원본은 cat_fish 니뮤의 번역본
http://m.dcinside.com/view.php?id=worldoftanks&no=2122144&page=1&recommend=1

용어는 알아서 거르셈
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We’re here to give you the rundown on Update 0.5.1! Along with some new features, this update brings new maps, a new game mode,
commonly-requested improvements and a new tutorial for beginning players!
051 업데이트가 요기잉네!
새로운것들과 더불어, 이번 업뎃은 새맵, 새 게임모드, 요청된 개선점과 뉴비를 위한 새 튜토리얼이 들어있어!

Note: This update is still under development. The information here is not final at publication time.
Some changes or features may be absent or implemented differently at final release. Full changes will be revealed with the final release update notes.
놑 : 개발과정에 있는 업뎃이니 바뀔수 있읍니다

Maps
맵쓰
In addition to three new maps, some familiar maps will be receiving improvements in Update 0.5.1.
새 3맵 외에도, 몇몇 맵에서 변경점이 있읍니다

Fiery Land will be available to tiers VII–X and takes inspiration from islands off the coast of South America.
빠이어리 랜드. 7-0티어. 남아메리카 해안 섬들을 본땀.

Trap, available to tiers VIII–X, is set in the Pacific and features a large atoll surrounded by numerous islands.
츄랩. 8-0티어. 태평양 많은 섬들로 둘러쌓인 산호섬.

Northern Lights is a variation of the "North" map, but it’s been rew0rked with new improvements and is now set under a starry sky,
making it W0rld of Warships’ first night map!
노-르던 라이츠. 노-쓰맵의 바리에이션. 약간의 개선점과 함께 워십의 첫 야간맵읍니다!

Island of Ice, Tw0 Brothers and Hotspot have been tweaked based on player feedback, such as Hotspot's criss-cross spawn pattern being removed. Big Race has been made more spacious by rearranging islands on the map, player spawn has been improved on Strait, and Solomon Islands has been restricted to tiers III-VI only.
얼음맵, 쌍둥이섬, 핫스팟이 피드백에 의해 변경.
핫스팟 대각선 스폰 삭제. 빅레이스 섬 재배치로 여유있게. 스트레잍 스폰지점 개선. 솔로몬제도 3-6티어로 변경


Zone Capture Mode
존-캡쳐 모드
Similar to Encounter Battle, Zone Capture will have tw0 teams battling over a single large base in the middle of the map. Players will be unable to capture the base for the first tw0 minutes of the battle, but after that, capture time is extremely fast—only one minute! The number of ships present within the zone or damage doesn't affect capture time, though the opposing team can reduce the amount of capture points by moving their own ships into the zone. This means you can expect the fighting to be up close and intense! Look for Zone Capture on the Ocean, Big Race, Trap and Islands of Ice maps.
조우전과 비슷하게, 존 캡쳐 모드는 중앙의 캡존을 두고 싸우게 됨.
첫 2분간은 캡이 불가. 대신 그 이후, 캡속도가 무지 빠름. 1분이면 캡.
캡존 내에 함선수나 데미지는 캡에 영향을 주지 않음. 단 직접 몸으로 들어가서 저지는 가능.
오션, 빅레이스, 츄랩, 얼음맵에 적용

Other Changes
기타변경사항

Balance Improvements
바랑스

Look for increased armor thickness on U.S. cruisers Baltimore and Des Moines . Meanwhile, U.S. destroyers Benson and Fletcher receive improved artillery. All U.S. destroyers will receive a range boost to their torpedoes. The Japanese Premium cruiser Atago will receive both improved maneuverability and the "Repair Party" consumable.
볼티, 모이네스의 장갑 상향
벤슨, 후렛챠의 주포 상향
모든 미구축 어뢰사거리 상향
아타고 기동 상향 및 힐스킬 추가

U.S. dive bombers will be more stable while taking anti-aircraft fire, with a decreased bomb spread, while their Japanese counterparts will have increased precision for manual release. Japanese torpedo bombers will now inflict less damage at lower tiers, but their torpedo spread has been rew0rked: torpedoes now converge rather than separate. This will result in a narrower target area that will reward skillful aircraft carrier captains.
미 급폭기가 대공스킬을 맞는중의 조준원이 덜 커짐.
일 급폭기의 수동 폭격 정확도가 높아짐
저티어 일홍어의 뇌격뎀이 약해짐. 대신 역삼각형 스프래드로 바뀜(진행할수록 모임)

Map Edge
벽박이

Player feedback has suggested that our earlier tweaks to ship performance at the edge of the map weren’t enough, as players will still able to take advantage of the difficulty of accurately targeting ships due to erratic movement. To remedy this, ships that contact the edge of the map will now be punished with a 75% decrease in engine power. This should make ships at the edge of the map an easier target and encourage players to move away from the map’s boundaries.
이전 조치가 불충분하다는 피드백을 받음. 여전히 벽을 박으면 이점이 있다.
조치로, 배가 벽에 박으면, 엔진출력이 75% 감소. 이정도면 타겟을 맞출만 하겠지

Division Positioning
전머 포지셔닝

For those who often play with friends, we’re pleased to announce that our updated system for team positioning will now take Divisions into account. This means that players from the same Division will be spawned as close to each other as possible, and you’ll no longer have to spend the first few minutes of battle maneuvering to meet up with your friends!
칭구랑 같이 노는 사람들을 위해, 팀포지셔닝이 추가됨. 가능한한 옆에서 스폰됩니다.

Domination Mode Improvements
도미모드 개선

We’ve changed the system for distributing team points for destroying ships in Domination, and they should now more precisely reflect the contribution of all ship types in the game. As of Update 0.5.1, the point breakdown looks like this:
도미모드에서의 함종당 포인트가 변경됩니다.

Type Fine for Destruction Reward for Destruction

Destroyer 45 (60) 30 (40)

Cruiser 50 (60) 35 (40)

Battleship 60 (60) 40 (40)

Aircraft Carrier 65 (90) 45 (60)

Previous values listed in parentheses.
괄호안은 이전 포인트

Ranked Battles
랭겜

When we introduced Ranked Battles we knew that it w0uld be a w0rk in progress and w0uld have to make adjustments based on both player feedback and analysis of gameplay stats. To that end, most of these changes are aimed at making the next season more exciting and entertaining!
랭겜을 처음 내놨을때, 피드백과 스텟에 따라서 많은 개선이 필요할것이란걸 알고있었다.
이 변경점들은 더 흥미있고 재밌는 다음시즌을 목표로 합니다!

Ocean, Strait and Fiery Land maps will be added to Ranked Battles, and we’ve reduced capture zones on all maps from three to tw0 to provide a more intense experience and support aggressive play. Points required for victory will be raised from 800 to 1,000, although fines and rewards for ship destruction will remain unchanged. Base capture points of a team will be increased as well, to 300.
오션, 스트레잍, 빠이어리란드가 랭겜에 추가. 모든맵의 캡존을 3에서 2개로 변경.
승리에 필요한 포인트가 800에서 1000점으로 상승. 격침 포인트는 형행 유지. 캡포인트 300으로 증가.

Update 0.5.1 will also introduce a new type of exterior customization: flags! These differ from signal flags in that they’re purely cosmetic; there’s no change to your ship's performance from equipping them. Flags will come in tw0 categories: temporary and permanent. Temporary flags are applied during a season and reflect a player’s rank, while permanent flags will be used to reward players for certain achievements.
051에선 새 외장 커스텀을 소개합니다. 플래그!
신호깃과는 다른 순-수 꾸미기입니다. 성능변화 없읍니다.
플래그는 기간/영구 두 종류가 있읍니다.
기간제 플래그는 시즌간 플래이어의 랭크를, 영구 플래그는 뭔가 달성에 대한 보상이 될것.

You can expect ranks to undergo some changes next season, after we’ve analyzed the results of this current “test” season. Potential changes may come in the form of range, conditions for awards, revocability and number of stars awarded. Furthermore, team rank balance will be improved and we’ll be taking measures to better balance the matchmaking in regards to evenly distributing ship types and ranks.
이번 테스트시즌을 하며, 당신은 랭겜에 어떤 변화가 있을거라 예상할수 있읍니다.
잠재적 변경점으로는 보상, 별의 갯수등등.
게다가 팀 랭겜역시 개선될것이고, MM역시 조치할것.


Sounds
산도

Engine sounds and audio effects have been improved in Update 0.5.1. Sounds have been rew0rked for increased performance for those players using the "Low" setting for sound quality, while audio effects have been optimized across the board and several new compositions added to the music rotation.
개선됬읍니다.로우셋팅에서의 사운드 개선 및 새 뮤-직 추가.

In Domination mode you’ll also notice some improvements in regards to how information is conveyed to you, including notifications for the following events:
도미모드에서, 안내음이 개선됨.

The enemy team has twice as many ships as your team
적팀 댓수가 우리팀의 두배
Your team has twice as many points as the enemy team
아군 포인트가 적보다 두배 많음
Either team only needs to destroy tw0 ships to win
어느팀이나 두대만 더잡으면 승부가 나는 경우
Battle ending in 5 minutes
겜시간 5분남을때


New Players
뉴우비

An introductory tutorial mission will now be offered to players just starting off, while the tech tree has been moved to Level 2 to avoid overloading new players with information and options. Furthermore, researchable modules on tier I ships are now limited to just the Hull and Main Battery. In the future we’re planning on adding a more thorough tutorial to help new players develop basic skills and understand the game.
넘쳐나는 정보로부터 뉴우비의 두뇌를 보호하기위해. 테크트리는 2랩으로 옮겨지고, 튜토리얼이 추가됨.
1티에서의 모듈 업글이 선체와 주포로 제한됨. 이후로도 기본기를 위한 튜토가 계획되고있읍니다.

Economics
이코노믹스

This primarily concerns Domination mode, but we’ll be introducing a reward for players that capture zones on the map. Now, not only will capturing an area benefit your team but it will also benefit you, as well. This is something that’s been suggested numerous times by players, particularly those that prefer destroyers.
드디어 도미네이션 캡하는데 보상이 생김.

Missions
미션

For the first time since Update 0.2.2, we’ll be improving missions and increasing their value to players. You’ll be able to find a new menu in the Port containing four types of activities: events, challenges, missions and daily missions.
항구 메뉴에서 '이벤트, 첼린지, 미션, 일퀘' 가 있는 새 메뉴가 생김.

Events will allow players to view ongoing events, including the relevant games bonuses or discounts.
이벤트는 진행중인 이벤트가 표시

Challenges will only be active for a short time, but they can be repeated.
첼린지는 짧은시간동안 활성화되지만, 반복가능

Missions can only be completed once, and may be offered in multiple stages. Rewards can be offered for accomplishing the whole mission or just its individual stages.
미션은 일회용. 몇단계로 구분될것. 각단계 혹은 마지막단계 성취시에 보상이 있을것

Daily Missions should be familiar to players, as they’ve already existed in W0rld of Warships for quite some time. We’ll be allowing players to replace one of their daily missions once a day with a new random one.
일퀘는 지금 있는것. 하루에 한개씩 교체할수 있습니다

Interface
인뗴르페이스

With Update 0.5.1, the Port screen will be sporting improvements to the ship carousel. It now allows you to filter playable ships by tier, type, nation, Premium or Elite status, and their ability to take place in various events or Ranked Battles. Furthermore, the carousel can now be condensed, allowing tw0 ships to occupy the space of one, maximizing the screen real estate and decreasing the amount of scrolling required for players with large fleets.
항구 개선. 배들 필터링이 생깁니다. 2중차고 가능합니다.