Death Knight

  •  Power of the Grave, new Blood specialization. Dark energy eminates from the Death Knight, granting all nearby party and raid members X Mastery.
    무덤의 힘, 혈죽 전문화, 파티원의 특화도 X만큼 상승

 Druid

  •  Survival Instincts: Now available to all specializations. Reduces all damage taken by 70% for 12 sec. Only usable while in Bear Form or Cat Form.
    생존본능
  •  Mastery: Primal Tenacity: New Guardian mastery. When you are hit by a physical attack, you gain a physical absorb shield equal to 16% of that hit's damage. Attacks which this effect fully or partially absorbs cannot trigger Primal Tenacity. Also increases your attack power by 12%.
    수호드루이드 특화도, 물리공격을 받았을때 맞은 데미지의 16%만큼의 물리보호막을 얻습니다. 보호막이 있을 때 특화도가 다시 발동되지 않습니다. 또한 수호드루이드의 전투력을 12% 높혀줍니다
  •  Ursa Major: New Guardian specialization. Your multistrikes from auto attacks and Mangle grant you Ursa Major. Ursa Major increases your maximum health by 5% for 15 sec. When this effect is refreshed, the remaining portion is added to the new effect.
    Ursa Major, 새로운 수호드루이드 전문화

 Mage

  •  Amplify Magic: Amplify the effects of helpful magic, increasing all healing received by 20% for all party and raid members within 100 yards. Lasts 6 sec.
    마법 강화, 6초간 100미터 안의 파티 또는 레이드맴버의 받는 힐량 20% 증가

 Monk

  •  Focus and Harmony: New Mistweaver passive. Haste effects lower the global cooldown of your spells and abilities.
    집중과 조화
  •  Detonate Chi: New Mistweaver ability. Instantly detonate all of your Healing Spheres, causing each of them to heal a nearby ally within 12 yards of the sphere for 50% of the effect.
    기 폭발
  •  Stance of the Spirited Crane: New Mistweaver stance. Your attack power is equal to 100% of your spell power, and you no longer benefit from other sources of attack power. Also replaces your Energy resource with Mana. In addition, you also gain Eminence, causing you to heal the lowest health nearby target within 20 yards for 35% of the damage you deal.
    Spirited 학의 자세, 새로운 운무의 자세

 Paladin

  •  Shining Protector, New Protection specialization: All heals you receive have a chance equal to your multistrike chance to trigger Shining Protector, healing you for an additional 30% of the triggering heal.
    빛나는 수호자, 보호기사 전문화. 기사가 받는 모든 종류의 힐이 다중타격의 확률만큼 빛나는 수호자 효과를 발동시킵니다. 발동된 힐의 30%만큼 추가적으로 치유됩니다

 Priest

  •  Mastery: Mental Anguish, New Shadow Priest Mastery: Increases the damage of Mind Blast, Mind Spike, Mind Flay, and Mind Sear by 20%.
    특화도: 정신 고뇌, 암사의 새로운 특화도, 정신분열 정신쐐기 채찍 정신불태우기의 데미지를 20% 상향시킵니다

 Shaman

Primal Earth Elemental from  Primal Elementalist has a few new abilities:
  •  Eye of the Storm: Strong air currents whirl around the Primal Storm Elemental, increasing the movement speed of allies within 6 yards by 100%.
  •  Gale Force: Invoke a gale, which instantly knocks up an enemy.
These are the abilities for Greater Storm Elemental from the new talent  Storm Elemental Totem:
  •  Soothing Winds: Conjures a gust of wind that deals 1 (+ 200% of Spell power) Nature damage to an enemy. Soothing winds also cause 1 (+ 200% of Spell power) healing to all allies within 8 yds of the enemy, split evenly between them.
  •  Call Lightning: Call down a lightning strike on an enemy, dealing 1 (+ 400% of Spell power) Nature damage, and leaving the Storm Elemental charged with energy for 15 sec. While charged, the Storm Elemental's damage or healing done (based on the Shaman's specialization) is increased by 100%.

 Warrior

  •  Headlong Rush: Haste reduces your global cooldown, and the cooldown of Mortal Strike, Bloodthirst, Shield Slam, and Thunder Clap.
    헤드롱 러쉬, 가속이 글쿨을 줄여줍니다, 그리고 천둥벼락, 방패밀치기, 피의갈증, 죽음의일격의 재사용대기시간도 줄여줍니다
  •  Blood Craze, new Protection specialization: Your multistrikes from auto attacks trigger a Blood Craze. Blood Craze regenerates X% of your health over 3 sec. When this effect is refreshed, the remaining portion is added to the new effect.
    피의 열풍, 새로운 방어전사 전문화, 자동공격으로 발동되는 다중타격확률만큼 3초간 x%만큼 생명력을 회복합니다. 만약 효과가 새로 발동되면 남은 회복량은 새로운 효과에 더해집니다



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