Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
All Quests that can lose stacks will never cause the player to fall below milestone thresholds.
Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y!
The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this.
Structures now prioritize Summoned Units when there are no remaining minions.
Summoned Units no longer take half damage from Structures.
XP Globe pickup sound is now also played when killing a minion that instantly yields XP.
Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes.
Demon Warriors no longer have a duration, but lose 26 Health every second.
Demon Warriors no longer have Immolation.
Now has 2 charges.
Talents
Level 1
Globe of Annihilation
Now deals 50% damage to non-Heroes.
Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes.
Wrath
REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero.
Level 7
Art of Chaos
Extra Annihilation amount reduced from 4 to 2.
Bombardment
Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds.
Master of Destruction
Amount of Annihilation granted reduced from 2 to 1.
Level 13
Hell Rift
Damage bonus reduced from 75% to 35%.
Level 20
Inescapable Annihilation
NEW: Globe of Annihilation has unlimited range.
Pride
Moved to baseline. Now requires 450 stacks.
Deathwing
Base
Attack Damage decreased from 155 to 110.
Form Switch [1]
Active ability removed. Deathwing now switches forms solely from landing.
Cataclysm [E]
NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM".
Onslaught [E]
Bonus damage increased from 72 to 120.
Damage increased from 38 to 60.
Earth Shatter [E]
Cast time reduced from 1 second to .75 seconds.
Energy cost increased from 25 to 30.
Molten Flame [Q]
Base Damage per Second reduced from 21 to 19.
Incinerate [W]
Cooldown increased from 4 seconds to 6 seconds.
Energy cost increased from 20 to 30.
Slow increased from 12% to 16%.
Lava Burst [W]
Cast time reduced from 1 second to .75 seconds.
Cooldown increased from 6 seconds to 9 seconds.
Energy cost increased from 15 to 25.
Explosion Damage increased from 30 to 35.
Explosion Damage over Time increased from 6 to 7.
Slow increased from 35% to 45%.
Dragonflight [Z]
Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds.
Cooldown reduced from 45 seconds to 15 seconds.
Talents
Level 1
Dragon Soul
Healing increased from 75%, 150% to 100%, 200%.
Level 4
Heat Wave
Damage over Time increased from 6 to 9.
Damage over Time stacks reduced from 4 to 3.
Initial damage bonus increased from 125% to 150%.
Level 7
Firestorm
Damage increased from 70 to 77.
No longer reduces cooldown of Dragonflight.
Level 13
Fire and Fury
Damage bonus increased from 30% to 40%.
Falstad
Base
Lightning Rod [W]
Range reduced by .5.
Time between strikes increased from .8 seconds to .9 seconds.
Jaina
Base
Frostbite [Trait]
NEW QUEST: Deal Ability Damage to Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis.
Talents
Level 7
Ice Lance
Cooldown reduction increased from 1.5 seconds to 2 seconds.
Level 16
Numbing Blast
Stun duration reduced from 1 second to .75 seconds.
Level 20
Wintermute
Water Elemental cast range and damage bonus decreased from 50% to 40%.
Kael'thas
Talents
Level 1
Convection
Increased reward damage and health from 150/50 to 200/100.
Muradin
Base
Storm Bolt [Q]
Perfect Storm Quest removed.
NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets.
Talents
Level 1
Dwarf Block
Block charges reduced from 4 to 3.
Give 'em the Axe!
Moved Talent from Level 7 to Level 1.
Level 4
Sledgehammer
No longer increases Storm Bolt's cooldown reduction.
Now increases Storm Bolt damage to non-Heroes by 500%.
Level 7
Perfect Storm
NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown.
Level 16
Dwarf Launch
Range bonus reduced from 40% to 30%.
Murky
Base
Murky now gains a 35% Shield for 10 seconds upon reviving.
Spawn Egg [D]
Egg now regenerates quickly instead of having a Shield.
Slime [Q]
Now applies its debuff to enemy Structures.
Now deals 50% damage to Structures.
Pufferfish [W]
Damage reduced by 20%.
Detonation time reduced from 3 seconds to 2.75 seconds.
NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size.
Talents
Level 1
Egg Hunt
Talent removed.
Shell Game
NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes off cooldown if either egg dies.
Level 10
March of the Murlocs
Damage increased by 4%.
Level 13
Egg Shell
REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies.
Fish Tank
Healing reduced from 25% to 20%.
Level 16
Wrath of Cod
Damage over Time reduced from 5 seconds to 4 seconds.
Level 20
Big Tuna Kahuna
Talent removed.
Faster Fish
NEW: Pufferfish detonates 80% faster.
Making Inky
Cooldown reduction reduced from 2 seconds to 1.5 seconds.
Never-Ending Murlocs
No longer deals reduced damage to Structures.
Sylvanas
Talents
Level 4
Mercenary Queen
Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs.
Thrall
Base
Basic Attack damage decreased from 173 to 167.
Talents
Level 1
Crash Lightning
Mythic Reward Damage bonus increased from 270 to 325.
Echo of the Elements
Mythic Reward now also allows Chain Lightning to bounce back to the same target.
Tyrande
Base
Mana reduced from 500 to 450.
Lunar Flare [E]
NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare.
Now restores 25 mana per enemy hit.
Talents
Level 1
Moonlit Arrows
Cooldown reduction reduced from .75 seconds to .5 seconds.
Moved Talent from Level 7 to Level 1.
Trueshot Aura
No longer passively increases Tyrande's Attack Damage.
Now also applies to Tyrande upon activation.
Level 7
Elune's Gift
NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare.