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Message: InterfaceAddOnsasNamePlatesasNamePlates.lua:1652: Usage: UnitShouldDisplayName("unit")
Time: Thu Aug 15 01:33:32 2019
Count: 1
Stack: InterfaceAddOnsasNamePlatesasNamePlates.lua:1652: Usage: UnitShouldDisplayName("unit")
[C]: in function `UnitShouldDisplayName'
InterfaceAddOnsasNamePlatesasNamePlates.lua:1652: in function <InterfaceAddOnsasNamePlatesasNamePlates.lua:1648>
InterfaceAddOnsasNamePlatesasNamePlates.lua:1700: in function <InterfaceAddOnsasNamePlatesasNamePlates.lua:1693>
InterfaceAddOnsasNamePlatesasNamePlates.lua:2407: in function <InterfaceAddOnsasNamePlatesasNamePlates.lua:2370>
InterfaceAddOnsasNamePlatesasNamePlates.lua:2673: in function <InterfaceAddOnsasNamePlatesasNamePlates.lua:2665>

Locals: (*temporary) = nil

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Message: ...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:443: Action[FrameMeasurement] failed because[Can't measure restricted regions]: attempted from: <unnamed>:GetLeft().
Time: Thu Aug 15 01:33:32 2019
Count: 1
Stack: ...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:443: Action[FrameMeasurement] failed because[Can't measure restricted regions]: attempted from: <unnamed>:GetLeft().
[C]: in function `GetLeft'
...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:443: in function `GetPreferredInsets'
...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:138: in function `UpdateInsetsForType'
...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:122: in function `ApplyFrameOptions'
...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:93: in function `OnNamePlateAdded'
...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:51: in function <...eAddOnsBlizzard_NamePlatesBlizzard_NamePlates.lua:42>

Locals: (*temporary) = <unnamed> {
 otherHealPrediction = <unnamed> {
 }
 overAbsorbGlow = <unnamed> {
 }
 myHealAbsorbLeftShadow = <unnamed> {
 }
 border = <unnamed> {
 }
 barTexture = <unnamed> {
 }
 totalAbsorb = <unnamed> {
 }
 myHealAbsorb = <unnamed> {
 }
 myHealPrediction = <unnamed> {
 }
 myHealAbsorbRightShadow = <unnamed> {
 }
 0 = <userdata>
 background = <unnamed> {
 }
 overHealAbsorbGlow = <unnamed> {
 }
 totalAbsorbOverlay = <unnamed> {
 }
}