- 패치 적용 때문에 밤샘작업으로 게시판을 잘못올려, 관리자분께서 옮겨주셨습니다.
- txt 파일 관련은 자신의 모드에 해당 파일이 없으시면 굳이 건드시지 않으셔도 된답니다.


Json 파일


[level.json] 내용 변경 ("Key": "Act 1 Pit")

{
    "id": 27284,
    "Key": "Act 1 Pit",
    "enUS": "Pit",
    "zhTW": "地穴",
    "deDE": "Grube",
    "esES": "Foso",
    "frFR": "Fosse",
    "itIT": "Abisso",
    "koKR": "구덩이",
    "plPL": "Czeluść",
    "esMX": "Foso",
    "jaJP": "穴ぐら",
    "ptBR": "Fosso",
    "ruRU": "Дыра",
    "zhCN": "深坑"
  },

[ui.json] 내용 추가

{

"id"27357,

"Key""OfflinePrefix",

"enUS""Offline: %s",

"zhTW""離線:%s",

"deDE""Offline: %s",

"esES""En local: %s",

"frFR""Hors ligne : %s",

"itIT""Offline: %s",

"koKR""오프라인: %s",

"plPL""Offline: %s",

"esMX""Local: %s",

"jaJP""オフライン: %s",

"ptBR""Offline: %s",

"ruRU""Не в сети: %s",

"zhCN""离线: %s"

},

{

"id"27358,

"Key""CurrentSeason",

"enUS""Current Season",

"zhTW""本賽季",

"deDE""Aktuelle Saison",

"esES""Temporada actual",

"frFR""Saison actuelle",

"itIT""Stagione attuale",

"koKR""현재 시즌",

"plPL""Bieżący sezon",

"esMX""Temporada actual",

"jaJP""現在のシーズン",

"ptBR""Temporada Atual",

"ruRU""Текущий сезон",

"zhCN""当前赛季"

},

{

"id"27359,

"Key""NotCurrentSeason",

"enUS""Season %d is the Current Season",

"zhTW""本賽季為賽季 %d",

"deDE""Die aktuelle Saison ist Saison %d",

"esES""La temporada actual es la temporada %d",

"frFR""La saison %d est en cours.",

"itIT""La stagione attuale è la stagione %d",

"koKR""%d시즌은 현재 진행 중인 시즌입니다",

"plPL""Obecnie trwa Sezon %d",

"esMX""La temporada %d es la temporada actual",

"jaJP""現在、シーズン%dが進行中です",

"ptBR""A Temporada %d é a Temporada atual",

"ruRU""Текущий сезон — %d-й",

"zhCN""当前赛季为第%d赛季"

}

[item-runes.json] 내용 추가

{

"id"27360,

"Key""Runeword171",

"enUS""Hustle",

"zhTW""催促",

"deDE""Hetze",

"esES""Apremio",

"frFR""Tumulte",

"itIT""Imbroglio",

"koKR""투지",

"plPL""Zgiełk",

"esMX""Apuro",

"jaJP""発奮",

"ptBR""Agitação",

"ruRU""Переполох",

"zhCN""喧嚣"

},

{

"id"27361,

"Key""Runeword172",

"enUS""Hustle",

"zhTW""催促",

"deDE""Hetze",

"esES""Apremio",

"frFR""Tumulte",

"itIT""Imbroglio",

"koKR""투지",

"plPL""Zgiełk",

"esMX""Apuro",

"jaJP""発奮",

"ptBR""Agitação",

"ruRU""Переполох",

"zhCN""喧嚣"

},

{

"id"27362,

"Key""Runeword173",

"enUS""Mosaic",

"zhTW""嵌飾",

"deDE""Mosaik",

"esES""Mosaico",

"frFR""Mosaïque",

"itIT""Mosaico",

"koKR""모자이크",

"plPL""Mozaika",

"esMX""Mosaico",

"jaJP""坩堝",

"ptBR""Mosaico",

"ruRU""Мозаика",

"zhCN""模糊"

},

{

"id"27363,

"Key""Runeword174",

"enUS""Metamorphosis",

"zhTW""變化",

"deDE""Metamorphose",

"esES""Metamorfosis",

"frFR""Métamorphose",

"itIT""Metamorfosi",

"koKR""탈태",

"plPL""Metamorfoza",

"esMX""Metamorfosis",

"jaJP""変容",

"ptBR""Metamorfose",

"ruRU""Метаморфоза",

"zhCN""变形"

},

{

"id"27364,

"Key""Runeword175",

"enUS""Ground",

"zhTW""接地",

"deDE""Boden",

"esES""Tierra",

"frFR""Terre",

"itIT""Suolo",

"koKR""접지",

"plPL""Grunt",

"esMX""Suelo",

"jaJP""大地",

"ptBR""Solo",

"ruRU""Земля",

"zhCN""地面"

},

{

"id"27365,

"Key""Runeword176",

"enUS""Temper",

"zhTW""和緩",

"deDE""Temperament",

"esES""Temperamento",

"frFR""Tempérament",

"itIT""Tempra",

"koKR""담금질",

"plPL""Charakter",

"esMX""Ira",

"jaJP""沈着",

"ptBR""Índole",

"ruRU""Закалка",

"zhCN""淬火"

},

{

"id"27366,

"Key""Runeword177",

"enUS""Hearth",

"zhTW""火爐",

"deDE""Heim",

"esES""Hogar",

"frFR""Âtre",

"itIT""Focolare",

"koKR""화로",

"plPL""Palenisko",

"esMX""Corazón",

"jaJP""炉辺",

"ptBR""Lar",

"ruRU""Очаг",

"zhCN""壁炉"

},

{

"id"27367,

"Key""Runeword178",

"enUS""Cure",

"zhTW""治癒",

"deDE""Heilung",

"esES""Cura",

"frFR""Remède",

"itIT""Cura",

"koKR""치료",

"plPL""Remedium",

"esMX""Cura",

"jaJP""治癒",

"ptBR""Cura",

"ruRU""Лекарство",

"zhCN""解药"

},

{

"id"27368,

"Key""Runeword179",

"enUS""Bulwark",

"zhTW""壁壘",

"deDE""Bollwerk",

"esES""Baluarte",

"frFR""Rempart",

"itIT""Baluardo",

"koKR""방벽",

"plPL""Szaniec",

"esMX""Baluarte",

"jaJP""防塁",

"ptBR""Bastião",

"ruRU""Оплот",

"zhCN""壁垒"

}

[item-modifiers.json] 내용 변경 및 추가

변경 : 23001, 27351

{

"id"23001,

"Key""ModStr2uPercent",

"enUS""Physical Damage Received Reduced by %d%%",

"zhTW""受到的物理傷害降低 %d%%",

"deDE""Schaden reduziert um %d%%",

"esES""Daño reducido un %d%%",

"frFR""Dégâts réduits de %d%%",

"itIT""Danni ridotti del %d%%",

"koKR""받는 물리 피해 %d%% 감소",

"plPL""Zmniejsza obrażenia o %d%%",

"esMX""Reduce un %d%% el daño",

"jaJP""ダメージを軽減(%d%%)",

"ptBR""Dano reduzido em %d%%",

"ruRU""Урон уменьшен на %d%%",

"zhCN""受到的物理伤害降低 %d%%"

},

{

"id"27351,

"Key""ModStr2uPercentNegative",

"enUS""Physical Damage Received Increased by %d%%",

"zhTW""受到的物理傷害提高 %d%%",

"deDE""Erlittener Schaden um %d%% erhöht",

"esES""Daño sufrido aumentado un %d%%",

"frFR""Dégâts subis augmentés de %d%%",

"itIT""Danni ricevuti aumentati del %d%%",

"koKR""받는 물리 피해 %d%% 증가",

"plPL""Otrzymane obrażenia są zwiększone o %d%%",

"esMX""El daño recibido aumenta un %d%%",

"jaJP""受ける物理ダメージ%d%%増加",

"ptBR""Dano recebido aumentado em %d%%",

"ruRU""Получаемый урон увеличен на %d%%",

"zhCN""受到的物理伤害提高 %d%%"

},

추가 : 27371, 27374

{

"id"27371,

"Key""ModStr6k",

"enUS""%+d%% chance for finishing moves to not consume charges",

"zhTW""%+d%% 機率使終結技不消耗集氣的力量",

"deDE""%+d%% Chance, dass Finishing-Moves keine Aufladungen verbrauchen",

"esES""%+d%% de probabilidad de que los remates no consuman cargas",

"frFR""%+d%% de chances que les coups finaux ne consomment aucune charge",

"itIT""Probabilità che le mosse finali non consumino cariche %+d%%",

"koKR""필살기가 충전을 소모하지 않을 확률 %+d%%",

"plPL""%+d%% do szansy na niewykorzystanie ładunków przez kończące uderzenia",

"esMX""%+d%% de probabilidad de que los ataques finales no consuman cargas",

"jaJP""%+d%%の確率で必殺技が使用回数を消費しなくなる",

"ptBR""%+d%% de chance de finalizações não consumirem cargas",

"ruRU""%+d%% к шансу не израсходовать заряды завершающими приемами",

"zhCN""%+d%% 几率终结技不消耗充能层数"

},

{

"id"27374,

"Key""ModStr6l",

"enUS""%+d%% Attack Speed",

"zhTW""攻擊速度 %+d%% ",

"deDE""%+d%% Angriffsgeschwindigkeit",

"esES""%+d%% de velocidad de ataque",

"frFR""Vitesse d’attaque augmentée de %+d%%",

"itIT""%+d%% velocità d'attacco",

"koKR""공격 속도 %+d%%",

"plPL""%+d%% do szybkości ataku",

"esMX""%+d%% de velocidad de ataque",

"jaJP""攻撃速度+%+d%%",

"ptBR""%+d%% de velocidade de ataque",

"ruRU""%+d%% к скорости атаки",

"zhCN""%+d%% 攻击速度"

}

[skills.json] 내용 변경 및 추가

{

"id"27369,

"Key""SkillnameMetamorphosisBear",

"enUS""Mark of the Bear",

"zhTW""熊之印記",

"deDE""Mal des Bären",

"esES""Marca del oso",

"frFR""Marque de l’ours",

"itIT""Marchio dell'Orso",

"koKR""곰의 징표",

"plPL""Znak Niedźwiedzia",

"esMX""Marca del oso",

"jaJP""熊の印",

"ptBR""Marca do Urso",

"ruRU""Знак медведя",

"zhCN""巨熊印记"

},

{

"id"27370,

"Key""SkillnameMetamorphosisWolf",

"enUS""Mark of the Wolf",

"zhTW""狼之印記",

"deDE""Mal des Wolfs",

"esES""Marca del lobo",

"frFR""Marque du loup",

"itIT""Marchio del Lupo",

"koKR""늑대의 징표",

"plPL""Znak Wilka",

"esMX""Marca del lobo",

"jaJP""狼の印",

"ptBR""Marca do Lobo",

"ruRU""Знак волка",

"zhCN""恶狼印记"

},

{

"id"27372,

"Key""SkillItemMetamorphosisBear",

"enUS""n%sn%snMark of the Bear:nWerebear strikes grant Mark for %s",

"zhTW""n%sn%sn熊之印記:n熊人變化的攻擊會賦予印記,持續 %s",

"deDE""n%sn%snMal des Bären:nWerbärangriffe gewähren %s lang das Mal.",

"esES""n%sn%snMarca del oso:nLos ataques de Hombre oso otorgan una marca durante %s",

"frFR""n%s n%snMarque de l’ours :nLes frappes de l’ursoïde accordent la marque pendant %s.",

"itIT""n%sn%snMarchio dell'Orso:ni colpi in forma di Orso Mannaro forniscono Marchio per %s",

"koKR""n%sn%sn곰의 징표:n곰인간 공격이 %s 동안 징표 효과 부여",

"plPL""n%sn%snZnak Niedźwiedzia:nAtaki niedźwiedziołaka zapewniają naznaczenie na %s",

"esMX""n%sn%snMarca del oso:nLos golpes de hombre oso otorgan Marca por %s",

"jaJP""n%sn%sn熊の印:n人熊形態の攻撃で%s間、熊の印を得る",

"ptBR""n%sn%snMarca do Urso:nAtaques de Urso concedem Marca por %s",

"ruRU""n%sn%snЗнак медведя:nатаки в облике медведя накладывают метку на %sn",

"zhCN""n%s n%sn巨熊印记:n熊人攻击时会获得印记,持续 %s"

},

{

"id"27373,

"Key""SkillItemMetamorphosisWolf",

"enUS""n%sn%snMark of the Wolf:nWerewolf strikes grant Mark for %s",

"zhTW""n%sn%sn狼之印記:n狼人變化的攻擊會賦予印記,持續 %s",

"deDE""n%s n%snMal des Wolfs:nWerwolfangriffe gewähren %s lang das Mal.",

"esES""n%sn%snMarca del lobo:nLos ataques de Hombre lobo otorgan una marca durante %s",

"frFR""n%s n%snMarque du loup :nLes frappes du loup-garou accordent la marque pendant %s.",

"itIT""n%sn%snMarchio del Lupo:ni colpi in forma di Lupo Mannaro forniscono Marchio per %s",

"koKR""n%sn%sn늑대의 징표:n늑대인간 공격이 %s 동안 징표 효과 부여",

"plPL""n%s n%snZnak Wilka:nAtaki wilkołaka zapewniają naznaczenie na %s",

"esMX""n%sn%snMarca del lobo:nLos golpes de hombre lobo otorgan Marca por %s",

"jaJP""n%sn%sn狼の印:n人狼形態の攻撃で%s間、狼の印を得る",

"ptBR""n%sn%snMarca do Lobo:nAtaques de Lobisomem concedem Marca por %s",

"ruRU""n%sn%snЗнак волка:nатаки в облике волка накладывают метку на %s",

"zhCN""n%sn%sn恶狼印记:n狼人攻击时会获得印记,持续 %s"

}

★ 중요 : 인벤 특성상 "id"27372, 27372의 탈태 설명에 줄바꿈 특수문자 역슬러시 삭제되었습니다.
탈태 관련 내용 추가시 위 내용중 n이 적힌 글자 앞에 역슬러시를 적어주셔야 합니다
참고


----------------------------------------------------------------------

txt 파일

[cubemain] New header: lastLadderSeason

1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + 1 Normal Set Weapon -> Exceptional Set Weapon: '2'

1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + 1 Normal Set Armor -> Exceptional Set Armor: '2'

1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + 1 Exceptional Set Weapon -> Elite Set Weapon: '2'

1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + 1 Exceptional Set Armor -> Elite Set Armor: '2'

[cubemain] Header 'ladder' likely renamed to 'firstLadderSeason'

[itemstatcost] New row (201):

Stat='item_charge_noconsume', *ID='200', Send Bits='7', Add='106', Multiply='256', Save Bits='7', Save Add='0', descpriority='159', descfunc='19', descstrpos='ModStr6k', descstrneg='ModStr6k', advdisplay='2', *eol='0'

[itemstatcost] Removed row (201):

Stat='unused200', *ID='200', 1.09-Save Bits='21', 1.09-Save Add='0', *eol='0'

[levelgroups] Modified row (13): Act 1 - Pit

GroupName: 'Pit' -> 'Act 1 Pit'

[missiles] Modified row (558): fistsoffirefirewall

ApplyMastery: '' -> '1'

[missiles] Modified row (559): clawsofthunderbolt

ApplyMastery: '' -> '1'

[missiles] Modified row (560): clawsofthundernova

ApplyMastery: '' -> '1'

[missiles] Modified row (562): bladesoficecubes

ApplyMastery: '' -> '1'

[missiles] Modified row (564): royalstrikemeteor

ApplyMastery: '' -> '1'

[missiles] Modified row (565): royalstrikemeteorcenter

ApplyMastery: '' -> '1'

[missiles] Modified row (568): royalstrikemeteorfire

ApplyMastery: '' -> '1'

[missiles] Modified row (569): royalstrikechainlightning

ApplyMastery: '' -> '1'

[missiles] Modified row (570): royalstrikechaosice

ApplyMastery: '' -> '1'

[missiles] Modified row (683): strafearrow

SrcDamage: '96' -> '128'

[missiles] Modified row (684): strafebolt

SrcDamage: '96' -> '128'

[properties] New row (277):

code='charge-noconsume', *Enabled='1', func1='1', stat1='item_charge_noconsume', *Tooltip='+#% chance for finishing moves to not consume charges', *Min='Min %', *Max='Max %', *eol='0'

[runes] New header: lastLadderSeason

Runeword40: '2'

Runeword84: '2'

Runeword94: '2'

Runeword97: '2'

Runeword106: '2'

Runeword151: '2'

Runeword165: '2'

[runes] Header 'server' likely renamed to 'firstLadderSeason'

[runes] New row (170):

Name='Runeword171', *Rune Name='Hustle (armor)', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='tors', *RunesUsed='ShaelKoEld', Rune1='r13', Rune2='r18', Rune3='r02', T1Code1='move2', T1Min1='65', T1Max1='65', T1Code2='stamdrain', T1Min2='35', T1Max2='35', T1Code3='swing2', T1Min3='40', T1Max3='40', T1Code4='res-all', T1Min4='10', T1Max4='10', T1Code5='oskill', T1Param5='Evade', T1Min5='6', T1Max5='6', *eol='0'

[runes] New row (171):

Name='Runeword172', *Rune Name='Hustle (weapon)', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='weap', *RunesUsed='ShaelKoEld', Rune1='r13', Rune2='r18', Rune3='r02', T1Code1='hit-skill', T1Param1='Quickness', T1Min1='5', T1Max1='1', T1Code2='swing2', T1Min2='10', T1Max2='10', T1Code3='dmg%', T1Min3='180', T1Max3='200', T1Code4='aura', T1Param4='Fanaticism', T1Min4='1', T1Max4='1', *eol='0'

[runes] New row (172):

Name='Runeword173', *Rune Name='Mosaic', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='h2h', *RunesUsed='MalGulAmn', Rune1='r23', Rune2='r25', Rune3='r11', T1Code1='skilltab', T1Param1='20', T1Min1='2', T1Max1='2', T1Code2='charge-noconsume', T1Min2='50', T1Max2='50', T1Code3='swing2', T1Min3='20', T1Max3='20', T1Code4='dmg%', T1Min4='200', T1Max4='250', T1Code5='extra-fire', T1Min5='8', T1Max5='15', T1Code6='extra-cold', T1Min6='8', T1Max6='15', T1Code7='extra-ltng', T1Min7='8', T1Max7='15', *eol='0'

[runes] New row (173):

Name='Runeword174', *Rune Name='Metamorphosis', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='helm', *RunesUsed='IoChamFal', Rune1='r16', Rune2='r32', Rune3='r19', T1Code1='hit-skill', T1Param1='Mark of the Bear', T1Min1='100', T1Max1='1', T1Code2='hit-skill', T1Param2='Mark of the Wolf', T1Min2='100', T1Max2='1', T1Code3='skilltab', T1Param3='16', T1Min3='5', T1Max3='5', T1Code4='ac%', T1Min4='50', T1Max4='80', T1Code5='res-all', T1Min5='10', T1Max5='10', T1Code6='crush', T1Min6='25', T1Max6='25', *eol='0'

[runes] New row (174):

Name='Runeword175', *Rune Name='Ground', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='helm', *RunesUsed='ShaelIoOrt', Rune1='r13', Rune2='r16', Rune3='r09', T1Code1='hp%', T1Min1='5', T1Max1='5', T1Code2='ac%', T1Min2='75', T1Max2='100', T1Code3='res-ltng', T1Min3='10', T1Max3='30', T1Code4='abs-ltng%', T1Min4='10', T1Max4='15', *eol='0'

[runes] New row (175):

Name='Runeword176', *Rune Name='Temper', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='helm', *RunesUsed='ShaelIoRal', Rune1='r13', Rune2='r16', Rune3='r08', T1Code1='hp%', T1Min1='5', T1Max1='5', T1Code2='ac%', T1Min2='75', T1Max2='100', T1Code3='res-fire', T1Min3='10', T1Max3='30', T1Code4='abs-fire%', T1Min4='10', T1Max4='15', *eol='0'

[runes] New row (176):

Name='Runeword177', *Rune Name='Hearth', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='helm', *RunesUsed='ShaelIoThul', Rune1='r13', Rune2='r16', Rune3='r10', T1Code1='hp%', T1Min1='5', T1Max1='5', T1Code2='ac%', T1Min2='75', T1Max2='100', T1Code3='res-cold', T1Min3='10', T1Max3='30', T1Code4='abs-cold%', T1Min4='10', T1Max4='15', T1Code5='nofreeze', T1Min5='1', T1Max5='1', *eol='0'

[runes] New row (177):

Name='Runeword178', *Rune Name='Cure', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='helm', *RunesUsed='ShaelIoTal', Rune1='r13', Rune2='r16', Rune3='r07', T1Code1='hp%', T1Min1='5', T1Max1='5', T1Code2='ac%', T1Min2='75', T1Max2='100', T1Code3='res-pois', T1Min3='10', T1Max3='30', T1Code4='res-pois-len', T1Min4='50', T1Max4='50', T1Code5='aura', T1Param5='Cleansing', T1Min5='1', T1Max5='1', *eol='0'

[runes] New row (178):

Name='Runeword179', *Rune Name='Bulwark', complete='1', firstLadderSeason='3', *Patch Release='D2R Ladder 3', itype1='helm', *RunesUsed='ShaelIoSol', Rune1='r13', Rune2='r16', Rune3='r12', T1Code1='hp%', T1Min1='5', T1Max1='5', T1Code2='ac%', T1Min2='75', T1Max2='100', T1Code3='red-dmg%', T1Min3='10', T1Max3='15', T1Code4='regen', T1Min4='30', T1Max4='30', T1Code5='lifesteal', T1Min5='4', T1Max5='6', *eol='0'

[skilldesc] New header: item proc text

mark of the bear: 'SkillItemMetamorphosisBear'

mark of the wolf: 'SkillItemMetamorphosisWolf'

[skilldesc] New header: item proc descline count

mark of the bear: '3'

mark of the wolf: '3'

[skilldesc] New row (231):

skilldesc='mark of the bear', SkillPage='0', SkillRow='0', SkillColumn='0', ListRow='0', IconCel='2', str name='SkillnameMetamorphosisBear', str short='SkillnameMetamorphosisBear', str long='SkillnameMetamorphosisBear', str alt='SkillnameMetamorphosisBear', descline1='74', desctexta1='ModStr2uPercent', desccalca1='par2', descline2='74', desctexta2='ModStr6l', desccalca2='par1', descline3='12', desctexta3='StrSkill0', desccalca3='len', item proc text='SkillItemMetamorphosisBear', item proc descline count='3', *eol='0'

[skilldesc] New row (232):

skilldesc='mark of the wolf', SkillPage='0', SkillRow='0', SkillColumn='0', ListRow='0', IconCel='2', str name='SkillnameMetamorphosisWolf', str short='SkillnameMetamorphosisWolf', str long='SkillnameMetamorphosisWolf', str alt='SkillnameMetamorphosisWolf', descline1='74', desctexta1='ModStr2g', desccalca1='par2', descline2='74', desctexta2='ModStr4c', desccalca2='par1', descline3='12', desctexta3='StrSkill0', desccalca3='len', item proc text='SkillItemMetamorphosisWolf', item proc descline count='3', *eol='0'

[skilldesc] Modified row (13): multiple shot

dsc2calca1: '96*100/128' -> '(96*100/128)+(skill('Guided Arrow'.blvl)*par4)'

[skills] New header: ItemUseRestrict

Mark of the Bear: '1'

Mark of the Wolf: '1'

[skills] New row (372):

skill='Mark of the Bear', *Id='371', skilldesc='mark of the bear', srvdofunc='18', aurastate='markbear', auralencalc='4500', aurastat1='attackrate', aurastatcalc1='par1', aurastat2='damageresist', aurastatcalc2='par2', attackrank='0', range='none', UseAttackRate='1', ItemEffect='1', ItemUseRestrict='1', reqlevel='1', restrict='2', State1='bear', leftskill='0', rightskill='0', Param1='25', *Param1 Description='Attack Speed %', Param2='20', *Param2 Description='Damage Resist %', InGame='1', HitShift='8', cost mult='256', cost add='1000', *eol='0'

[skills] New row (373):

skill='Mark of the Wolf', *Id='372', skilldesc='mark of the wolf', srvdofunc='18', aurastate='markwolf', auralencalc='4500', aurastat1='item_tohit_percent', aurastatcalc1='par1', aurastat2='item_maxhp_percent', aurastatcalc2='par2', attackrank='0', range='none', UseAttackRate='1', ItemEffect='1', ItemUseRestrict='1', reqlevel='1', restrict='2', State1='wolf', leftskill='0', rightskill='0', Param1='30', *Param1 Description='Attack Rating %', Param2='40', *Param2 Description='Life %', InGame='1', HitShift='8', cost mult='256', cost add='1000', *eol='0'

[skills] Modified row (13): Multiple Shot

calc4: 'skill('Guided Arrow'.blvl) * par4' -> ''

calc5: '' -> 'skill('Guided Arrow'.blvl) * par4'

*calc5 desc: '' -> '% Damage Synergy'

[skills] Modified row (244): Shock Wave

calc5: '' -> '0'

*calc5 desc: '' -> '% Damage Synergy'

[skills] Modified row (259): Quickness

ItemEffect: '' -> '1'

[skills] Modified row (262): Charged Bolt Sentry

passivestat2: '' -> 'passive_ltng_pierce'

passivecalc2: '' -> 'stat('passive_ltng_pierce'.accr)'

[skills] Modified row (263): Wake of Fire Sentry

passivestat2: '' -> 'passive_fire_pierce'

passivecalc2: '' -> 'stat('passive_fire_pierce'.accr)'

[skills] Modified row (272): Lightning Sentry

passivestat2: '' -> 'passive_ltng_pierce'

passivecalc2: '' -> 'stat('passive_ltng_pierce'.accr)'

[skills] Modified row (273): Inferno Sentry

passivestat2: '' -> 'passive_fire_pierce'

passivecalc2: '' -> 'stat('passive_fire_pierce'.accr)'

[skills] Modified row (277): Death Sentry

passivestat4: '' -> 'passive_ltng_pierce'

passivecalc4: '' -> 'stat('passive_ltng_pierce'.accr)'

passivestat5: '' -> 'passive_fire_pierce'

passivecalc5: '' -> 'stat('passive_fire_pierce'.accr)'

[states] New header: sunder-res-reduce

coldmastery: '1'

[states] New row (191):

state='markbear', *ID='190', group='4', noclear='1', overlay1='bloodlust_state', *eol='0'

[states] New row (192):

state='markwolf', *ID='191', group='5', attblue='1', noclear='1', overlay1='impregnated', *eol='0'

[treasureclassex] New header: lastLadderSeason

Sunder Charms: '2'

[treasureclassex] Header 'ladder' likely renamed to 'firstLadderSeason'

[uniqueitems] New header: lastLadderSeason

401: '2'

402: '2'

403: '2'

404: '2'

405: '2'

406: '2'

[uniqueitems] Header 'ladder' likely renamed to 'firstLadderSeason'

Process finished with exit code 0