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2026-05-12 18:14
조회: 220
추천: 2
다인구도 티타임 일러 프롬포트 만들어왔어![]() ![]() 프롬포트 넣고 처음 돌린 그림 예시 2개정도 나는 대체로 잘 나오는거 같은데 한번 테스트해봐줘. 주의할 점 : 첫 번째로 넣는 캐릭터가 그림의 메인이 되니까 가장 중심축이 될 캐릭터를 먼저 넣어야 함 다인구도다 보니까 인원수가 추가될수록 한번에 원하는대로 나오지 않을 확률이 좀 있으니 실망하지 말것 인원수 늘어날수록 오류 없는 그림이 한번에 뽑힐 성공률이 낮아짐 안정화는 최대한 한편이라.. 취향에 맞는다면 한번 써보길 바람 여기서부터 복붙(빨간색부분 사이즈는 원하는 21:9를 원하는 경우 해상도에 맞게 수정) ------------------------------------------------------------------------------------------ size 1600x900 A premium high-end subculture game official illustration. A naturally observed tea-time moment shared between close friends inside the same elegant fantasy interior space. The scene should feel warm, relaxed, socially natural, emotionally believable, and visually immersive. NOT a staged fashion photoshoot. NOT a dramatic cinematic action scene. NOT a static promotional lineup. The image should resemble a beautifully illustrated anime key visual capturing a soft candid social moment. ━━━━━━━━━━━━━━━━━━ [CORE VISUAL DIRECTION] ━━━━━━━━━━━━━━━━━━ Prioritize: anime-first illustration rendering high-end Korean/Japanese subculture game illustration style soft painterly anime rendering clean silhouette readability stylized environmental depth illustration-driven facial rendering natural group interaction shared spatial immersion believable conversational atmosphere The image should feel like: a beautifully illustrated anime social scene, NOT photorealistic characters composited into a realistic environment. Prioritize strong 2D illustration readability over cinematic realism. Maintain: clean anime-style value grouping simplified material interpretation stylized color separation illustration-first facial rendering The image should read immediately as: a premium anime illustration, NOT a rendered cinematic frame. Avoid: photorealism UE5 realism PBR material rendering fashion photography appearance cinematic live-action lighting hyper realistic skin behavior ━━━━━━━━━━━━━━━━━━ [CHARACTER RENDERING] ━━━━━━━━━━━━━━━━━━ Characters should follow: stylized anime facial construction soft anime-style shading clean facial readability elegant eye rendering refined hair shape design controlled detail hierarchy Faces should remain: soft appealing slightly idealized illustration-driven Avoid: realistic facial anatomy heavy cheekbone definition photographic skin texture overly realistic nose rendering plastic-looking skin ━━━━━━━━━━━━━━━━━━ [SCENE COMPOSITION] ━━━━━━━━━━━━━━━━━━ All characters must feel naturally present inside the SAME shared environment. The viewer should clearly understand: where everyone sits, how the table connects spatially, and how the conversational flow moves naturally across the scene. Use: natural ensemble composition clean foreground / midground / background layering soft environmental framing clear spatial readability subtle gaze flow natural body-angle variation Avoid: symmetrical lineup posing everyone looking at the viewer stiff promotional posing mannequin-like posture cutout compositing feeling ━━━━━━━━━━━━━━━━━━ [PHYSICAL SPATIAL STABILITY] ━━━━━━━━━━━━━━━━━━ All characters must feel physically grounded within the SAME real space. Maintain: realistic chair height consistency proper table-to-body distance natural elbow placement correct seated weight distribution believable leg positioning under the table Hands, cups, plates, desserts, and table objects must interact naturally without overlap confusion. Avoid: floating body posture broken table perspective compressed character spacing object clipping unclear limb overlap disconnected seating logic ━━━━━━━━━━━━━━━━━━ [CHARACTER 1 — NATURAL FOCAL POINT] ━━━━━━━━━━━━━━━━━━ Character 1 should naturally become the emotional center of the illustration. Do NOT force hero framing or artificial spotlighting. Guide attention naturally through: the clearest facial readability soft facial lighting balance clean silhouette separation natural conversational flow surrounding gaze direction environmental framing harmony Use subtle visual flow design to guide attention toward Character 1 naturally. Allow: table object alignment arm direction flow dessert placement cup orientation environmental framing lines to gently converge toward Character 1. Avoid obvious spotlight composition or forced central symmetry. ━━━━━━━━━━━━━━━━━━ [CHARACTER ROLE STABILIZATION] ━━━━━━━━━━━━━━━━━━ Assign each character a naturally differentiated tea-time role to stabilize the group interaction and prevent pose duplication. Character 1: the emotional center of the table, naturally drawing attention through warmth, facial readability, and calm conversational presence. Character 2: graceful and elegant social energy, naturally interacting with tea, desserts, cups, or delicate hand gestures. Character 3: a calm protective presence, quietly observing or participating in conversation, with relaxed masculine posture instead of combat posing. Character 4: slightly playful and teasing social energy, adding conversational liveliness through expression, gaze direction, and relaxed body language. Each character must feel like: a real friend participating in the SAME shared tea-time moment. No character should break into: battle posing solo glamour posing fashion-model posture dramatic action framing All interaction energy should support: warmth, comfort, group chemistry, and believable social atmosphere. ━━━━━━━━━━━━━━━━━━ [NATURAL SOCIAL INTERACTION] ━━━━━━━━━━━━━━━━━━ Each character should feel captured during a different natural interaction moment. Examples: drinking tea holding dessert smiling during conversation looking toward another friend leaning slightly while listening casually gesturing adjusting posture naturally Allow subtle micro-movements and conversational gestures. Examples: slightly shifting posture fingers touching teacups soft mid-conversation expressions small head tilts natural shoulder relaxation casual eye movement variation Avoid frozen pose energy. The atmosphere should feel candid, comfortable, warm, and socially believable. ━━━━━━━━━━━━━━━━━━ [LIGHTING] ━━━━━━━━━━━━━━━━━━ Lighting should follow: soft overcast spring daylight bright ambient skylight diffusion gentle environmental bounce lighting soft atmospheric illumination calm elegant tonal balance Maintain: soft low-contrast anime rendering gentle tonal transitions stable exposure balance clean face readability Avoid: extreme HDR contrast aggressive rim lighting hard directional sunlight music-video lighting heavy bloom ━━━━━━━━━━━━━━━━━━ [ENVIRONMENT] ━━━━━━━━━━━━━━━━━━ Environment: luxury fantasy tea room elegant fantasy café soft cathedral-inspired lounge large bright windows refined marble and wood harmony stylized anime environmental rendering The environment should feel: warm elegant stylized spatially immersive Maintain controlled environmental detail density. Background elements should support: character readability social atmosphere spatial immersion WITHOUT overpowering the characters. Avoid: visually noisy architecture over-decorated interiors excessive prop density ━━━━━━━━━━━━━━━━━━ [WEAPON / EFFECT REMOVAL] ━━━━━━━━━━━━━━━━━━ Remove ALL: weapons combat effects magic aura battle particles floating weapon devices energy trails Replace them with: tea-time interaction casual gestures soft environmental atmosphere natural relaxed body language The characters should feel like: close friends peacefully relaxing together. ━━━━━━━━━━━━━━━━━━ [CHARACTER PRESERVATION] ━━━━━━━━━━━━━━━━━━ Preserve: original outfits original hairstyles original silhouettes original proportions original visual identity original color balance Keep every character immediately recognizable. ━━━━━━━━━━━━━━━━━━ [RENDERING CONTROL] ━━━━━━━━━━━━━━━━━━ Use: soft painterly anime rendering clean anime illustration finish controlled edge softness stable value organization subtle stylized depth atmosphere restrained bloom minimal lens effects Maintain clean and sophisticated line-weight definition without becoming a flat line drawing. Ensure sharp graphic clarity at the edges of hair and outfits to preserve the premium 2D illustration aesthetic. Avoid: over-sharpening hyper detailed realism photographic rendering behavior excessive texture density extreme contrast Allow subtle natural asymmetry in posture, gaze, and conversational flow. Avoid perfectly synchronized elegance or mannequin-like posing. Preserve candid social atmosphere and gentle facial individuality between characters. Maintain strong shared-space immersion around the SAME table under unified lighting and spatial structure. Add subtle casual tea-table realism and natural object interaction. Preserve soft painterly anime rendering with restrained bloom, stable exposure, controlled detail density, and clean spatial readability. Avoid photorealism, fashion photoshoot composition, over-sharpening, extreme HDR contrast, UE5 realism, and PBR material behavior. Add an elegant full-length fabric tablecloth draping naturally over the entire table. ------------------------------------------------------------------------------- ![]() ![]()
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