위와 같은 lua 오류가 계속 발생합니다.
경매장에서 목록에 마우스를 갖다대면 저게떠요

모든 애돈을 지워도 뜹니다ㅠㅠ

방법이 있을까요

Message: ...ce/AddOns/Blizzard_MoneyFrame/Classic/MoneyFrame.lua:579: attempt to index global 'self' (a nil value)
Time: Sat May 25 04:26:35 2024
Count: 1
Stack: ...ce/AddOns/Blizzard_MoneyFrame/Classic/MoneyFrame.lua:579: attempt to index global 'self' (a nil value)
[string "@Interface/AddOns/Blizzard_MoneyFrame/Classic/MoneyFrame.lua"]:579: in function `MoneyFrame_AccumulateAlignmentWidths'
[string "@Interface/AddOns/Blizzard_GameTooltip/Classic/GameTooltip.lua"]:333: in function `SetTooltipMoney'
[string "@Interface/AddOns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua"]:2070: in function <...ns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua:2049>
[string "@Interface/AddOns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua"]:2152: in function `AuctionFrameItem_OnEnter'
[string "*Blizzard_AuctionUITemplates.xml:375_OnEnter"]:2: in function <[string "*Blizzard_AuctionUITemplates.xml:375_OnEnte..."]:1>

Locals: frameName = "GameTooltipMoneyFrame1"
widths = <table> {
}
frame = GameTooltipMoneyFrame1 {
 GoldButton = GameTooltipMoneyFrame1GoldButton {
 }
 vadjust = 0
 trialErrorButton = GameTooltipMoneyFrame1TrialErrorButton {
 }
 CopperButton = GameTooltipMoneyFrame1CopperButton {
 }
 moneyType = "AUCTION_TOOLTIP"
 moneyWidth = 119.157009
 info = <table> {
 }
 staticMoney = 522025
 0 = <userdata>
 SilverButton = GameTooltipMoneyFrame1SilverButton {
 }
 small = 1
}
info = <table> {
 showSmallerCoins = "Backpack"
 align = 1
 fixedWidth = 1
 UpdateFunc = <function> defined @Interface/AddOns/Blizzard_MoneyFrame/Classic/MoneyFrame.lua:51
 collapse = 1
}
prefixFrame = GameTooltipMoneyFrame1PrefixText {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = "PrefixText"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'self' (a nil value)"