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2025-05-23 10:43
조회: 3,281
추천: 3
직업 밸런스 조정안 뜸We continue to regularly monitor class balance and make adjustments to specializations that over-and under-perform in group content and in PvP.
With scheduled weekly maintenance in each region, we’ll make the following changes. CLASSES EVOKER Augmentation Nerub-ar Palace 2-piece class set increases Upheaval damage by 15% (was 30%) and Eruption damage by 15% per stack (was 30%). Developers’ notes: With recent buffs to Augmentation’s personal damage, this older class set became stronger than intended. Preservation Healing of all spells and abilities increased by 4%. Does not affect PvP combat. Living Flame healing increased by 30%. Spiritbloom healing increased by 20%. Echo’s base healing increased by 100%. This only affects the raw healing, not how strong copied spells are. HUNTER Survival Explosive Shot damage increased by 15%. Fury of the Eagle damage increased by 25%. MAGE Frost All damage dealt increased by 3%. Does not affect PvP. PALADIN Holy Lightsmith: Blessing of the Forge healing increased by 15%. Lightsmith: Hammer and Anvil healing increased by 20%. PRIEST Shadow Psychic Link now causes direct damage to inflict 35% of damage dealt to targets afflicted by Vampiric Touch (was 30%). Halo damage increased by 30%. Voidweaver: Entropic Rift damage increased by 12%. ROGUE Subtlety All damage increased by 5%. Does not affect PvP combat. SHAMAN Restoration Farseer: Elemental Reverb now increases Riptide healing by 20% (was 10%). Not applied to PvP combat. Farseer: Maelstrom Supremacy now increases the healing of Healing Wave, Healing Surge, Wellspring, Downpour, and Chain Heal by 25% (was 15%). Not applied to PvP combat. Farseer: Offering from Beyond now reduces the cooldown of Riptide by 3 seconds (was 2 seconds). Not applied to PvP combat. Farseer: Primordial Capacity now increases maximum mana by 10% (was 5%). Not applied to PvP combat. Farseer: Hydrobubble absorption increased by 25%. Not applied to PvP combat. Farseer: Hydrobubble now lasts for 15 seconds (was 10 seconds). WARLOCK Destruction Diabolist: Ruination damage increased 35%. Diabolist: Wicked Cleave damage increased 15%. Diabolist: Chaos Salvo damage increased 15%. Diabolist: Felseeker damage increased 15%. Diabolist: Gloom of Nathreza now causes enemies marked by your Havoc to take 7% increased damage from your single target spells (was 5%). WARRIOR Arms Whirlwind damage increased by 100%. Fury Whirlwind damage increased by 120%. Thunder Clap damage increased by 25%. Odyn’s Fury damage increased by 30%. Mountain Thane: Thunder Blast damage increased by 25%. PLAYER VERSUS PLAYER DRUID Balance Wrath damage increased by 15% in PvP combat. Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat. Restoration Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat. DEATH KNIGHT Improved Death Strike is no longer reduced by 50% in PvP combat. Frost Frost Strike damage increased by 12% in PvP combat. Obliterate damage increased by 12% in PvP combat. Unholy Magus of the Dead’s Shadow Bolt damage is no longer reduced by 50% in PvP combat. Festering Strike damage increased by 100% in PvP combat. MAGE Frost Frostfire: Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%). Fire Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%). Pyroblast damage increased by 20% in PvP combat. Fire Blast damage increased by 15% in PvP combat. Fireball damage increased by 15% in PvP combat. Scorch damage increased by 15% in PvP combat. Frostfire: Isothermic Core now causes Meteor to call down a Comet Storm at 200% effectiveness (was 250%). Frostfire: Frostfire Bolt damage increased by 15% in PvP combat. PRIEST Discipline Power Word: Radiance healing is no longer reduced by 10% in PvP combat. Ultimate Penitence damage and healing increased by 35% in PvP combat. ROGUE Outlaw Combat Stamina now increases Stamina by 18% in PvP combat (was 12%). SHAMAN Restoration Earth Shield healing increased by 20% in PvP combat. Earthliving Weapon healing increased by 20% in PvP combat. Healing Rain healing increased by 15% in PvP combat. Totemic: Surging Totem healing increased by 15% in PvP combat. Totemic: Lively Totems now casts a free Chain Heal at 150% effectiveness in PvP combat (was 100%). WARLOCK Demon Skin’s armor increase is now 30% more effective in PvP combat. WARRIOR Arms Execute damage reduced by 15% in PvP combat. Rend damage increased by 15% in PvP combat. 용힐 복술 화법 죽기 상향, 고술은 냉무 쏘리 전사 마격 너프
EXP
132,608
(90%)
/ 135,001
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