Summon Abyssal: (Class ability, Level 49, 30 yd range, 10 min cooldown) Summons a meteor from the Twisting Nether, causing 1 Fire damage and stunning all enemy targets in the area for 2 sec. An Abyssal rises from the crater, under the command of the caster for 1 min. The Abyssal deals strong area of effect damage, and will be drawn to attack targets near the impact point.
Summon Terrorguard: (Class ability, Level 58, 40 yd range, 10 min cooldown) Summons a Terrorguard to attack the target for 1 min.
Wild Imps: (Class ability, Level 32, 40 yd range, 1 min cooldown, Instant) Summons 5 Wild Imps; from the Twisting Nether to cast 10 Firebolts at the target. Passive: Every 20 sec. your next Shadow Bolt will summon a Wild Imp. This effect is disabled while on cooldown.
Soul Fire: (Class ability, Level 13, 40 yd range, 4 sec cast) Burn the enemy's soul, causing 1 Fire damage. Soul Fire always critically strikes. In addition, the damage is increased by your critical strike chance.
Sacrificial Pact: (Level 45 talent, 100 yd range, 1 min cd) Your demon sacrifices half its current health to shield its master for 300% of the sacrificed health. Lasts 10 sec. If you have no demon, your health is sacrificed instead.
Harvest Life: (Level 15 talent, 40 yd range, Channeled) Drains the life from all enemies within 15 yards of the target, causing X Shadow damage and restoring 3-6% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.
Hand of Gul'dan: (Demonology specialization, Level 62, 40 yd range, Instant) Summons a falling meteor dealing 100 Shadowflame after 2.5 sec to all enemies within 6 yards. Targets struck are afflicted with Gul'dan's Grasp. You gain 1 charge every 15 sec. Limit 3 charges.
Ray of Twilight: (Demonology specialization, Level 10, Metamorphosis form, Instant) Deals X Shadowflame damage to all enemies in a 40 yard line.
Breath of Gul'dan:(Demonology specialization, Level 79, Instant, 12 sec cd) Targets in a cone in front of the caster take X Shadow damage and an additional Y Fire damage over 6 sec.
Clone Magic: (10 Mana, 30 yd range, Instant, 15 sec cooldown, replaces Felhunter's Devour Magic) Steals 1 beneficial magic effect from an enemy. If an effect is devoured, the Observer will be healed for X amount and gain 60 Energy.
Optical Blast: (10 Mana, 40 yd range, Instant , 24 sec cooldown, replaces Felhunter's Spell Lock) Blasts the enemy with lasers, dealing X% weapon damage and silencing the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.