안녕하세요 정술 키우면서 

텔미웬 정술 (피뢰침)버전이 없는것같아 하나 만들고있는데

아래 그림처럼 스킬창은 

발동형버프 (상단) - 폭풍수호자, 피뢰침(현재타겟), 정기의 집중, 소용돌이의 힘, 강화지진(어깨전설), 세푸즈(내부쿨)

바형 (상단아래) - 화염 충격, 토템 특화 10초전 리필 하라고 알려줌

시전형스킬 (하단) - 정기작렬, 용암폭발, 대지 충격, 정기 작렬, 마그마토템, 폭풍수호자 

블러드, 불정은 좌측하단에 쿨타임을 표시하도록 하였습니다.

이렇게 구성하였는데 혹시 피뢰침 특성에서 좀 더 보완해야할 점이 있을 까요?




영상추가하였습니다.

텔미웬 소스입니다.
^1^T^SVersion^N83001 ^SNumGroups^N5 ^STextureName^SSteel ^SGroups^T ^N1^T ^SGUID^STMW:group:1Nr3ihTrnLlM ^SPoint^T ^Sy^F-4735480309615294 ^f-44^Sx ^F6688473506120163^f-64 ^t^SScale^N0.9 ^SEnabledSpecs^T ^N270^b ^N268^b ^t^SView^Sbar ^SColumns^N1 ^SName^S소용돌이 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F7970313618849805 ^f-45^SIcon ^b^t ^t^SIcons^T ^N1^T ^SType^Svalue ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SType^Svalue ^SPowerType^N12 ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SOnlyInCombat^B ^t^N2^T ^SPoint^T ^Sy^F7267999492866030 ^f-46^Sx ^F-5085663289829374^f-45 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^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SShowTimer^B ^SType^Sreactive ^SConditions^T ^N1^T ^SType^SMAELSTROM ^SOperator^S>= ^SLevel^N90 ^t^Sn^N1 ^t^SShowTimerText^B ^SName^S대지~`충격 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SMAELSTROM ^SOperator^S>= ^SLevel^N90 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^SAlpha^N0.9 ^t^N102^T ^SAlpha^N0.5 ^t^t^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^S용암~`폭발 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SDuration^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SOperator^S> ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SName^S정기~`작렬 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.49 ^t^N3^T ^t^N4^T ^t^t^t^N8^T 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^N1^T ^SType^SAnimations ^SDuration^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^t^t^SOnlyInCombat^B ^t^t^t^N83001^S~`~| ^Sprofile^SLSJ ^^