~`쐐기 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SName^S광포한~`야수 ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S광포한~`야수 ^SLevel^N0.6 ^t^Sn^N1 ^t^t^N5^T ^SType^Scooldown ^SName^S글레이브~`투척 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S글레이브~`투척 ^SLevel^N0.5 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N13 ^t^Sn^N2 ^t^SRangeCheck^B ^t^N6^T ^SType^Scooldown ^SName^S살상~`명령 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S살상~`명령 ^SLevel^N0.5 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N38 ^t^Sn^N2 ^t^SRangeCheck^B ^t^N7^T ^SType^Sreactive ^SName^S마무리~`사격 ^SClockGCD^B ^SCooldownCheck^B ^SShowWhen^N3 ^SFakeHidden^B ^SRangeCheck^B ^SEnabled^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N20 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S마무리~`사격 ^SLevel^N0.5 ^t^Sn^N2 ^t^SUseActvtnOverlay^B ^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon7 ^N2^STellMeWhen_Group1_Icon6 ^N3^STellMeWhen_Group1_Icon5 ^N4^STellMeWhen_Group1_Icon4 ^N5^STellMeWhen_Group1_Icon3 ^N6^STellMeWhen_Group1_Icon2 ^N7^STellMeWhen_Group1_Icon1 ^t^SEnabled^B ^t^t^SName^S야냥~`딜사이클 ^STree3^b ^t^N61103^S~`~| ^Sgroup^N1 ^^






생냥 딜사이클

^1^T^SPoint^T ^Sy^F-5383224672691048 ^f-46^Sx ^F-5289371071855539^f-46 ^t^SScale^N1.5 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N10 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S코브라~`사격 ^SClockGCD^B ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^S신비한~`사격 ^SManaCheck^B ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks(2,~`9)] ^t^t^t^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N52 ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^S사냥의~`전율 ^SAndOr^SOR ^SPrtsBefore^N1 ^t^N3^T ^SType^SFOCUS_ABS ^SPrtsAfter^N2 ^SOperator^S>= ^SLevel^N32 ^t^N4^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SUnit^Starget ^SName^S독사~`쐐기 ^SLevel^N5 ^t^Sn^N4 ^t^SRangeCheck^B ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^S독사~`쐐기 ^SClockGCD^B ^SFakeHidden^B ^SShowWhen^N3 ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SName^S독사~`쐐기 ^t^Sn^N1 ^t^SEnabled^B ^SRangeCheck^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^S글레이브~`투척 ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SFakeHidden^B ^SShowWhen^N3 ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S글레이브~`투척 ^SLevel^N0.5 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N13 ^SPrtsBefore^N1 ^t^N3^T ^SType^SCASTING ^SPrtsAfter^N1 ^SName^S독사~`쐐기 ^SLevel^N1 ^SAndOr^SOR ^t^Sn^N3 ^t^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S검은~`화살 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N33 ^SPrtsBefore^N1 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N20 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SCASTING ^SPrtsAfter^N2 ^SName^S코브라~`사격 ^SLevel^N1 ^t^N4^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S검은~`화살 ^SLevel^N0.5 ^t^N5^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SName^S검은~`화살 ^t^Sn^N5 ^t^SRangeCheck^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^S폭발~`사격 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STellMeWhen_Group2_Icon10 ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^SPassThrough^b ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STellMeWhen_Group2_Icon10 ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^SPassThrough^b ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks(2,~`10)] ^t^t^t^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N23 ^SPrtsBefore^N2 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N10 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SCASTING ^SPrtsAfter^N2 ^SName^S코브라~`사격 ^SLevel^N1 ^t^N4^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S<= ^SName^S폭발~`사격 ^SLevel^N0.5 ^t^N5^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^S실탄~`장전 ^SAndOr^SOR ^t^Sn^N5 ^t^SRangeCheck^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SClockGCD^B ^SName^S마무리~`사격 ^SEnabled^B ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SDie! ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SShowWhen^N3 ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N20 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S마무리~`사격 ^SLevel^N0.5 ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N3 ^t^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon7 ^N2^STellMeWhen_Group2_Icon6 ^N3^STellMeWhen_Group2_Icon5 ^N4^STellMeWhen_Group2_Icon4 ^N5^STellMeWhen_Group2_Icon3 ^N6^STellMeWhen_Group2_Icon2 ^N7^STellMeWhen_Group2_Icon1 ^t^SEnabled^B ^t^N9^T ^SType^Sbuff ^SStackMin^N1 ^SName^S사냥의~`전율 ^SFakeHidden^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks] ^t^t^t^SStackMinEnabled^B ^SStackMax^N3 ^SEnabled^B ^t^N10^T ^SDurationMin^N0.5 ^SType^Sbuff ^SStackMin^N1 ^SName^S실탄~`장전 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks] ^t^t^t^SEnabled^B ^SDurationMinEnabled^B ^SFakeHidden^B ^t^t^SName^S생냥~`딜사이클 ^SConditions^T ^N1^T ^SType^SGROUP ^SOperator^S> ^t^Sn^N1 ^t^t^N61103^S~`~| ^Sgroup^N2 ^^




p.s. 저는 추천을 먹고 삽니다 흨흨

아래는 생냥 딜사이클 예!