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2016-02-28 19:49
조회: 1,023
추천: 27
응답하라 라이엇..This. The initial launch of new Champ Select and Dynamic Queues was pretty shaky, and the team's been working around the clock to maintain stability and improve the experience. You can see a list of the upcoming improvements to the system here: http://boards.na.leagueoflegends.com/en/c/riot-official/zJ4kqlHZ-the-future-of-new-champ-select It's taken just over a week to launch the new Champ Select to multiple regions around the world, and we still have a few servers to go. Once every server has the new Champ Select and Dynamic Queues, we need to go through a few cycles of peak times, see how the system performs on weekends, and do some pretty heavy monitoring to ensure that the new platform and system can withstand spikes in players like for the upcoming Lunar New Year or Easter weekend. During this period we'll be continuing to tweak matchmaking (especially for high skill players), monitor queue dodging/lock in fail rates, and implement a bunch of the features that players have been asking such as hiding pick intent from the opposing team, adding skin purchasing back to Champ Select and doing a timing pass on Champ Select so the entire experience is a bit quicker. There's also some development work left to finish Solo Queue, and we potentially may have to do additional stress testing and optimize hardware again to ensure a smooth launch. When we made the original announcement of Solo Queue, we expected to finish it in the timeline of weeks to month or two, and we'll update everyone as we go. ( PC기준으로 쓰는것이기에 모바일분들은 눈이아플수있습니다 가독성이 좋지않을수있으니 이해해주세요 )
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