1x Ace2AceComm-2.0AceComm-2.0-91102.lua:443: attempt to index local 'chan' (a number value)
Ace2AceComm-2.0AceComm-2.0-91102.lua:443: in function <Ace2AceComm-2.0AceComm-2.0.lua:442>
Ace2AceComm-2.0AceComm-2.0-91102.lua:465: in function <Ace2AceComm-2.0AceComm-2.0.lua:462>
Ace2AceComm-2.0AceComm-2.0-91102.lua:474: in function <Ace2AceComm-2.0AceComm-2.0.lua:470>
Ace2AceComm-2.0AceComm-2.0-91102.lua:2023: in function <Ace2AceComm-2.0AceComm-2.0.lua:2021>
(tail call): ?
[string "*:OnClick"]:2: in function <[string "*:OnClick"]:1>

Locals:
chan = 2
(*temporary) = nil
(*temporary) = 2
(*temporary) = nil
(*temporary) = "attempt to index local 'chan' (a number value)"
shutdown = true
AceEvent = <table> {
 IsEventRegistered = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:590
 postInit = false
 CancelScheduledEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:464
 argCheck = <function> defined @Ace2AceLibraryAceLibrary.lua:129
 FAKE_NIL = <userdata>
 CancelAllScheduledEvents = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:574
 ALL_EVENTS = <userdata>
 registry = <table> {
 }
 TriggerEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:233
 IsEventScheduled = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:482
 IsBucketEventRegistered = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:711
 PLAYER_REGEN_DISABLED = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:771
 RATE = <userdata>
 ScheduleLeaveCombatAction = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:802
 CancelAllCombatSchedules = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:753
 UnregisterAllBucketEvents = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:740
 RegisterBucketEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:607
 playerLogin = true
 UID_NUM = 773
 super = <table> {
 }
 UnregisterAllEvents = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:528
 PLAYER_REGEN_ENABLED = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:777
 ScheduleEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:440
 OnEmbedDisable = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:861
 pcall = <function> defined @Ace2AceLibraryAceLibrary.lua:167
 throttleRegistry = <table> {
 }
 GetLibraryVersion = <function> defined @Ace2AceLibraryAceLibrary.lua:585
 export = <table> {
 }
 onceRegistry = <table> {
 }
 ScheduleRepeatingEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:452
 RegisterEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:98
 embedList = <table> {
 }
 combatSchedules = <table> {
 }
 delayRegistry = <table> {
 }
 frame = AceEvent20Frame {
 }
 uid = "0000019B7D44B880"
 buckets = <table> {
 }
 IsFullyInitialized = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:871
 error = <function> defined @Ace2AceLibraryAceLibrary.lua:75
 UnregisterBucketEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:716
 UnregisterEvent = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:493
 RegisterAllEvents = <function> defined @Ace2AceEvent-2.0AceEvent-2.0.lua:200
}
AceComm_registry = <table> {
}
next = <function> defined =[C]:-1
GetCurrentZoneChannel = <function> defined @Ace2AceComm-2.0AceComm-2.0.lua:429'







현재 이런식으로 오류가 나서 esc를 누르고 접속종료를 하면 오류소리만 나고 안되네요 ㅠㅠ

애드온 목록에서 libss:ace2 이걸 꺼버리면 되긴하는데 그냥 그렇게 쓰면 되려나요?