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2016-03-17 01:06
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데하카 공개된 스킬셋 요약http://www.rgj.com/story/life/2016/03/16/technobubble-dehaka-abilities-tips-concept-art-heroes-of-the-storm/81848454/ 링크에서 스킬만 요약하여 번역하였습니다. Mount Dehaka’s kit starts with an interesting mechanic that eschews the traditional mount for Brushstalker [Z]. When pressing Z, Dehaka can burrow to any bush or vent on the battlefield. I repeat, ANY bush or vent on the battlefield. Talk about every face checker’s nightmare. One downside is that the move has a 40-second cooldown, which is pretty much necessary to prevent the move from being abused. Like John Turturro in Mr. Deeds, he’s a-very, very sneaky. This move obviously has good use for movement and escape but can also be used aggressively by moving into the enemy backline during team fights, allowing you to either exert additional pressure or cut off escaping foes. 탈 것 데하카는 전통적인 탈 것에서 탈피한 "Brushstalker"라는 흥미로운 메카닉으로 시작 Z를 누르면 데하카는 어떠한 부쉬 또는 전장으로 버로우 가능 (부쉬는 시야가 없더라도 이동, 전장은 시야 있는 경우 부쉬가 아니더라도 가능하다는 뜻으로 쓰였는지 확실치가 않네요.) 40초의 쿨다운 Trait Dehaka’s trait is called Essence Collection [D], allowing him to collect “Essence” from fallen foes. Essentially — pun oh-so totally intended — one hero takedown nets Dehaka 10 essence while minion kills near him grant two essence. Dehaka can collect up to a maximum of 50 essence. So what does this essence do? Well, by pressing D, Dehaka can restore health for each stack consumed over the next five seconds. In addition, the essence can be used during Drag or Burrow, both of which are detailed below. 패시브 쓰러진 적으로 부터 "정수" 수집 영웅이 쓰러질때마다 10의 정수 획득하며 미니언의 경우 2의 정수 획득 정수는 50까지 획득 가능 D 누를경우 정수를 소비하여 체력 회복 끌기(Q)나 잠복(E) 중에도 사용 가능 Basic abilities Drag [Q]: Drag lets Dehaka stick out his tongue like a little kid. Instead of getting admonished by mommy, however, the ability allows Dehaka to not only deal light damage to the first enemy hit by his tongue but also drag said hapless foe with him for 1.75 seconds. Blizzard says effective use of Drag is what separates good Dehaka players from the wannabes. It’s especially effective against squishy characters, allowing you to drag them into your team’s warm, killing embrace. I wonder what a Dehaka-Stiches combination would look like, hm? 끌기 (Q) 데하카가 혀를 내밀어 약간의 데미지와 적을 끌어와 1.75초 동안 묶음 타겟팅인지 여부는 적혀 있지 않음 Q 중에 D 사용 가능하다는 말로 보면 채널링 Dark Swarm [W]: This ability allows Dehaka to move through units while dealing damage around him for three seconds. For added effect, the ability also can be cast during Drag and Burrow. Oh yeah, it also deals double damage against enemy heroes. 다크 스웜 (W) 주위에 데미지를 주며 이 때 데하카는 유닛을 뚫고 지나갈 수 있음 영웅에게는 2배 데미지 Burrow [E]: So what’s this burrow we keep hearing about? As its name implies, Burrow lets Dehaka dig into the ground. What’s more, the move also puts him in Stasis for two seconds, gaining Invulnerability during this time. Remember, this can also be used together with the damaging Dark Swarm and the health-recovering portion of Essence Collection for additional options in a pinch. Blizzard describes this move as Dehaka’s trump card. In addition to buying you time to survive, it also can be used to bait foes eager for a kill to overextend until your team arrives. 잠복 (E) 땅으로 잠복하며 이를 통해 2초간 무적상태 잠복 중 다크스웜(W) 사용 가능하며 정수 수집(D) 또한 사용 가능한 무적기 Heroic abilities 궁극기 Isolation [R]: The preferred heroic for folks who live under a bridge. This move launches a a biomass attack that damages, silences and also slows the first enemy hero it hits by 30 percent for 3 seconds. Three seconds is a long time in a team fight. In addition, the targeted foe also loses sight of allied heroes and suffers from greatly reduced vision for six seconds. Ouch. This is the heroic to pick if you’re having no problems surviving and want to push the offensive. 고립(R1) 생물학적 공격으로 데미지 및 침묵을 줌 첫 타격을 받는 적 영웅은 3초간 30% 슬로우 타겟이 된 적은 같은편 영웅과 시야 공유가 되지 않으며 6초간 상당히 감소된 시야를 가지게됨 Adaptation [R]: Are those mean, terrible enemies ganging up on you and focusing your zerg carcass to oblivion all game long? Then this just might be what the Witch Doctor ordered. Adaptation triggers after a five-second delay, letting you recover 60 percent of the damage you received during that time. That could keep you alive long enough during an engagement to survive or turn around a team fight, provided you time it right, of course. 진화(R2) 사용 시 5초 후에 5초 간 받은 데미지에 60%를 회복
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