BonusScanner -> 이 애드온 수정가능하신분 계실까요?
착용장비 비교 애드온인거 같은데..여러 버그가 확인되는데..
혹시 에러 수정가능하신분 있을까요...ㅠ
3419x BonusScannerBonusScanner-5.4.0.lua:546: Invalid inventory slot in GetInventorySlotInfo
<in C code>
BonusScannerBonusScanner-5.4.0.lua:546: in function "CheckForEquipedChanges"
BonusScannerBonusScanner-5.4.0.lua:558: in function "?"
BonusScannerBonusScanner-5.4.0.lua:40: in function <BonusScannerBonusScanner.lua:39>
Locals:
self = BonusScanner {
0 = <userdata>
ItemHasEnchant = <func> @..BonusScanner.lua:350
bonuses = <table> {}
CheckForEquipedChanges = <func> @..BonusScanner.lua:543
PLAYER_ENTERING_WORLD = <func> @..BonusScanner.lua:562
GetSlotBonus = <func> @..BonusScanner.lua:341
CancelTimer = <func> @Ace3..AceTimer-3.0.lua:311
GemsRed = 0
TimeLeft = <func> @Ace3..AceTimer-3.0.lua:363
AverageiLvl = 0
ScheduleRepeatingTimer = <func> @Ace3..AceTimer-3.0.lua:301
CancelAllTimers = <func> @Ace3..AceTimer-3.0.lua:341
GetBonusDetails = <func> @..BonusScanner.lua:334
CheckToken = <func> @..BonusScanner.lua:1042
Verbose = false
PrintInfo = <func> @..BonusScanner.lua:1366
ScanLine = <func> @..BonusScanner.lua:867
GetGemSum = <func> @..BonusScanner.lua:412
PrintInfoDetailed = <func> @..BonusScanner.lua:1327
ScheduleTimer = <func> @Ace3..AceTimer-3.0.lua:276
GetRatingBonus = <func> @..BonusScanner.lua:294
ScanUnitInventory = <func> @..BonusScanner.lua:1087
GetBonus = <func> @..BonusScanner.lua:316
active = true
ProcessSpecialBonus = <func> @..BonusScanner.lua:386
clearCache = <func> @..BonusScanner.lua:272
Cmd = <func> @..BonusScanner.lua:1115
CheckPassive = <func> @..BonusScanner.lua:935
CheckOther = <func> @..BonusScanner.lua:1068
CheckGeneric = <func> @..BonusScanner.lua:968
GetRatingMultiplier = <func> @..BonusScanner.lua:278
ScanItem = <func> @..BonusScanner.lua:775
AddValue = <func> @..BonusScanner.lua:829
PLAYER_LEAVING_WORLD = <func> @..BonusScanner.lua:568
ScanTooltip = <func> @..BonusScanner.lua:799
Debug = <func> @..BonusScanner.lua:622
ScanEquipment = <func> @..BonusScanner.lua:635
Update = <func> @..BonusScanner.lua:629
GetEmptySockets = <func> @..BonusScanner.lua:357
UNIT_INVENTORY_CHANGED = <func> @..BonusScanner.lua:556
GemsYellow = 0
GemsPrismatic = 0
slots = <table> {}
GetSlotBonuses = <func> @..BonusScanner.lua:323
ProcessTooltip = <func> @..BonusScanner.lua:435
GemsBlue = 0
temp = <table> {}
bonuses_details = <table> {}
ShowDebug = false
}
updatedelay = 2
(for generator) = <func> =[C]:-1
(for state) = <table> {
1 = "Head"
2 = "Neck"
3 = "Shoulder"
4 = "Shirt"
5 = "Chest"
6 = "Waist"
7 = "Legs"
8 = "Feet"
9 = "Wrist"
10 = "Hands"
11 = "Finger0"
12 = "Finger1"
13 = "Trinket0"
14 = "Trinket1"
15 = "Back"
16 = "MainHand"
17 = "SecondaryHand"
18 = "Ranged"
19 = "Tabard"
}
(for control) = 18
i = 18
slotname = "Ranged"