Hunter
Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3. 
조준사격데미지가 무기데미지의 150% -> 200% 기본케스팅이 3초->2.4초

Arcane Shot damage has been increased by 15%.
신비한사격 전체적데미지 15%증가

Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
야생,매,여우상은 이제 탈것탄상태에서도 바뀜 
*치타,치무상은 여전시 사용하면 떨어질듯합니다

Hunters can now use Auto Shot while moving.
사냥꾼은 이제 움직이면서 자동사격이 나감

Casting Trap Launcher, Distracting Shot, and Scare Beast now cancel Auto Shot when cast. This is to make it easier to crowd control creatures with Auto Shot while moving enabled.
덫던지기 견제사격 야수겁주기 을 사용하면 자동사격 취소됨, 컨트롤 더 쉽게해주려고

Concussive Shot duration has been increased to 6 seconds, up from 4.
충격포 유지는 4초 -> 6초  
*지금 문양을 아에 기본으로 준듯

Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
공격저지는 이제 근접무막 100%가 아닌 근접회피 100%로 바뀜 이는 무기막기로 막을수 없던 다른기술에서의 생존을 위함임, 게다가 이젠 무장해제중에서도 공격저지 나감 
*쌍수들지 말고 양손장비 쓰라는뜻인듯하고... 무막으로 발동되는 생존트리의 역습 찍을필요도 없을듯합니다

Dust Cloud’s cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).

Freezing Trap now has a PvP duration of 8 seconds.

Kill Command's damage has been increased by 20%.
살상명령 데미지가 20%만큼 증가

Kill Shot's attack power scaling has been increased by 50%.
마무리사격의 전투력계수 50%만큼 증가

Master's Call now has a 35-second cooldown, down from 1 minute, and its range has been increased to 40 yards, up from 25. In addition, the visual effect is more obvious.
주인의 부름이 1분쿨 -> 35초쿨로 바뀜, 사정거리 25야드 -> 40야드로 바뀜 게다가 이펙트가 더 확실해짐

Wing Clip now has a PvP duration of 8 seconds.



Talent Specializations
Beast Mastery 야수

Animal Handler now provides a passive 25% bonus to attack power, up from 15%.
야수조련사의 데미지 보너스가 15% -> 25%로 증가함

Marksmanship 사격

Chimera Shot's overall damage has been increased by roughly 50%.
키메라사격의  전체적인 데미지가 50%만큼 증가

Wild Quiver (Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
야생의 화살통 :  특화력당 발동이 17%만큼 증가

Survival 생존
Black Arrow damage has been reduced by 15%.
검은화살 전체데미지 15%감소

Explosive Shot damage has been reduced by 15%.
폭발사격 데미지 15%감소

Hunter vs. Wild has been increased to 5/10/15% Stamina, up from 4/8/12%.
사냥꾼과 야생으로 증가하는 체력이 4/8/12%에서 5 / 10 / 15%로 상승

Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%.
야생에서(패시브) 라는 특성으로 얻는 민첩이 15% -> 10%로 감소


Pets
Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.

Shale Spiders now correctly have a special ability (Web Wrap).

Bad Manner (monkey) now properly breaks from damage.



Glyphs문양
Glyph of Concussive Shot redesigned. It now limits the maximum run speed of the target while Concussive Shot is active.
충격포 문양이 재설계됨, 이제 대상이 100% 초과하는 이동속도를 제한함


Hunter Bug Fixes사냥꾼 본체의 버그픽스
Aimed Shot no longer ignores the Fire! buff when cast by macro.
매크로로 사용하는 조준사격이 이제 Fire! 버프를 방해하지 않는다
*아마 매크로로 조준사격사용할때 공짜조준사격 떠도 조준사격을 시전하던 버그 수정인듯함

Camouflage is now breaking when the hunter's traps deal damage to a target.
위장술상태에서 사냥꾼의 덫이 대상에게 데미지를주면 위장술이 풀림
*의도된 사항이 아니였나.... ㅠㅠ

Chimera Shot's particle effect animations should now display correctly.

Cobra Shot now properly increases the duration of the Serpent Spread Serpent Sting.

The Focus Fire spell effect is now cooler than your best collection of green rectangles.

Wild Quiver's effect per point of mastery value should now be consistent.

Before shooting, male undead hunters will no longer look away from their targets.
쏘기전 언데드 남케가 대상을 보지 않던게 수정됨



Pet Fixes팻버그 픽스

Pet families added in Cataclysm should not be missing talents.

Pets should fight all underwater creatures, even if the hunter is out of melee range.

Ancient Hysteria should not able to affect low-level characters.

Ancient Hysteria now correctly affects pets.

Embrace of the Shale Spider now provides resistances so that those resistances are not lost if this buff overwrites Blessing of Forgotten Kings.

Ferocity-category pets in the dog and fox families now have access to the pet talent Charge.
야성팻인 개와 여우는 이제 돌격 특성을 찍을수 있음

Mobility can correctly be learned by land-based hunter pets.
지상 교활펫의 급강하 버그 수정

Ravage no longer counts toward stun diminishing returns.
칼날발톱의 능력이 점감효과를 갖지 않음

Undead hunters now start with Revive Pet on the action bar.

The pet Spellbook entry for Serpent Swiftness now shows its rank.
*Serpent Swiftness 이게 뭔가요...;;

Shale Spiders are no longer missing a special ability.

The Shell Shield (Terrorpene) visual has been enlarged and should now be seen when cast.


The tooltip for the armor value in the Character pane should now be showing the correct amount of armor granted to pets