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이름표 상하정렬 정도 0.6
이름표 주대상 크기 정도 1.7로 사용중에 이런 오류가 떠서 문의 드립니다. 감사합니다. 

Message: Interface/AddOns/asNamePlates/asNamePlates.lua:244: attempt to perform arithmetic on local 'castbar_height' (a secret number value, while execution tainted by 'asNamePlates')
Time: Mon Aug 24 10:42:33 2026
Count: 1
Stack:
[Interface/AddOns/asNamePlates/asNamePlates.lua]:244: in function <Interface/AddOns/asNamePlates/asNamePlates.lua:195>
[Interface/AddOns/asNamePlates/asNamePlates.lua]:502: in function <Interface/AddOns/asNamePlates/asNamePlates.lua:499>

Locals:
unit="nameplate1"
nameplate_base=NamePlate1 <UnknownFile:0>{
 driverFrame=NamePlateDriverFrame <Blizzard_NamePlates.xml:4>
 UnitFrame=Button <Blizzard_NamePlateBase.lua:18>
 unitToken="nameplate1"
 unitFrameTemplate="NamePlateUnitFrameTemplate"
}
unitframe=Button <Blizzard_NamePlateBase.lua:18>{
 classificationIndicator=Texture <Blizzard_NamePlates.xml:202>
 displayAggroHighlight=false
 aggroHighlightTextures=<table>
 HealthBarsContainer=Frame <Blizzard_NamePlates.xml:103>
 maxDispelDebuffs=0
 displayAggroFlash=false
 forceShowUnitName=false
 isBehindCamera=false
 widgetsOnlyMode=false
 isSimplified=false
 SoftTargetFrame=Frame <Blizzard_NamePlates.xml:286>
 aggroHighlightShown=false
 healPredictionDirty=true
 myHealPrediction=Texture <Blizzard_NamePlates.xml:129>
 needsUpdate=true
 overHealAbsorbGlow=Texture <Blizzard_NamePlates.xml:162>
 unit="nameplate1"
 maxDebuffs=0
 disableMouse=true
 LoseAggroAnim=AnimationGroup <Blizzard_NamePlates.xml:369>
 isPlayer=false
 displayThreatHealthBarColor=true
 aggroHighlightBase=Texture <Blizzard_NamePlates.xml:335>
 newUnit=true
 hideRealmName=false
 colorNameWithClassColor=false
 maxBuffs=0
 totalAbsorbOverlay=Texture <Blizzard_NamePlates.xml:134>
 displayedUnit="nameplate1"
 isFriend=false
 WidgetContainer=Frame <Blizzard_NamePlates.xml:179>
 myHealAbsorbLeftShadow=Texture <Blizzard_NamePlates.xml:155>
 AggroHighlightFadeOutAnim=AnimationGroup <Blizzard_NamePlates.xml:377>
 inVehicle=false
 behindCameraIcon=Texture <Blizzard_NamePlates.xml:311>
 AggroHighlightFadeInAnim=AnimationGroup <Blizzard_NamePlates.xml:373>
 namePlateFrame=NamePlate1 <UnknownFile:0>
 optionTable=<table>
 AggroHighlightScrollAnim=AnimationGroup <Blizzard_NamePlates.xml:381>
 unitExists=true
 myHealAbsorbRightShadow=Texture <Blizzard_NamePlates.xml:156>
 totalAbsorb=Texture <Blizzard_NamePlates.xml:131>
 name=FontString <Blizzard_NamePlates.xml:319>
 hideCastbar=false
 overAbsorbGlow=Texture <Blizzard_NamePlates.xml:161>
 ignoreCUFNameRequirement=true
 showOnlyName=false
 selectionHighlight=Texture <Blizzard_NamePlates.xml:324>
 otherHealPrediction=Texture <Blizzard_NamePlates.xml:130>
 healthBar=StatusBar <Blizzard_NamePlates.xml:105>
 AurasFrame=Frame <Blizzard_NamePlates.xml:216>
 ClassificationFrame=Frame <Blizzard_NamePlates.xml:195>
 powerBarUsedHeight=0
 isFocus=false
 aggroFlash=Texture <Blizzard_NamePlates.xml:359>
 isTarget=true
 aggroHighlightMask=MaskTexture <Blizzard_NamePlates.xml:347>
 aggroHighlightAdditive=Texture <Blizzard_NamePlates.xml:341>
 aggroHighlight=Texture <Blizzard_NamePlates.xml:332>
 PlayerLevelDiffFrame=Frame <Blizzard_NamePlates.xml:262>
 CastBarsContainer=Frame <Blizzard_NamePlates.xml:172>
 LevelFrame=Frame <Blizzard_NamePlates.xml:298>
 myHealAbsorb=Texture <Blizzard_NamePlates.xml:154>
 RaidTargetFrame=Frame <Blizzard_NamePlates.xml:185>
 isLootObject=false
}
healthbar=StatusBar <Blizzard_NamePlates.xml:105>{
 capNumericDisplay=true
 bgTexture=Texture <Blizzard_NamePlates.xml:113>
 lockShow=0
 barTexture=Texture <Blizzard_NamePlates.xml:106>
 disableMaxValue=true
 myHealPrediction=Texture <Blizzard_NamePlates.xml:129>
 unitNameFontString=FontString <Blizzard_NamePlates.xml:319>
 overHealAbsorbGlow=Texture <Blizzard_NamePlates.xml:162>
 widgetsOnly=false
 deselectedOverlay=Texture <Blizzard_NamePlates.xml:121>
 showPercentage=true
 isSimplified=false
 RightText=FontString <Blizzard_NamePlates.xml:147>
 TextString=FontString <Blizzard_NamePlates.xml:137>
 showNumeric=false
 overAbsorbGlow=Texture <Blizzard_NamePlates.xml:161>
 controlsShownState=false
 isGameObject=false
 showOnlyName=false
 isPlayer=false
 forceShow=true
 isFocus=false
 shouldUseSelectedBorder=true
 isTarget=true
 myHealAbsorb=Texture <Blizzard_NamePlates.xml:154>
 myHealAbsorbRightShadow=Texture <Blizzard_NamePlates.xml:156>
 myHealAbsorbLeftShadow=Texture <Blizzard_NamePlates.xml:155>
 Text=FontString <Blizzard_NamePlates.xml:137>
 totalAbsorbOverlay=Texture <Blizzard_NamePlates.xml:134>
 LeftText=FontString <Blizzard_NamePlates.xml:142>
 totalAbsorb=Texture <Blizzard_NamePlates.xml:131>
 selectedBorder